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37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace BurnOutSharp.ProtectionType
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{
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public class GFWL
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{
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public static string CheckContents(byte[] fileContent, bool includePosition = false)
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{
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// "xlive.dll"
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byte[] check = new byte[] { 0x78, 0x6C, 0x69, 0x76, 0x65, 0x2E, 0x64, 0x6C, 0x6C };
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if (fileContent.Contains(check, out int position))
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return "Games for Windows - Live" + (includePosition ? $" (Index {position})" : string.Empty);
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return null;
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}
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public static string CheckPath(string path, IEnumerable<string> files, bool isDirectory)
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{
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if (isDirectory)
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{
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if (files.Any(f => Path.GetFileName(f).Equals("XLiveRedist.msi", StringComparison.OrdinalIgnoreCase)))
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return "Games for Windows - Live";
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}
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else
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{
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if (Path.GetFileName(path).Equals("XLiveRedist.msi", StringComparison.OrdinalIgnoreCase))
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return "Games for Windows - Live";
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}
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return null;
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}
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}
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}
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