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* Begin work on overhauling StarForce detection, and to add notes. * Attempt to add SFFS file detection. * Fix minor TAGES issue.
109 lines
2.1 KiB
C#
109 lines
2.1 KiB
C#
namespace BurnOutSharp
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{
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/// <summary>
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/// Subset of file types that are supported by the library
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/// </summary>
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public enum SupportedFileType
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{
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/// <summary>
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/// Unknown or unsupported
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/// </summary>
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UNKNOWN,
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/// <summary>
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/// BFPK custom archive
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/// </summary>
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BFPK,
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/// <summary>
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/// bzip2 archive
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/// </summary>
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BZip2,
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/// <summary>
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/// Executable or library
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/// </summary>
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Executable,
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/// <summary>
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/// gzip archive
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/// </summary>
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GZIP,
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/// <summary>
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/// Key-value pair INI file
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/// </summary>
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IniFile,
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/// <summary>
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/// InstallShield archive v3
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/// </summary>
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InstallShieldArchiveV3,
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/// <summary>
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/// InstallShield cabinet file
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/// </summary>
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InstallShieldCAB,
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/// <summary>
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/// Microsoft cabinet file
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/// </summary>
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MicrosoftCAB,
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/// <summary>
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/// MPQ game data archive
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/// </summary>
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MPQ,
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/// <summary>
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/// Microsoft installation package
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/// </summary>
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MSI,
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/// <summary>
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/// PKWARE ZIP archive and derivatives
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/// </summary>
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PKZIP,
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/// <summary>
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/// PlayJ audio file
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/// </summary>
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PLJ,
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/// <summary>
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/// RAR archive
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/// </summary>
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RAR,
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/// <summary>
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/// 7-zip archive
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/// </summary>
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SevenZip,
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/// <summary>
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/// StarForce FileSystem file
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/// </summary>
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SFFS,
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/// <summary>
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/// Tape archive
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/// </summary>
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TapeArchive,
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/// <summary>
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/// Various generic textfile formats
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/// </summary>
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Textfile,
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/// <summary>
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/// Various Valve archive formats
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/// </summary>
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Valve,
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/// <summary>
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/// xz archive
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/// </summary>
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XZ,
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}
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}
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