Files
BinaryObjectScanner/BinaryObjectScanner.Builders/Nitro.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

394 lines
16 KiB
C#

using System.Collections.Generic;
using System.IO;
using System.Text;
using BinaryObjectScanner.Models.Nitro;
using BinaryObjectScanner.Utilities;
namespace BinaryObjectScanner.Builders
{
public class Nitro
{
#region Byte Data
/// <summary>
/// Parse a byte array into a NDS cart image
/// </summary>
/// <param name="data">Byte array to parse</param>
/// <param name="offset">Offset into the byte array</param>
/// <returns>Filled cart image on success, null on error</returns>
public static Cart ParseCart(byte[] data, int offset)
{
// If the data is invalid
if (data == null)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and parse that
MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
return ParseCart(dataStream);
}
#endregion
#region Stream Data
/// <summary>
/// Parse a Stream into a NDS cart image
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled cart image on success, null on error</returns>
public static Cart ParseCart(Stream data)
{
// If the data is invalid
if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
return null;
// If the offset is out of bounds
if (data.Position < 0 || data.Position >= data.Length)
return null;
// Cache the current offset
int initialOffset = (int)data.Position;
// Create a new cart image to fill
var cart = new Cart();
#region Header
// Try to parse the header
var header = ParseCommonHeader(data);
if (header == null)
return null;
// Set the cart image header
cart.CommonHeader = header;
#endregion
#region Extended DSi Header
// If we have a DSi-compatible cartridge
if (header.UnitCode == Unitcode.NDSPlusDSi || header.UnitCode == Unitcode.DSi)
{
var extendedDSiHeader = ParseExtendedDSiHeader(data);
if (extendedDSiHeader == null)
return null;
cart.ExtendedDSiHeader = extendedDSiHeader;
}
#endregion
#region Secure Area
// Try to get the secure area offset
long secureAreaOffset = 0x4000;
if (secureAreaOffset > data.Length)
return null;
// Seek to the secure area
data.Seek(secureAreaOffset, SeekOrigin.Begin);
// Read the secure area without processing
cart.SecureArea = data.ReadBytes(0x800);
#endregion
#region Name Table
// Try to get the name table offset
long nameTableOffset = header.FileNameTableOffset;
if (nameTableOffset < 0 || nameTableOffset > data.Length)
return null;
// Seek to the name table
data.Seek(nameTableOffset, SeekOrigin.Begin);
// Try to parse the name table
var nameTable = ParseNameTable(data);
if (nameTable == null)
return null;
// Set the name table
cart.NameTable = nameTable;
#endregion
#region File Allocation Table
// Try to get the file allocation table offset
long fileAllocationTableOffset = header.FileAllocationTableOffset;
if (fileAllocationTableOffset < 0 || fileAllocationTableOffset > data.Length)
return null;
// Seek to the file allocation table
data.Seek(fileAllocationTableOffset, SeekOrigin.Begin);
// Create the file allocation table
var fileAllocationTable = new List<FileAllocationTableEntry>();
// Try to parse the file allocation table
while (data.Position - fileAllocationTableOffset < header.FileAllocationTableLength)
{
var entry = ParseFileAllocationTableEntry(data);
fileAllocationTable.Add(entry);
}
// Set the file allocation table
cart.FileAllocationTable = fileAllocationTable.ToArray();
#endregion
// TODO: Read and optionally parse out the other areas
// Look for offsets and lengths in the header pieces
return cart;
}
/// <summary>
/// Parse a Stream into a common header
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled common header on success, null on error</returns>
private static CommonHeader ParseCommonHeader(Stream data)
{
// TODO: Use marshalling here instead of building
CommonHeader commonHeader = new CommonHeader();
byte[] gameTitle = data.ReadBytes(12);
commonHeader.GameTitle = Encoding.ASCII.GetString(gameTitle).TrimEnd('\0');
commonHeader.GameCode = data.ReadUInt32();
byte[] makerCode = data.ReadBytes(2);
commonHeader.MakerCode = Encoding.ASCII.GetString(bytes: makerCode).TrimEnd('\0');
