Files
BinaryObjectScanner/BurnOutSharp.Models/PortableExecutable/OptionalHeader.cs
2022-11-08 15:02:31 -08:00

359 lines
12 KiB
C#

namespace BurnOutSharp.Models.PortableExecutable
{
/// <summary>
/// Every image file has an optional header that provides information to the loader.
/// This header is optional in the sense that some files (specifically, object files)
/// do not have it. For image files, this header is required. An object file can have
/// an optional header, but generally this header has no function in an object file
/// except to increase its size.
///
/// Note that the size of the optional header is not fixed. The SizeOfOptionalHeader
/// field in the COFF header must be used to validate that a probe into the file for
/// a particular data directory does not go beyond SizeOfOptionalHeader.
///
/// The NumberOfRvaAndSizes field of the optional header should also be used to ensure
/// that no probe for a particular data directory entry goes beyond the optional header.
/// In addition, it is important to validate the optional header magic number for format
/// compatibility.
///
/// The optional header magic number determines whether an image is a PE32 or
/// PE32+ executable.
///
/// PE32+ images allow for a 64-bit address space while limiting the image size to
/// 2 gigabytes. Other PE32+ modifications are addressed in their respective sections.
///
/// The first eight fields of the optional header are standard fields that are defined
/// for every implementation of COFF. These fields contain general information that is
/// useful for loading and running an executable file. They are unchanged for the
/// PE32+ format.
/// </summary>
/// <see href="https://learn.microsoft.com/en-us/windows/win32/debug/pe-format"/>
public class OptionalHeader
{
#region Standard Fields (Image Only)
/// <summary>
/// The unsigned integer that identifies the state of the image file. The most
/// common number is 0x10B, which identifies it as a normal executable file.
/// 0x107 identifies it as a ROM image, and 0x20B identifies it as a PE32+ executable.
/// </summary>
public OptionalHeaderMagicNumber Magic;
/// <summary>
/// The linker major version number.
/// </summary>
public byte MajorLinkerVersion;
/// <summary>
/// The linker minor version number.
/// </summary>
public byte MinorLinkerVersion;
/// <summary>
/// The size of the code (text) section, or the sum of all code sections if there
/// are multiple sections.
/// </summary>
public uint SizeOfCode;
/// <summary>
/// The size of the initialized data section, or the sum of all such sections if
/// there are multiple data sections.
/// </summary>
public uint SizeOfInitializedData;
/// <summary>
/// The size of the uninitialized data section (BSS), or the sum of all such sections
/// if there are multiple BSS sections.
/// </summary>
public uint SizeOfUninitializedData;
/// <summary>
/// The address of the entry point relative to the image base when the executable file
/// is loaded into memory. For program images, this is the starting address. For
/// device drivers, this is the address of the initialization function. An entry point
/// is optional for DLLs. When no entry point is present, this field must be zero.
/// </summary>
public uint AddressOfEntryPoint;
/// <summary>
/// The address that is relative to the image base of the beginning-of-code section when
/// it is loaded into memory.
/// </summary>
public uint BaseOfCode;
#region PE32-Only
/// <summary>
/// The address that is relative to the image base of the beginning-of-data section when
/// it is loaded into memory.
/// </summary>
public uint BaseOfData;
#endregion
#endregion
#region Windows-Specific Fields (Image Only)
#region ImageBase
/// <summary>
/// The preferred address of the first byte of image when loaded into memory;
/// must be a multiple of 64 K. The default for DLLs is 0x10000000. The default
/// for Windows CE EXEs is 0x00010000. The default for Windows NT, Windows 2000,
/// Windows XP, Windows 95, Windows 98, and Windows Me is 0x00400000.
/// </summary>
public uint ImageBase_PE32;
/// <summary>
/// The preferred address of the first byte of image when loaded into memory;
/// must be a multiple of 64 K. The default for DLLs is 0x10000000. The default
/// for Windows CE EXEs is 0x00010000. The default for Windows NT, Windows 2000,
/// Windows XP, Windows 95, Windows 98, and Windows Me is 0x00400000.
/// </summary>
public ulong ImageBase_PE32Plus;
#endregion
/// <summary>
/// The alignment (in bytes) of sections when they are loaded into memory. It must
/// be greater than or equal to FileAlignment. The default is the page size for
/// the architecture.
/// </summary>
public uint SectionAlignment;
/// <summary>
/// The alignment factor (in bytes) that is used to align the raw data of sections
/// in the image file. The value should be a power of 2 between 512 and 64 K,
/// inclusive. The default is 512. If the SectionAlignment is less than the
/// architecture's page size, then FileAlignment must match SectionAlignment.
/// </summary>
public uint FileAlignment;
/// <summary>
/// The major version number of the required operating system.
/// </summary>
public ushort MajorOperatingSystemVersion;
/// <summary>
/// The minor version number of the required operating system.
/// </summary>
public ushort MinorOperatingSystemVersion;
/// <summary>
/// The major version number of the image.
/// </summary>
public ushort MajorImageVersion;
/// <summary>
/// The minor version number of the image.
