Files
BinaryObjectScanner/BinaryObjectScanner.Builders/VBSP.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

142 lines
4.5 KiB
C#

using System.IO;
using System.Text;
using BinaryObjectScanner.Models.VBSP;
using BinaryObjectScanner.Utilities;
using static BinaryObjectScanner.Models.VBSP.Constants;
namespace BinaryObjectScanner.Builders
{
public static class VBSP
{
#region Byte Data
/// <summary>
/// Parse a byte array into a Half-Life 2 Level
/// </summary>
/// <param name="data">Byte array to parse</param>
/// <param name="offset">Offset into the byte array</param>
/// <returns>Filled Half-Life 2 Level on success, null on error</returns>
public static Models.VBSP.File ParseFile(byte[] data, int offset)
{
// If the data is invalid
if (data == null)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and parse that
MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
return ParseFile(dataStream);
}
#endregion
#region Stream Data
/// <summary>
/// Parse a Stream into a Half-Life 2 Level
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Half-Life 2 Level on success, null on error</returns>
public static Models.VBSP.File ParseFile(Stream data)
{
// If the data is invalid
if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
return null;
// If the offset is out of bounds
if (data.Position < 0 || data.Position >= data.Length)
return null;
// Cache the current offset
long initialOffset = data.Position;
// Create a new Half-Life 2 Level to fill
var file = new Models.VBSP.File();
#region Header
// Try to parse the header
var header = ParseHeader(data);
if (header == null)
return null;
// Set the package header
file.Header = header;
#endregion
return file;
}
/// <summary>
/// Parse a Stream into a Half-Life 2 Level header
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Half-Life 2 Level header on success, null on error</returns>
private static Header ParseHeader(Stream data)
{
// TODO: Use marshalling here instead of building
Header header = new Header();
byte[] signature = data.ReadBytes(4);
header.Signature = Encoding.ASCII.GetString(signature);
if (header.Signature != SignatureString)
return null;
header.Version = data.ReadInt32();
if ((header.Version < 19 || header.Version > 22) && header.Version != 0x00040014)
return null;
header.Lumps = new Lump[HL_VBSP_LUMP_COUNT];
for (int i = 0; i < HL_VBSP_LUMP_COUNT; i++)
{
header.Lumps[i] = ParseLump(data, header.Version);
}
header.MapRevision = data.ReadInt32();
return header;
}
/// <summary>
/// Parse a Stream into a Half-Life 2 Level lump
/// </summary>
/// <param name="data">Stream to parse</param>
/// <param name="version">VBSP version</param>
/// <returns>Filled Half-Life 2 Level lump on success, null on error</returns>
private static Lump ParseLump(Stream data, int version)
{
// TODO: Use marshalling here instead of building
Lump lump = new Lump();
lump.Offset = data.ReadUInt32();
lump.Length = data.ReadUInt32();
lump.Version = data.ReadUInt32();
lump.FourCC = new char[4];
for (int i = 0; i < 4; i++)
{
lump.FourCC[i] = (char)data.ReadByte();
}
// This block was commented out because test VBSPs with header
// version 21 had the values in the "right" order already and
// were causing decompression issues
//if (version >= 21 && version != 0x00040014)
//{
// uint temp = lump.Version;
// lump.Version = lump.Offset;
// lump.Offset = lump.Length;
// lump.Length = temp;
//}
return lump;
}
#endregion
}
}