mirror of
https://github.com/SabreTools/MPF.git
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* Split constants further * Fix TODOs in the dump information * Add TODO for sg-raw * Use DIC flags, add XBOX command * Add .dat output for floppy disks, add note * Better custom parameter checking * Remove postfix from commands, add /74 flag * Update DIC flag constant names * Add descripion for Template constants * Add description for UIElements * New utilities namespace * Add XBOX-specific information * Add more disc-based arcade systems * Add special check for PSX discs
1150 lines
46 KiB
C#
1150 lines
46 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Management;
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using System.Text.RegularExpressions;
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namespace DICUI.Utilities
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{
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public static class Validation
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{
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/// <summary>
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/// Get a list of valid DiscTypes for a given system
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/// </summary>
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/// <param name="sys">KnownSystem value to check</param>
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/// <returns>List of DiscTypes</returns>
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public static List<DiscType?> GetValidDiscTypes(KnownSystem? sys)
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{
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List<DiscType?> types = new List<DiscType?>();
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switch (sys)
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{
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#region Consoles
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case KnownSystem.BandaiPlaydiaQuickInteractiveSystem:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.BandaiApplePippin:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.CommodoreAmigaCD32:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.CommodoreAmigaCDTV:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.MattelHyperscan:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.MicrosoftXBOX:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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break;
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case KnownSystem.MicrosoftXBOX360:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD9);
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types.Add(DiscType.HDDVD);
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break;
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case KnownSystem.MicrosoftXBOXOne:
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types.Add(DiscType.BD25);
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types.Add(DiscType.BD50);
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break;
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case KnownSystem.NECPCEngineTurboGrafxCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NECPCFX:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NintendoGameCube:
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types.Add(DiscType.GameCubeGameDisc);
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break;
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case KnownSystem.NintendoWii:
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types.Add(DiscType.WiiOpticalDisc);
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break;
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case KnownSystem.NintendoWiiU:
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types.Add(DiscType.WiiUOpticalDisc);
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break;
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case KnownSystem.Panasonic3DOInteractiveMultiplayer:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.PhilipsCDi:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SegaCDMegaCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SegaDreamcast:
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types.Add(DiscType.GDROM);
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break;
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case KnownSystem.SegaSaturn:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SNKNeoGeoCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SonyPlayStation:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SonyPlayStation2:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.SonyPlayStation3:
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types.Add(DiscType.BD25);
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types.Add(DiscType.BD50);
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break;
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case KnownSystem.SonyPlayStation4:
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types.Add(DiscType.BD25);
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types.Add(DiscType.BD50);
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break;
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case KnownSystem.SonyPlayStationPortable:
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types.Add(DiscType.UMD);
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break;
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case KnownSystem.VMLabsNuon:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.VTechVFlashVSmilePro:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.ZAPiTGamesGameWaveFamilyEntertainmentSystem:
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types.Add(DiscType.DVD5);
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break;
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#endregion
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#region Computers
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case KnownSystem.AcornArchimedes:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.AppleMacintosh:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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types.Add(DiscType.Floppy);
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break;
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case KnownSystem.CommodoreAmigaCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.FujitsuFMTowns:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.IBMPCCompatible:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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types.Add(DiscType.Floppy);
