Files
BinaryObjectScanner/BurnOutSharp.Models/PlayJ/Constants.cs
Matt Nadareski cb3c666f64 Add PlayJ models
2023-01-14 21:43:59 -08:00

9 lines
236 B
C#

namespace BurnOutSharp.Models.PlayJ
{
public static class Constants
{
public static readonly byte[] SignatureBytes = new byte[] { 0xFF, 0x9D, 0x53, 0x4B };
public const uint SignatureUInt32 = 0x4B539DFF;
}
}