Files
BinaryObjectScanner/BurnOutSharp/Matching/ContentMatch.cs
2021-08-25 19:37:32 -07:00

104 lines
3.5 KiB
C#

namespace BurnOutSharp.Matching
{
/// <summary>
/// Content matching criteria
/// </summary>
public class ContentMatch : IMatch<byte?[]>
{
/// <summary>
/// Content to match
/// </summary>
public byte?[] Needle { get; set; }
/// <summary>
/// Starting index for matching
/// </summary>
public int Start { get; set; }
/// <summary>
/// Ending index for matching
/// </summary>
public int End { get; set; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="needle">Byte array representing the search</param>
/// <param name="start">Optional starting index</param>
/// <param name="end">Optional ending index</param>
public ContentMatch(byte?[] needle, int start = -1, int end = -1)
{
Needle = needle;
Start = start;
End = end;
}
#region Matching
/// <summary>
/// Get if this match can be found in a stack
/// </summary>
/// <param name="stack">Array to search for the given content</param>
/// <param name="reverse">True to search from the end of the array, false from the start</param>
/// <returns>Tuple of success and found position</returns>
public (bool success, int position) Match(byte[] stack, bool reverse = false)
{
// If either array is null or empty, we can't do anything
if (stack == null || stack.Length == 0 || Needle == null || Needle.Length == 0)
return (false, -1);
// If the needle array is larger than the stack array, it can't be contained within
if (Needle.Length > stack.Length)
return (false, -1);
// If start or end are not set properly, set them to defaults
if (Start < 0)
Start = 0;
if (End < 0)
End = stack.Length - Needle.Length;
for (int i = reverse ? End : Start; reverse ? i > Start : i < End; i += reverse ? -1 : 1)
{
// If we somehow have an invalid end and we haven't matched, return
if (i > stack.Length)
return (false, -1);
// Check to see if the values are equal
if (EqualAt(stack, i))
return (true, i);
}
return (false, -1);
}
/// <summary>
/// Get if a stack at a certain index is equal to a needle
/// </summary>
/// <param name="stack">Array to search for the given content</param>
/// <param name="index">Starting index to check equality</param>
/// <returns>True if the needle matches the stack at a given index</returns>
private bool EqualAt(byte[] stack, int index)
{
// If the index is invalid, we can't do anything
if (index < 0)
return false;
// If we're too close to the end of the stack, return false
if (Needle.Length >= stack.Length - index)
return false;
for (int i = 0; i < Needle.Length; i++)
{
// A null value is a wildcard
if (Needle[i] == null)
continue;
else if (stack[i + index] != Needle[i])
return false;
}
return true;
}
#endregion
}
}