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DICUI doesn't add EXE/Build Date in !submissioninfo.txt #194
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Originally created by @Gameboi64 on GitHub (May 9, 2020).
Originally assigned to: @mnadareski on GitHub.
Been using the development builds from appveyor, and sometimes the EXE/Build Date shows up in the !submissioninfo.txt, and sometimes it doesn't. Pasting a TXT document here wouldn't do any good, as it could have been easily faked, but with all the PS1 games I've been dumping, the EXE dates haven't been showing up. Some builds it does add it, some builds it doesn't add it.
@mnadareski commented on GitHub (Jun 5, 2020):
This is a bit odd to try to track down, but I'll do what I can. Has it been the same disc each time that sometimes sees it and sometimes not? If they're different discs, can you provide examples of CNF files that are failing consistently? It may be that the selection logic needs tweaking again.
@mnadareski commented on GitHub (Jun 5, 2020):
Possibly fixed by implementing INI parser in
613be66f91@sadikyo commented on GitHub (Jun 28, 2020):
I have noticed this on ps2 discs. Here is one example:
System.CNF
BOOT2 = cdrom0:\SLPM_690.01;1.VER = 1.00.VMODE = NTSC
file in base directory = SLPM_690.01
If you need more examples, just let me know.
@mnadareski commented on GitHub (Jun 28, 2020):
Please try using the newest WIP AppVeyor version and see if that still is an issue
@mnadareski commented on GitHub (Sep 10, 2020):
This hasn't been marked as done by either of the people who commented on this. Can either of you check to see if this EXE date issue still exists?
@sadikyo commented on GitHub (Sep 10, 2020):
I'll check on this tonight with the updated version and report back. Thanks!
@sadikyo commented on GitHub (Sep 11, 2020):
It seems to be working correctly on the latest builds I've been using, so I'm assuming this has been fixed.
@mnadareski commented on GitHub (Sep 11, 2020):
Okay, unless @Gameboi64 finds otherwise, this is closed for now.