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break;
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case KnownSystem.NECPC88:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NECPC98:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SharpX68000:
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types.Add(DiscType.CD);
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break;
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#endregion
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#region Arcade
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case KnownSystem.AmigaCUBOCD32:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.AmericanLaserGames3DO:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.Atari3DO:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.Atronic:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.AUSCOMSystem1:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.BallyGameMagic:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.CapcomCPSystemIII:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.GlobalVRVarious:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.GlobalVRVortek:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.GlobalVRVortekV3:
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types.Add(DiscType.DVD5); // TODO: Confirm
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types.Add(DiscType.DVD9); // TODO: Confirm
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break;
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case KnownSystem.ICEPCHardware:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.IncredibleTechnologiesEagle:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.IncredibleTechnologiesVarious:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.KonamiFirebeat:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.KonamiGVSystem:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.KonamiM2:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.KonamiPython:
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types.Add(DiscType.DVD5); // TODO: Confirm
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types.Add(DiscType.DVD9); // TODO: Confirm
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break;
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case KnownSystem.KonamiPython2:
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types.Add(DiscType.DVD5); // TODO: Confirm
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types.Add(DiscType.DVD9); // TODO: Confirm
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break;
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case KnownSystem.KonamiSystem573:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.KonamiTwinkle:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.KonamiVarious:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.MeritIndustriesBoardwalk:
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types.Add(DiscType.CD); // TODO: Confirm
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break;
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case KnownSystem.MeritIndustriesMegaTouchAurora:
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types.Add(DiscType.CD); // TODO: Confirm
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break;
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case KnownSystem.MeritIndustriesMegaTouchForce:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.MeritIndustriesMegaTouchION:
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types.Add(DiscType.CD);
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.MeritIndustriesMegaTouchMaxx:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.MeritIndustriesMegaTouchXL:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NamcoCapcomSystem256:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.NamcoCapcomTaitoSystem246:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.NamcoSegaNintendoTriforce:
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types.Add(DiscType.GDROM);
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break;
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case KnownSystem.NamcoSystem12:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NamcoSystem357:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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types.Add(DiscType.BD25);
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types.Add(DiscType.BD50);
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break;
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case KnownSystem.NewJatreCDi:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NichibutsuHighRateSystem:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NichibutsuSuperCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.NichibutsuXRateSystem:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.PhotoPlayVarious:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.RawThrillsVarious:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.SegaChihiro:
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types.Add(DiscType.GDROM);
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break;
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case KnownSystem.SegaEuropaR:
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types.Add(DiscType.DVD5); // TODO: Confirm
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types.Add(DiscType.DVD9); // TODO: Confirm
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break;
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case KnownSystem.SegaLindbergh:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.SegaNaomi:
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types.Add(DiscType.GDROM);
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break;
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case KnownSystem.SegaNaomi2:
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types.Add(DiscType.GDROM);
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break;
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case KnownSystem.SegaNu:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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types.Add(DiscType.BD25);
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types.Add(DiscType.BD50);
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break;
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case KnownSystem.SegaRingEdge:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.SegaRingEdge2:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.SegaRingWide:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.SegaSTV:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SegaSystem32:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.SeibuCATSSystem:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.TABAustriaQuizard:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.TandyMemorexVisualInformationSystem:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.TsunamiTsuMoMultiGameMotionSystem:
