mirror of
https://github.com/SabreTools/BinaryObjectScanner.git
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214 lines
5.1 KiB
C#
214 lines
5.1 KiB
C#
namespace BinaryObjectScanner.Models.Nitro
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{
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/// <summary>
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/// Nintendo DS / DSi cartridge header
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/// </summary>
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/// <see href="https://dsibrew.org/wiki/DSi_cartridge_header"/>
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public sealed class CommonHeader
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{
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/// <summary>
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/// Game Title
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/// </summary>
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public string GameTitle;
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/// <summary>
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/// Gamecode
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/// </summary>
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public uint GameCode;
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/// <summary>
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/// Makercode
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/// </summary>
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public string MakerCode;
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/// <summary>
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/// Unitcode
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/// </summary>
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public Unitcode UnitCode;
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/// <summary>
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/// Encryption seed select (device code. 0 = normal)
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/// </summary>
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public byte EncryptionSeedSelect;
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/// <summary>
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/// Devicecapacity
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/// </summary>
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public byte DeviceCapacity;
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/// <summary>
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/// Reserved
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/// </summary>
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public byte[] Reserved1;
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/// <summary>
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/// Game Revision (used by DSi titles)
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/// </summary>
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public ushort GameRevision;
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/// <summary>
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/// ROM Version
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/// </summary>
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public byte RomVersion;
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/// <summary>
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/// Internal flags, (Bit2: Autostart)
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/// </summary>
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public byte InternalFlags;
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/// <summary>
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/// ARM9 rom offset
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/// </summary>
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public uint ARM9RomOffset;
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/// <summary>
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/// ARM9 entry address
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/// </summary>
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public uint ARM9EntryAddress;
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/// <summary>
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/// ARM9 load address
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/// </summary>
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public uint ARM9LoadAddress;
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/// <summary>
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/// ARM9 size
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/// </summary>
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public uint ARM9Size;
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/// <summary>
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/// ARM7 rom offset
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/// </summary>
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public uint ARM7RomOffset;
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/// <summary>
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/// ARM7 entry address
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/// </summary>
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public uint ARM7EntryAddress;
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/// <summary>
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/// ARM7 load address
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/// </summary>
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public uint ARM7LoadAddress;
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/// <summary>
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/// ARM7 size
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/// </summary>
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public uint ARM7Size;
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/// <summary>
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/// File Name Table (FNT) offset
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/// </summary>
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public uint FileNameTableOffset;
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/// <summary>
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/// File Name Table (FNT) length
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/// </summary>
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public uint FileNameTableLength;
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/// <summary>
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/// File Allocation Table (FNT) offset
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/// </summary>
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public uint FileAllocationTableOffset;
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/// <summary>
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/// File Allocation Table (FNT) length
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/// </summary>
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public uint FileAllocationTableLength;
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/// <summary>
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/// File Name Table (FNT) offset
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/// </summary>
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public uint ARM9OverlayOffset;
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/// <summary>
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/// File Name Table (FNT) length
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/// </summary>
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public uint ARM9OverlayLength;
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/// <summary>
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/// File Name Table (FNT) offset
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/// </summary>
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public uint ARM7OverlayOffset;
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/// <summary>
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/// File Name Table (FNT) length
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/// </summary>
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public uint ARM7OverlayLength;
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/// <summary>
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/// Normal card control register settings (0x00416657 for OneTimePROM)
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/// </summary>
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public uint NormalCardControlRegisterSettings;
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/// <summary>
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/// Secure card control register settings (0x081808F8 for OneTimePROM)
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/// </summary>
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public uint SecureCardControlRegisterSettings;
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/// <summary>
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/// Icon Banner offset (NDSi same as NDS, but with new extra entries)
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/// </summary>
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public uint IconBannerOffset;
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/// <summary>
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/// Secure area (2K) CRC
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/// </summary>
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public ushort SecureAreaCRC;
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/// <summary>
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/// Secure transfer timeout (0x0D7E for OneTimePROM)
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/// </summary>
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public ushort SecureTransferTimeout;
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/// <summary>
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/// ARM9 autoload
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/// </summary>
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public uint ARM9Autoload;
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/// <summary>
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/// ARM7 autoload
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/// </summary>
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public uint ARM7Autoload;
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/// <summary>
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/// Secure disable
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/// </summary>
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public byte[] SecureDisable;
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/// <summary>
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/// NTR region ROM size (excluding DSi area)
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/// </summary>
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public uint NTRRegionRomSize;
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/// <summary>
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/// Header size
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/// </summary>
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public uint HeaderSize;
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/// <summary>
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///Reserved (0x88, 0x8C, 0x90 = Unknown, used by DSi)
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/// </summary>
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public byte[] Reserved2;
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/// <summary>
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/// Nintendo Logo
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/// </summary>
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public byte[] NintendoLogo;
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/// <summary>
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/// Nintendo Logo CRC
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/// </summary>
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public ushort NintendoLogoCRC;
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/// <summary>
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/// Header CRC
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/// </summary>
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public ushort HeaderCRC;
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/// <summary>
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/// Debugger reserved
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/// </summary>
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public byte[] DebuggerReserved;
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}
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} |