mirror of
https://github.com/SabreTools/BinaryObjectScanner.git
synced 2026-02-08 13:49:47 +00:00
* Add index to all content checks * Get mostly onto byte arrays * Migrate as much as possible to byte array * Minor cleanup * Cleanup comments, fix search * Safer CABs and auto-log on test * Comments and better SecuROM * Cleanup, Wise Detection, archives * Minor fixes * Add externals, cleanup README * Add WiseUnpacker * Add Wise extraction * Better separation of special file format handling * Consistent licencing * Add to README * Fix StartsWith * Fix Valve scanning * Fix build * Remove old TODO * Fix BFPK extraction * More free decompression formats * Fix EVORE * Fix LibCrypt detection * Fix EVORE deletion
23 lines
1.7 KiB
C#
23 lines
1.7 KiB
C#
namespace BurnOutSharp.ProtectionType
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{
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public class PSXAntiModchip
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{
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// TODO: Figure out PSX binary header so this can be checked explicitly
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// TODO: Detect Red Hand protection
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public static string CheckContents(byte[] fileContent)
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{
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// " SOFTWARE TERMINATED\nCONSOLE MAY HAVE BEEN MODIFIED\n CALL 1-888-780-7690"
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byte[] check = new byte[] { 0x20, 0x20, 0x20, 0x20, 0x20, 0x53, 0x4F, 0x46, 0x54, 0x57, 0x41, 0x52, 0x45, 0x20, 0x54, 0x45, 0x52, 0x4D, 0x49, 0x4E, 0x41, 0x54, 0x45, 0x44, 0x5C, 0x6E, 0x43, 0x4F, 0x4E, 0x53, 0x4F, 0x4C, 0x45, 0x20, 0x4D, 0x41, 0x59, 0x20, 0x48, 0x41, 0x56, 0x45, 0x20, 0x42, 0x45, 0x45, 0x4E, 0x20, 0x4D, 0x4F, 0x44, 0x49, 0x46, 0x49, 0x45, 0x44, 0x5C, 0x6E, 0x20, 0x20, 0x20, 0x20, 0x20, 0x43, 0x41, 0x4C, 0x4C, 0x20, 0x31, 0x2D, 0x38, 0x38, 0x38, 0x2D, 0x37, 0x38, 0x30, 0x2D, 0x37, 0x36, 0x39, 0x30 };
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if (fileContent.Contains(check, out int position))
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return $"PlayStation Anti-modchip (English) (Index {position})";
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// "強制終了しました。\n本体が改造されている\nおそれがあります。"
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check = new byte[] { 0x5F, 0x37, 0x52, 0x36, 0x7D, 0x42, 0x4E, 0x86, 0x30, 0x57, 0x30, 0x7E, 0x30, 0x57, 0x30, 0x5F, 0x30, 0x02, 0x5C, 0x6E, 0x67, 0x2C, 0x4F, 0x53, 0x30, 0x4C, 0x65, 0x39, 0x90, 0x20, 0x30, 0x55, 0x30, 0x8C, 0x30, 0x66, 0x30, 0x44, 0x30, 0x8B, 0x5C, 0x6E, 0x30, 0x4A, 0x30, 0x5D, 0x30, 0x8C, 0x30, 0x4C, 0x30, 0x42, 0x30, 0x8A, 0x30, 0x7E, 0x30, 0x59, 0x30, 0x02 };
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if (fileContent.Contains(check, out position))
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return $"PlayStation Anti-modchip (Japanese) (Index {position})";
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return null;
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}
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}
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}
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