Files
BinaryObjectScanner/BurnOutSharp.Models/N3DS/Constants.cs
2023-01-06 15:20:10 -08:00

26 lines
929 B
C#

namespace BurnOutSharp.Models.N3DS
{
public static class Constants
{
// ExeFS
public static readonly byte[] CodeSegmentName = new byte[] { 0x2e, 0x63, 0x6f, 0x64, 0x65, 0x00, 0x00, 0x00 }; // .code\0\0\0
// NCCH
public const string NCCHMagicNumber = "NCCH";
// NCSD
public const string NCSDMagicNumber = "NCSD";
// RomFS
public const string RomFSMagicNumber = "IVFC";
public const uint RomFSSecondMagicNumber = 0x10000;
// Setup Keys and IVs
public static byte[] PlainCounter = new byte[] { 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
public static byte[] ExefsCounter = new byte[] { 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
public static byte[] RomfsCounter = new byte[] { 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
public const int CXTExtendedDataHeaderLength = 0x800;
}
}