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138 lines
4.5 KiB
C#
138 lines
4.5 KiB
C#
using System.IO;
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using System.Text;
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using BinaryObjectScanner.Models.PAK;
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using BinaryObjectScanner.Utilities;
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using static BinaryObjectScanner.Models.PAK.Constants;
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namespace BinaryObjectScanner.Builders
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{
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public static class PAK
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{
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#region Byte Data
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/// <summary>
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/// Parse a byte array into a Half-Life Package
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/// </summary>
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/// <param name="data">Byte array to parse</param>
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/// <param name="offset">Offset into the byte array</param>
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/// <returns>Filled Half-Life Package on success, null on error</returns>
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public static Models.PAK.File ParseFile(byte[] data, int offset)
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{
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// If the data is invalid
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if (data == null)
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return null;
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// If the offset is out of bounds
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if (offset < 0 || offset >= data.Length)
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return null;
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// Create a memory stream and parse that
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MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
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return ParseFile(dataStream);
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}
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#endregion
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#region Stream Data
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/// <summary>
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/// Parse a Stream into a Half-Life Package
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled Half-Life Package on success, null on error</returns>
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public static Models.PAK.File ParseFile(Stream data)
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{
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// If the data is invalid
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if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
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return null;
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// If the offset is out of bounds
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if (data.Position < 0 || data.Position >= data.Length)
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return null;
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// Cache the current offset
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long initialOffset = data.Position;
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// Create a new Half-Life Package to fill
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var file = new Models.PAK.File();
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#region Header
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// Try to parse the header
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var header = ParseHeader(data);
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if (header == null)
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return null;
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// Set the package header
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file.Header = header;
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#endregion
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#region Directory Items
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// Get the directory items offset
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uint directoryItemsOffset = header.DirectoryOffset;
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if (directoryItemsOffset < 0 || directoryItemsOffset >= data.Length)
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return null;
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// Seek to the directory items
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data.Seek(directoryItemsOffset, SeekOrigin.Begin);
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// Create the directory item array
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file.DirectoryItems = new DirectoryItem[header.DirectoryLength / 64];
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// Try to parse the directory items
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for (int i = 0; i < file.DirectoryItems.Length; i++)
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{
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var directoryItem = ParseDirectoryItem(data);
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file.DirectoryItems[i] = directoryItem;
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}
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#endregion
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return file;
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}
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/// <summary>
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/// Parse a Stream into a Half-Life Package header
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled Half-Life Package header on success, null on error</returns>
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private static Header ParseHeader(Stream data)
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{
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// TODO: Use marshalling here instead of building
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Header header = new Header();
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byte[] signature = data.ReadBytes(4);
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header.Signature = Encoding.ASCII.GetString(signature);
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if (header.Signature != SignatureString)
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return null;
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header.DirectoryOffset = data.ReadUInt32();
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header.DirectoryLength = data.ReadUInt32();
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return header;
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}
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/// <summary>
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/// Parse a Stream into a Half-Life Package directory item
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled Half-Life Package directory item on success, null on error</returns>
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private static DirectoryItem ParseDirectoryItem(Stream data)
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{
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// TODO: Use marshalling here instead of building
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DirectoryItem directoryItem = new DirectoryItem();
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byte[] itemName = data.ReadBytes(56);
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directoryItem.ItemName = Encoding.ASCII.GetString(itemName).TrimEnd('\0');
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directoryItem.ItemOffset = data.ReadUInt32();
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directoryItem.ItemLength = data.ReadUInt32();
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return directoryItem;
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}
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#endregion
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}
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}
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