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[Problem] dual-layer PS4 and XBOXONE discs detected as single-layer, PIC not populated in !submissionInfo.txt #444
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Originally created by @tjanas on GitHub (Aug 26, 2022).
Originally assigned to: @mnadareski on GitHub.
Version
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Describe the issue
When dumping a dual-layer (BD-50) PS4 disc, the Ringcodes dialog box does not show entries for both inner and outer layers. Instead, it shows a single Mastering Ring entry for Data Side and Label Side.
Also, the !submissionInfo.txt file that is produced does not contain PIC bytes extracted from name_PIC.bin, and the Media Type is incorrectly detected as BD-ROM-25 instead of BD-ROM-50. See attached.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Media Type should be detected correctly, Ringcodes dialog box should contain fields for both data side layers, and !submissionInfo.txt should contain data for PIC.
Screenshots

Additional context
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!submissionInfo.txt
@tjanas commented on GitHub (Aug 26, 2022):
Last of Us, The - Part II (USA) (En,Fr,Es,Pt) (Data Disc)_PIC.zip
@mnadareski commented on GitHub (Aug 29, 2022):
I tested directly with the PIC and it correctly detected multiple layers from the PIC. So that's telling me that the PIC path, though it should be correct is not.
@mnadareski commented on GitHub (Sep 28, 2022):
I need someone to test DIC directly. The PIC path that's expected is inside the output folder but if that's changed recently in DIC, then that needs to be accounted for.
@mnadareski commented on GitHub (Sep 28, 2022):
Please try
40bbd422b7, that may have fixed this.@mnadareski commented on GitHub (Sep 29, 2022):
According to two other people who tested this, it is working. Closing this.