/// </summary>
public ushort MinorImageVersion;
/// <summary>
/// The major version number of the subsystem.
/// </summary>
public ushort MajorSubsystemVersion;
/// <summary>
/// The minor version number of the subsystem.
/// </summary>
public ushort MinorSubsystemVersion;
/// <summary>
/// Reserved, must be zero.
/// </summary>
public uint Win32VersionValue;
/// <summary>
/// The size (in bytes) of the image, including all headers, as the image
/// is loaded in memory. It must be a multiple of SectionAlignment.
/// </summary>
public uint SizeOfImage;
/// <summary>
/// The combined size of an MS-DOS stub, PE header, and section headers rounded
/// up to a multiple of FileAlignment.
/// </summary>
public uint SizeOfHeaders;
/// <summary>
/// The image file checksum. The algorithm for computing the checksum is
/// incorporated into IMAGHELP.DLL. The following are checked for validation at
/// load time: all drivers, any DLL loaded at boot time, and any DLL that is
/// loaded into a critical Windows process.
/// </summary>
public uint CheckSum;
/// <summary>
/// The subsystem that is required to run this image.
/// </summary>
public WindowsSubsystem Subsystem;
/// <summary>
/// DLL characteristics
/// </summary>
public DllCharacteristics DllCharacteristics;
#region SizeOfStackReserve
/// <summary>
/// The size of the stack to reserve. Only SizeOfStackCommit is committed; the rest
/// is made available one page at a time until the reserve size is reached.
/// </summary>
public uint SizeOfStackReserve_PE32;
/// <summary>
/// The size of the stack to reserve. Only SizeOfStackCommit is committed; the rest
/// is made available one page at a time until the reserve size is reached.
/// </summary>
public ulong SizeOfStackReserve_PE32Plus;
#endregion
#region SizeOfStackCommit
/// <summary>
/// The size of the stack to commit.
/// </summary>
public uint SizeOfStackCommit_PE32;
/// <summary>
/// The size of the stack to commit.
/// </summary>
public ulong SizeOfStackCommit_PE32Plus;
#endregion
#region SizeOfHeapReserve
/// <summary>
/// The size of the local heap space to reserve. Only SizeOfHeapCommit is
/// committed; the rest is made available one page at a time until the reserve
/// size is reached.
/// </summary>
public uint SizeOfHeapReserve_PE32;
/// <summary>
/// The size of the local heap space to reserve. Only SizeOfHeapCommit is
/// committed; the rest is made available one page at a time until the reserve
/// size is reached.
/// </summary>
public ulong SizeOfHeapReserve_PE32Plus;
#endregion
#region SizeOfHeapCommit
/// <summary>
/// The size of the local heap space to commit.
/// </summary>
public uint SizeOfHeapCommit_PE32;
/// <summary>
/// The size of the local heap space to commit.
/// </summary>
public ulong SizeOfHeapCommit_PE32Plus;
#endregion
/// <summary>
/// Reserved, must be zero.
/// </summary>
public uint LoaderFlags;
/// <summary>
/// The number of data-directory entries in the remainder of the optional header.
/// Each describes a location and size.
/// </summary>
public uint NumberOfRvaAndSizes;
#endregion
#region Data Directories (Image Only)
/// <summary>
/// The export table address and size.
/// </summary>
public DataDirectory ExportTable;
/// <summary>
/// The import table address and size.
/// </summary>
public DataDirectory ImportTable;
/// <summary>
/// The resource table address and size.
/// </summary>
public DataDirectory ResourceTable;
/// <summary>
/// The exception table address and size.
/// </summary>
public DataDirectory ExceptionTable;
/// <summary>
/// The attribute certificate table address and size.
/// </summary>
public DataDirectory CertificateTable;
/// <summary>
/// The base relocation table address and size.
/// </summary>
public DataDirectory BaseRelocationTable;
/// <summary>
/// The debug data starting address and size.
/// </summary>
public DataDirectory Debug;
/// <summary>
/// Reserved, must be 0
/// </summary>
public ulong Architecture;
/// <summary>
/// The RVA of the value to be stored in the global pointer register.
/// The size member of this structure must be set to zero.
/// </summary>
public DataDirectory GlobalPtr;
/// <summary>
/// The thread local storage (TLS) table address and size.
/// </summary>
public DataDirectory ThreadLocalStorageTable;
/// <summary>
/// The load configuration table address and size.
/// </summary>
public DataDirectory LoadConfigTable;
/// <summary>
/// The bound import table address and size.
/// </summary>
public DataDirectory BoundImport;
/// <summary>
/// The import address table address and size
/// </summary>
public DataDirectory ImportAddressTable;
/// <summary>
/// The delay import descriptor address and size.
/// </summary>
public DataDirectory DelayImportDescriptor;
/// <summary>
/// The CLR runtime header address and size.
/// </summary>
public DataDirectory CLRRuntimeHeader;
/// <summary>
/// Reserved, must be zero
/// </summary>
public ulong Reserved;
#endregion
}
}