Files
BinaryObjectScanner/Test/Options.cs
2023-03-21 10:42:14 -04:00

296 lines
9.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
namespace Test
{
/// <summary>
/// Set of options for the test executable
/// </summary>
internal sealed class Options
{
#region Properties
/// <summary>
/// Enable debug output for relevant operations
/// </summary>
public bool Debug { get; private set; } = false;
/// <summary>
/// Set of input paths to use for operations
/// </summary>
public List<string> InputPaths { get; private set; } = new List<string>();
#region Extraction
/// <summary>
/// Perform archive extraction
/// </summary>
public bool EnableExtraction { get; private set; } = false;
/// <summary>
/// Output path for archive extraction
/// </summary>
public string OutputPath { get; private set; } = string.Empty;
#endregion
#region Information
/// <summary>
/// Perform information printing
/// </summary>
public bool EnableInformation { get; private set; } = false;
#if NET6_0_OR_GREATER
/// <summary>
/// Enable JSON output
/// </summary>
public bool Json { get; private set; } = false;
#endif
#endregion
#region Scanning
/// <summary>
/// Perform protection scanning
/// </summary>
public bool EnableScanning { get; private set; } = false;
/// <summary>
/// Scan archives during protection scanning
/// </summary>
public bool ScanArchives { get; private set; } = true;
/// <summary>
/// Scan file contents during protection scanning
/// </summary>
public bool ScanContents { get; private set; } = true;
/// <summary>
/// Scan game engines during protection scanning
/// </summary>
public bool ScanGameEngines { get; private set; } = true;
/// <summary>
/// Scan packers during protection scanning
/// </summary>
public bool ScanPackers { get; private set; } = true;
/// <summary>
/// Scan file paths during protection scanning
/// </summary>
public bool ScanPaths { get; private set; } = true;
#endregion
#endregion
/// <summary>
/// Parse commandline arguments into an Options object
/// </summary>
public static Options ParseOptions(string[] args)
{
// If we have invalid arguments
if (args == null || args.Length == 0)
return null;
// Create an Options object
var options = new Options();
// Parse the features
int index = 0;
for (; index < args.Length; index++)
{
string arg = args[index];
bool featureFound = false;
switch (arg)
{
case "-?":
case "-h":
case "--help":
return null;
case "-x":
case "--extract":
options.EnableExtraction = true;
featureFound = true;
break;
case "-i":
case "--info":
options.EnableInformation = true;
featureFound = true;
break;
case "-s":
case "--scan":
options.EnableScanning = true;
featureFound = true;
break;
default:
break;
}
// If the flag wasn't a feature
if (!featureFound)
break;
}
// Parse the options and paths
for (; index < args.Length; index++)
{
string arg = args[index];
switch (arg)
{
case "-d":
case "--debug":
options.Debug = true;
break;
#region Extraction
case "-o":
case "--outdir":
options.OutputPath = index + 1 < args.Length ? args[++index] : null;
break;
#endregion
#region Information
case "-j":
case "--json":
#if NET6_0_OR_GREATER
options.Json = true;
#else
Console.WriteLine("JSON output not available in .NET Framework 4.8");
#endif
break;
#endregion
#region Scanning
case "-na":
case "--no-archives":
options.ScanArchives = false;
break;
case "-nc":
case "--no-contents":
options.ScanContents = false;
break;
case "-ng":
case "--no-game-engines":
options.ScanGameEngines = false;
break;
case "-np":
case "--no-packers":
options.ScanPackers = false;
break;
case "-ns":
case "--no-paths":
options.ScanPaths = false;
break;
#endregion
default:
options.InputPaths.Add(arg);
break;
}
}
// If we have no features set, enable protection scanning
if (!options.EnableExtraction && !options.EnableInformation && !options.EnableScanning)
options.EnableScanning = true;
// Validate we have any input paths to work on
if (options.InputPaths.Count == 0)
{
Console.WriteLine("At least one path is required!");
return null;
}
// If we have extraction enabled, validate the path
if (options.EnableExtraction)
{
bool validPath = ValidateExtractionPath(options);
if (!validPath)
return null;
}
return options;
}
/// <summary>
/// Display help text
/// </summary>
public static void DisplayHelp()
{
Console.WriteLine("BurnOutSharp Test Program");
Console.WriteLine();
Console.WriteLine("test.exe <features> <options> file|directory ...");
Console.WriteLine();
Console.WriteLine("Features:");
Console.WriteLine("-x, --extract Extract archive formats");
Console.WriteLine("-i, --info Print executable info");
Console.WriteLine("-s, --scan Enable protection scanning (default if none)");
Console.WriteLine();
Console.WriteLine("Common options:");
Console.WriteLine("-?, -h, --help Display this help text and quit");
Console.WriteLine("-d, --debug Enable debug mode");
Console.WriteLine();
Console.WriteLine("Extraction options:");
Console.WriteLine("-o, --outdir [PATH] Set output path for extraction (required)");
#if NET6_0_OR_GREATER
Console.WriteLine();
Console.WriteLine("Information options:");
Console.WriteLine("-j, --json Print executable info as JSON");
#endif
Console.WriteLine();
Console.WriteLine("Scanning options:");
Console.WriteLine("-nc, --no-contents Disable scanning for content checks");
Console.WriteLine("-na, --no-archives Disable scanning archives");
Console.WriteLine("-ng, --no-game-engines Disable scanning for game engines");
Console.WriteLine("-np, --no-packers Disable scanning for packers");
Console.WriteLine("-ns, --no-paths Disable scanning for path checks");
}
/// <summary>
/// Validate the extraction path
/// </summary>
private static bool ValidateExtractionPath(Options options)
{
// Null or empty output path
if (string.IsNullOrWhiteSpace(options.OutputPath))
{
Console.WriteLine("Output directory required for extraction!");
Console.WriteLine();
return false;
}
// Malformed output path or invalid location
try
{
options.OutputPath = Path.GetFullPath(options.OutputPath);
Directory.CreateDirectory(options.OutputPath);
}
catch
{
Console.WriteLine("Output directory could not be created!");
Console.WriteLine();
return false;
}
return true;
}
}
}