commonHeader.UnitCode = (Unitcode)data.ReadByteValue();
commonHeader.EncryptionSeedSelect = data.ReadByteValue();
commonHeader.DeviceCapacity = data.ReadByteValue();
commonHeader.Reserved1 = data.ReadBytes(7);
commonHeader.GameRevision = data.ReadUInt16();
commonHeader.RomVersion = data.ReadByteValue();
commonHeader.InternalFlags = data.ReadByteValue();
commonHeader.ARM9RomOffset = data.ReadUInt32();
commonHeader.ARM9EntryAddress = data.ReadUInt32();
commonHeader.ARM9LoadAddress = data.ReadUInt32();
commonHeader.ARM9Size = data.ReadUInt32();
commonHeader.ARM7RomOffset = data.ReadUInt32();
commonHeader.ARM7EntryAddress = data.ReadUInt32();
commonHeader.ARM7LoadAddress = data.ReadUInt32();
commonHeader.ARM7Size = data.ReadUInt32();
commonHeader.FileNameTableOffset = data.ReadUInt32();
commonHeader.FileNameTableLength = data.ReadUInt32();
commonHeader.FileAllocationTableOffset = data.ReadUInt32();
commonHeader.FileAllocationTableLength = data.ReadUInt32();
commonHeader.ARM9OverlayOffset = data.ReadUInt32();
commonHeader.ARM9OverlayLength = data.ReadUInt32();
commonHeader.ARM7OverlayOffset = data.ReadUInt32();
commonHeader.ARM7OverlayLength = data.ReadUInt32();
commonHeader.NormalCardControlRegisterSettings = data.ReadUInt32();
commonHeader.SecureCardControlRegisterSettings = data.ReadUInt32();
commonHeader.IconBannerOffset = data.ReadUInt32();
commonHeader.SecureAreaCRC = data.ReadUInt16();
commonHeader.SecureTransferTimeout = data.ReadUInt16();
commonHeader.ARM9Autoload = data.ReadUInt32();
commonHeader.ARM7Autoload = data.ReadUInt32();
commonHeader.SecureDisable = data.ReadBytes(8);
commonHeader.NTRRegionRomSize = data.ReadUInt32();
commonHeader.HeaderSize = data.ReadUInt32();
commonHeader.Reserved2 = data.ReadBytes(56);
commonHeader.NintendoLogo = data.ReadBytes(156);
commonHeader.NintendoLogoCRC = data.ReadUInt16();
commonHeader.HeaderCRC = data.ReadUInt16();
commonHeader.DebuggerReserved = data.ReadBytes(0x20);
return commonHeader;
}
/// <summary>
/// Parse a Stream into an extended DSi header
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled extended DSi header on success, null on error</returns>
private static ExtendedDSiHeader ParseExtendedDSiHeader(Stream data)
{
// TODO: Use marshalling here instead of building
ExtendedDSiHeader extendedDSiHeader = new ExtendedDSiHeader();
extendedDSiHeader.GlobalMBK15Settings = new uint[5];
for (int i = 0; i < 5; i++)
{
extendedDSiHeader.GlobalMBK15Settings[i] = data.ReadUInt32();
}
extendedDSiHeader.LocalMBK68SettingsARM9 = new uint[3];
for (int i = 0; i < 3; i++)
{
extendedDSiHeader.LocalMBK68SettingsARM9[i] = data.ReadUInt32();
}
extendedDSiHeader.LocalMBK68SettingsARM7 = new uint[3];
for (int i = 0; i < 3; i++)
{
extendedDSiHeader.LocalMBK68SettingsARM7[i] = data.ReadUInt32();
}
extendedDSiHeader.GlobalMBK9Setting = data.ReadUInt32();
extendedDSiHeader.RegionFlags = data.ReadUInt32();
extendedDSiHeader.AccessControl = data.ReadUInt32();
extendedDSiHeader.ARM7SCFGEXTMask = data.ReadUInt32();
extendedDSiHeader.ReservedFlags = data.ReadUInt32();
extendedDSiHeader.ARM9iRomOffset = data.ReadUInt32();
extendedDSiHeader.Reserved3 = data.ReadUInt32();
extendedDSiHeader.ARM9iLoadAddress = data.ReadUInt32();
extendedDSiHeader.ARM9iSize = data.ReadUInt32();
extendedDSiHeader.ARM7iRomOffset = data.ReadUInt32();
extendedDSiHeader.Reserved4 = data.ReadUInt32();
extendedDSiHeader.ARM7iLoadAddress = data.ReadUInt32();
extendedDSiHeader.ARM7iSize = data.ReadUInt32();
extendedDSiHeader.DigestNTRRegionOffset = data.ReadUInt32();
extendedDSiHeader.DigestNTRRegionLength = data.ReadUInt32();
extendedDSiHeader.DigestTWLRegionOffset = data.ReadUInt32();
extendedDSiHeader.DigestTWLRegionLength = data.ReadUInt32();
extendedDSiHeader.DigestSectorHashtableRegionOffset = data.ReadUInt32();
extendedDSiHeader.DigestSectorHashtableRegionLength = data.ReadUInt32();
extendedDSiHeader.DigestBlockHashtableRegionOffset = data.ReadUInt32();
extendedDSiHeader.DigestBlockHashtableRegionLength = data.ReadUInt32();
extendedDSiHeader.DigestSectorSize = data.ReadUInt32();
extendedDSiHeader.DigestBlockSectorCount = data.ReadUInt32();
