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BinaryObjectScanner/BinaryObjectScanner.Models/BMP/BITMAPINFOHEADER.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

95 lines
3.9 KiB
C#

namespace BinaryObjectScanner.Models.BMP
{
/// <summary>
/// The BITMAPINFOHEADER structure contains information about the dimensions and
/// color format of a device-independent bitmap (DIB).
/// </summary>
public sealed class BITMAPINFOHEADER
{
/// <summary>
/// Specifies the number of bytes required by the structure. This value does
/// not include the size of the color table or the size of the color masks,
/// if they are appended to the end of structure.
/// </summary>
public uint Size;
/// <summary>
/// Specifies the width of the bitmap, in pixels.
/// </summary>
public int Width;
/// <summary>
/// Specifies the height of the bitmap, in pixels.
/// - For uncompressed RGB bitmaps, if biHeight is positive, the bitmap is a
/// bottom-up DIB with the origin at the lower left corner. If biHeight is
/// negative, the bitmap is a top-down DIB with the origin at the upper left
/// corner.
/// - For YUV bitmaps, the bitmap is always top-down, regardless of the sign of
/// biHeight. Decoders should offer YUV formats with positive biHeight, but for
/// backward compatibility they should accept YUV formats with either positive
/// or negative biHeight.
/// - For compressed formats, biHeight must be positive, regardless of image orientation.
/// </summary>
public int Height;
/// <summary>
/// Specifies the number of planes for the target device. This value must be set to 1.
/// </summary>
public ushort Planes;
/// <summary>
/// Specifies the number of bits per pixel (bpp). For uncompressed formats, this value
/// is the average number of bits per pixel. For compressed formats, this value is the
/// implied bit depth of the uncompressed image, after the image has been decoded.
/// </summary>
public ushort BitCount;
/// <summary>
/// For compressed video and YUV formats, this member is a FOURCC code, specified as a
/// DWORD in little-endian order. For example, YUYV video has the FOURCC 'VYUY' or
/// 0x56595559. For more information, see FOURCC Codes.
///
/// For uncompressed RGB formats, the following values are possible:
/// - BI_RGB: Uncompressed RGB.
/// - BI_BITFIELDS: Uncompressed RGB with color masks. Valid for 16-bpp and 32-bpp bitmaps.
///
/// Note that BI_JPG and BI_PNG are not valid video formats.
///
/// For 16-bpp bitmaps, if biCompression equals BI_RGB, the format is always RGB 555.
/// If biCompression equals BI_BITFIELDS, the format is either RGB 555 or RGB 565. Use
/// the subtype GUID in the AM_MEDIA_TYPE structure to determine the specific RGB type.
/// </summary>
public uint Compression;
/// <summary>
/// Specifies the size, in bytes, of the image. This can be set to 0 for uncompressed
/// RGB bitmaps.
/// </summary>
public uint SizeImage;
/// <summary>
/// Specifies the horizontal resolution, in pixels per meter, of the target device for
/// the bitmap.
/// </summary>
public int XPelsPerMeter;
/// <summary>
/// Specifies the vertical resolution, in pixels per meter, of the target device for
/// the bitmap.
/// </summary>
public int YPelsPerMeter;
/// <summary>
/// Specifies the number of color indices in the color table that are actually used by
/// the bitmap.
/// </summary>
public uint ClrUsed;
/// <summary>
/// Specifies the number of color indices that are considered important for displaying
/// the bitmap. If this value is zero, all colors are important.
/// </summary>
public uint ClrImportant;
}
}