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types.Add(DiscType.CD);
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break;
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#endregion
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#region Others
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case KnownSystem.AudioCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.BDVideo:
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types.Add(DiscType.BD25);
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types.Add(DiscType.BD50);
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break;
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case KnownSystem.DVDVideo:
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types.Add(DiscType.DVD5);
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types.Add(DiscType.DVD9);
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break;
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case KnownSystem.EnhancedCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.PalmOS:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.PhilipsCDiDigitalVideo:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.PhotoCD:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.PlayStationGameSharkUpdates:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.TaoiKTV:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.TomyKissSite:
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types.Add(DiscType.CD);
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break;
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case KnownSystem.VideoCD:
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types.Add(DiscType.CD);
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break;
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#endregion
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case KnownSystem.NONE:
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default:
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types.Add(DiscType.NONE);
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break;
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}
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return types;
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}
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/// <summary>
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/// Create a list of systems matched to their respective enums
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/// </summary>
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/// <returns>Systems matched to enums, if possible</returns>
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/// <remarks>
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/// This returns a List of Tuples whose structure is as follows:
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/// Item 1: Printable name
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/// Item 2: KnownSystem mapping
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/// Item 3: DiscType mapping
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/// If something has a "string, null, null" value, it should be assumed that it is a separator
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/// </remarks>
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public static List<Tuple<string, KnownSystem?, DiscType?>> CreateListOfSystems()
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{
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List<Tuple<string, KnownSystem?, DiscType?>> mapping = new List<Tuple<string, KnownSystem?, DiscType?>>();
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foreach (KnownSystem system in Enum.GetValues(typeof(KnownSystem)))
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{
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// In the special cases of breaks, we want to add the proper mappings for sections
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switch (system)
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{
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// Consoles section
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case KnownSystem.BandaiPlaydiaQuickInteractiveSystem:
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>("---------- Consoles ----------", null, null));
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break;
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// Computers section
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case KnownSystem.AcornArchimedes:
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>("---------- Computers ----------", null, null));
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break;
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// Arcade section
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case KnownSystem.AmigaCUBOCD32:
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>("---------- Arcade ----------", null, null));
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break;
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// Other section
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case KnownSystem.AudioCD:
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>("---------- Others ----------", null, null));
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break;
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}
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// First, get a list of all DiscTypes for a given KnownSystem
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List<DiscType?> types = GetValidDiscTypes(system);
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// If we have a single type, we don't want to postfix the system name with it
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if (types.Count == 1)
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{
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>(Converters.KnownSystemToString(system), system, types[0]));
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}
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// Otherwise, postfix the system name properly
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else
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{
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foreach (DiscType type in types)
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{
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>(Converters.KnownSystemToString(system) + " (" + Converters.DiscTypeToString(type) + ")", system, type));
