Files
BinaryObjectScanner/BinaryObjectScanner.Models/PortableExecutable/ImportAddressTableEntry.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

37 lines
1.6 KiB
C#

namespace BinaryObjectScanner.Models.PortableExecutable
{
/// <summary>
/// The structure and content of the import address table are identical to those of
/// the import lookup table, until the file is bound. During binding, the entries in
/// the import address table are overwritten with the 32-bit (for PE32) or 64-bit
/// (for PE32+) addresses of the symbols that are being imported. These addresses are
/// the actual memory addresses of the symbols, although technically they are still
/// called "virtual addresses." The loader typically processes the binding.
/// </summary>
/// <see href="https://learn.microsoft.com/en-us/windows/win32/debug/pe-format"/>
public sealed class ImportAddressTableEntry
{
/// <summary>
/// If this bit is set, import by ordinal. Otherwise, import by name. Bit is
/// masked as 0x80000000 for PE32, 0x8000000000000000 for PE32+.
/// </summary>
/// <remarks>Bit 31/63</remarks>
public bool OrdinalNameFlag;
/// <summary>
/// A 16-bit ordinal number. This field is used only if the Ordinal/Name Flag
/// bit field is 1 (import by ordinal). Bits 30-15 or 62-15 must be 0.
/// </summary>
/// <remarks>Bits 15-0</remarks>
public ushort OrdinalNumber;
/// <summary>
/// A 31-bit RVA of a hint/name table entry. This field is used only if the
/// Ordinal/Name Flag bit field is 0 (import by name). For PE32+ bits 62-31
/// must be zero.
/// </summary>
/// <remarks>Bits 30-0</remarks>
public uint HintNameTableRVA;
}
}