Files
BinaryObjectScanner/BinaryObjectScanner.Builders/PAK.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

138 lines
4.5 KiB
C#

using System.IO;
using System.Text;
using BinaryObjectScanner.Models.PAK;
using BinaryObjectScanner.Utilities;
using static BinaryObjectScanner.Models.PAK.Constants;
namespace BinaryObjectScanner.Builders
{
public static class PAK
{
#region Byte Data
/// <summary>
/// Parse a byte array into a Half-Life Package
/// </summary>
/// <param name="data">Byte array to parse</param>
/// <param name="offset">Offset into the byte array</param>
/// <returns>Filled Half-Life Package on success, null on error</returns>
public static Models.PAK.File ParseFile(byte[] data, int offset)
{
// If the data is invalid
if (data == null)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and parse that
MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
return ParseFile(dataStream);
}
#endregion
#region Stream Data
/// <summary>
/// Parse a Stream into a Half-Life Package
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Half-Life Package on success, null on error</returns>
public static Models.PAK.File ParseFile(Stream data)
{
// If the data is invalid
if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
return null;
// If the offset is out of bounds
if (data.Position < 0 || data.Position >= data.Length)
return null;
// Cache the current offset
long initialOffset = data.Position;
// Create a new Half-Life Package to fill
var file = new Models.PAK.File();
#region Header
// Try to parse the header
var header = ParseHeader(data);
if (header == null)
return null;
// Set the package header
file.Header = header;
#endregion
#region Directory Items
// Get the directory items offset
uint directoryItemsOffset = header.DirectoryOffset;
if (directoryItemsOffset < 0 || directoryItemsOffset >= data.Length)
return null;
// Seek to the directory items
data.Seek(directoryItemsOffset, SeekOrigin.Begin);
// Create the directory item array
file.DirectoryItems = new DirectoryItem[header.DirectoryLength / 64];
// Try to parse the directory items
for (int i = 0; i < file.DirectoryItems.Length; i++)
{
var directoryItem = ParseDirectoryItem(data);
file.DirectoryItems[i] = directoryItem;
}
#endregion
return file;
}
/// <summary>
/// Parse a Stream into a Half-Life Package header
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Half-Life Package header on success, null on error</returns>
private static Header ParseHeader(Stream data)
{
// TODO: Use marshalling here instead of building
Header header = new Header();
byte[] signature = data.ReadBytes(4);
header.Signature = Encoding.ASCII.GetString(signature);
if (header.Signature != SignatureString)
return null;
header.DirectoryOffset = data.ReadUInt32();
header.DirectoryLength = data.ReadUInt32();
return header;
}
/// <summary>
/// Parse a Stream into a Half-Life Package directory item
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Half-Life Package directory item on success, null on error</returns>
private static DirectoryItem ParseDirectoryItem(Stream data)
{
// TODO: Use marshalling here instead of building
DirectoryItem directoryItem = new DirectoryItem();
byte[] itemName = data.ReadBytes(56);
directoryItem.ItemName = Encoding.ASCII.GetString(itemName).TrimEnd('\0');
directoryItem.ItemOffset = data.ReadUInt32();
directoryItem.ItemLength = data.ReadUInt32();
return directoryItem;
}
#endregion
}
}