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}
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}
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}
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// Add final mapping for "Custom"
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mapping.Add(new Tuple<string, KnownSystem?, DiscType?>("Custom Input", KnownSystem.NONE, DiscType.NONE));
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return mapping;
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}
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/// <summary>
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/// Create a list of active optical drives matched to their volume labels
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/// </summary>
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/// <returns>Active drives, matched to labels, if possible</returns>
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/// <remarks>
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/// https://stackoverflow.com/questions/3060796/how-to-distinguish-between-usb-and-floppy-devices?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa
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/// https://msdn.microsoft.com/en-us/library/aa394173(v=vs.85).aspx
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/// This returns a List of Tuples whose structure is as follows:
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/// Item 1: Drive letter
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/// Item 2: Volume label
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/// Item 3: (True for floppy drive, false otherwise)
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/// </remarks>
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public static List<Tuple<char, string, bool>> CreateListOfDrives()
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{
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// Get the floppy drives
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List<Tuple<char, string, bool>> floppyDrives = new List<Tuple<char, string, bool>>();
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try
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{
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ManagementObjectSearcher searcher =
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new ManagementObjectSearcher("root\\CIMV2",
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"SELECT * FROM Win32_LogicalDisk");
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foreach (ManagementObject queryObj in searcher.Get())
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{
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uint? mediaType = (uint?)queryObj["MediaType"];
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if (mediaType != null && ((mediaType > 0 && mediaType < 11) || (mediaType > 12 && mediaType < 22)))
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{
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char devId = queryObj["DeviceID"].ToString()[0];
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floppyDrives.Add(new Tuple<char, string, bool>(devId, "FLOPPY", true));
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}
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}
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}
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catch
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{
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// No-op
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}
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|
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// Get the optical disc drives
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List<Tuple<char, string, bool>> discDrives = DriveInfo.GetDrives()
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.Where(d => d.DriveType == DriveType.CDRom && d.IsReady)
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.Select(d => new Tuple<char, string, bool>(d.Name[0], d.VolumeLabel, false))
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.ToList();
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// Add the two lists together, order, and return
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floppyDrives.AddRange(discDrives);
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return floppyDrives.OrderBy(i => i.Item1).ToList();
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}
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|
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/// <summary>
|
|
/// Validate that at string would be valid as input to DiscImageCreator
|
|
/// </summary>
|
|
/// <param name="parameters">String representing all parameters</param>
|
|
/// <returns>True if it would be valid, false otherwise</returns>
|
|
public static bool ValidateParameters(string parameters)
|
|
{
|
|
// The string has to be valid by itself first
|
|
if (String.IsNullOrWhiteSpace(parameters))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Now split the string into parts for easier validation
|
|
// https://stackoverflow.com/questions/14655023/split-a-string-that-has-white-spaces-unless-they-are-enclosed-within-quotes
|
|
parameters = parameters.Trim();
|
|
List<string> parts = Regex.Matches(parameters, @"[\""].+?[\""]|[^ ]+")
|
|
.Cast<Match>()
|
|
.Select(m => m.Value)
|
|
.ToList();
|
|
|
|
// Determine what the commandline should look like given the first item
|
|
int index = -1;
|
|
switch (parts[0])
|
|
{
|
|
case DICCommands.CompactDisc:
|
|
case DICCommands.GDROM:
|
|
case DICCommands.Swap:
|
|
case DICCommands.Data:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (IsFlag(parts[2]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (!IsValidNumber(parts[3], lowerBound: 0, upperBound: 72))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (parts[0] == DICCommands.Swap)
|
|
{
|
|
if (parts.Count > 5)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else if (parts[0] == DICCommands.Data || parts[0] == DICCommands.Audio)
|
|
{
|
|
if (!IsValidNumber(parts[4]) || !IsValidNumber(parts[5]))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
index = 6;
|
|
}
|
|
else
|
|
{
|
|
index = 4;
|
|
}
|
|
|
|
break;
|
|
case DICCommands.DigitalVideoDisc:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (IsFlag(parts[2]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (!IsValidNumber(parts[3], lowerBound: 0, upperBound: 72)) // Officially 0-16
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Loop through all auxilary flags
|
|
for (int i = 4; i < parts.Count; i++)
|
|
{