extendedDSiHeader.IconBannerSize = data.ReadUInt32();
extendedDSiHeader.Unknown1 = data.ReadUInt32();
extendedDSiHeader.ModcryptArea1Offset = data.ReadUInt32();
extendedDSiHeader.ModcryptArea1Size = data.ReadUInt32();
extendedDSiHeader.ModcryptArea2Offset = data.ReadUInt32();
extendedDSiHeader.ModcryptArea2Size = data.ReadUInt32();
extendedDSiHeader.TitleID = data.ReadBytes(8);
extendedDSiHeader.DSiWarePublicSavSize = data.ReadUInt32();
extendedDSiHeader.DSiWarePrivateSavSize = data.ReadUInt32();
extendedDSiHeader.ReservedZero = data.ReadBytes(176);
extendedDSiHeader.Unknown2 = data.ReadBytes(0x10);
extendedDSiHeader.ARM9WithSecureAreaSHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.ARM7SHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.DigestMasterSHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.BannerSHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.ARM9iDecryptedSHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.ARM7iDecryptedSHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.Reserved5 = data.ReadBytes(40);
extendedDSiHeader.ARM9NoSecureAreaSHA1HMACHash = data.ReadBytes(20);
extendedDSiHeader.Reserved6 = data.ReadBytes(2636);
extendedDSiHeader.ReservedAndUnchecked = data.ReadBytes(0x180);
extendedDSiHeader.RSASignature = data.ReadBytes(0x80);
return extendedDSiHeader;
}
/// <summary>
/// Parse a Stream into a name table
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled name table on success, null on error</returns>
private static NameTable ParseNameTable(Stream data)
{
// TODO: Use marshalling here instead of building
NameTable nameTable = new NameTable();
// Create a variable-length table
var folderAllocationTable = new List<FolderAllocationTableEntry>();
int entryCount = int.MaxValue;
while (entryCount > 0)
{
var entry = ParseFolderAllocationTableEntry(data);
folderAllocationTable.Add(entry);
// If we have the root entry
if (entryCount == int.MaxValue)
entryCount = (entry.Unknown << 8) | entry.ParentFolderIndex;
// Decrement the entry count
entryCount--;
}
// Assign the folder allocation table
nameTable.FolderAllocationTable = folderAllocationTable.ToArray();
// Create a variable-length table
var nameList = new List<NameListEntry>();
while (true)
{
var entry = ParseNameListEntry(data);
if (entry == null)
break;
nameList.Add(entry);
}
// Assign the name list
nameTable.NameList = nameList.ToArray();
return nameTable;
}
/// <summary>
/// Parse a Stream into a folder allocation table entry
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled folder allocation table entry on success, null on error</returns>
private static FolderAllocationTableEntry ParseFolderAllocationTableEntry(Stream data)
{
// TODO: Use marshalling here instead of building
FolderAllocationTableEntry entry = new FolderAllocationTableEntry();
entry.StartOffset = data.ReadUInt32();
entry.FirstFileIndex = data.ReadUInt16();
entry.ParentFolderIndex = data.ReadByteValue();
entry.Unknown = data.ReadByteValue();
return entry;
}
/// <summary>
/// Parse a Stream into a name list entry
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled name list entry on success, null on error</returns>
private static NameListEntry ParseNameListEntry(Stream data)
{
// TODO: Use marshalling here instead of building
NameListEntry entry = new NameListEntry();
byte flagAndSize = data.ReadByteValue();
if (flagAndSize == 0xFF)
return null;
entry.Folder = (flagAndSize & 0x80) != 0;
byte size = (byte)(flagAndSize & ~0x80);
if (size > 0)
{
byte[] name = data.ReadBytes(size);
entry.Name = Encoding.UTF8.GetString(name);
}
if (entry.Folder)
entry.Index = data.ReadUInt16();
return entry;
}
/// <summary>
/// Parse a Stream into a name list entry
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled name list entry on success, null on error</returns>
private static FileAllocationTableEntry ParseFileAllocationTableEntry(Stream data)
{
// TODO: Use marshalling here instead of building
FileAllocationTableEntry entry = new FileAllocationTableEntry();
entry.StartOffset = data.ReadUInt32();
entry.EndOffset = data.ReadUInt32();
return entry;
}
#endregion
}
}