|
|
switch (parts[i])
|
|
{
|
|
case DICFlags.DisableBeep:
|
|
case DICFlags.CMI:
|
|
case DICFlags.Raw:
|
|
// No-op, all of these are single flags
|
|
break;
|
|
case DICFlags.ForceUnitAccess:
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + 1]))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (!IsValidNumber(parts[i + 1], lowerBound: 0))
|
|
{
|
|
return false;
|
|
}
|
|
i++;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
break;
|
|
case DICCommands.BluRay:
|
|
case DICCommands.XBOX:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (IsFlag(parts[2]))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Loop through all auxilary flags
|
|
for (int i = 3; i < parts.Count; i++)
|
|
{
|
|
switch (parts[i])
|
|
{
|
|
case DICFlags.DisableBeep:
|
|
// No-op, this is a single flag
|
|
break;
|
|
case DICFlags.ForceUnitAccess:
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + 1]))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (!IsValidNumber(parts[i + 1], lowerBound: 0))
|
|
{
|
|
return false;
|
|
}
|
|
i++;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
break;
|
|
case DICCommands.Floppy:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (IsFlag(parts[2]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (parts.Count > 3)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICCommands.Stop:
|
|
case DICCommands.Start:
|
|
case DICCommands.Eject:
|
|
case DICCommands.Close:
|
|
case DICCommands.Reset:
|
|
case DICCommands.DriveSpeed:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (parts.Count > 2)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICCommands.Sub:
|
|
case DICCommands.MDS:
|
|
if (IsFlag(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
else if (parts.Count > 2)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
// Loop through all auxilary flags, if necessary
|
|
if (index > 0)
|
|
{
|
|
for (int i = index; i < parts.Count; i++)
|
|
{
|
|
switch(parts[i])
|
|
{
|
|
case DICFlags.DisableBeep:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.D8Opcode:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.MCN:
|
|
if (parts[0] != DICCommands.CompactDisc)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.AMSF:
|
|
if (parts[0] != DICCommands.CompactDisc)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.Reverse:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.Data)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.MultiSession:
|
|
if (parts[0] != DICCommands.CompactDisc)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.ScanSectorProtect:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.Data)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.ScanAntiMod:
|
|
if (parts[0] != DICCommands.CompactDisc)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.NoFixSubP:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.NoFixSubQ:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.NoFixSubRtoW:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.NoFixSubQLibCrypt:
|
|
if (parts[0] != DICCommands.CompactDisc)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.NoFixSubQSecuROM:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.ScanFileProtect:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.Data)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + 1]))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (!IsValidNumber(parts[i + 1], lowerBound: 0))
|
|
{
|
|
return false;
|
|
}
|
|
i++;
|
|
break;
|
|
case DICFlags.ForceUnitAccess: // CD, GDROM, Data, Audio
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + 1]))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (!IsValidNumber(parts[i + 1], lowerBound: 0))
|
|
{
|
|
return false;
|
|
}
|
|
i++;
|
|
break;
|
|
case DICFlags.AddOffset:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// If the next item doesn't exist, it's not good
|
|
if (parts.Count == i + 1)
|
|
{
|
|
return false;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (IsValidNumber(parts[i + 1]))
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.BEOpcode:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + 1]))
|
|
{
|
|
break;
|
|
}
|
|
else if (parts[i + 1] != "raw"
|
|
&& (parts[i + 1] != "pack"))
|
|
{
|
|
return false;
|
|
}
|
|
i++;
|
|
break;
|
|
case DICFlags.C2Opcode:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
for (int j = 1; j < 4; j++)
|
|
{
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i + j - 1))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + j]))
|
|
{
|
|
i += (j - 1);
|
|
break;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (!IsValidNumber(parts[i + j], lowerBound: 0))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
break;
|
|
case DICFlags.SubchannelReadLevel:
|
|
if (parts[0] != DICCommands.CompactDisc
|
|
&& parts[0] != DICCommands.GDROM
|
|
&& parts[0] != DICCommands.Data
|
|
&& parts[0] != DICCommands.Audio)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// If the next item doesn't exist, it's good
|
|
if (!DoesNextExist(parts, i))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item is a flag, it's good
|
|
if (IsFlag(parts[i + 1]))
|
|
{
|
|
break;
|
|
}
|
|
// If the next item isn't a valid number
|
|
else if (!IsValidNumber(parts[3], lowerBound: 0, upperBound: 2))
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
case DICFlags.SeventyFour:
|
|
if (parts[0] != DICCommands.Swap)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns whether a string is a valid drive letter
|
|
/// </summary>
|
|
/// <param name="parameter">String value to check</param>
|
|
/// <returns>True if it's a valid drive letter, false otherwise</returns>
|
|
private static bool IsValidDriveLetter(string parameter)
|
|
{
|
|
if (!Regex.IsMatch(parameter, @"^[A-Z]:?\\?$"))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns whether a string is a flag (starts with '/')
|
|
/// </summary>
|
|
/// <param name="parameter">String value to check</param>
|
|
/// <returns>True if it's a flag, false otherwise</returns>
|
|
private static bool IsFlag(string parameter)
|
|
{
|
|
if (parameter.Trim('\"').StartsWith("/"))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns whether or not the next item exists
|
|
/// </summary>
|
|
/// <param name="parameters">List of parameters to check against</param>
|
|
/// <param name="index">Current index</param>
|
|
/// <returns>True if the next item exists, false otherwise</returns>
|
|
private static bool DoesNextExist(List<string> parameters, int index)
|
|
{
|
|
if (index >= parameters.Count - 1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns whether a string is a valid number
|
|
/// </summary>
|
|
/// <param name="parameter">String value to check</param>
|
|
/// <param name="lowerBound">Lower bound (>=)</param>
|
|
/// <param name="upperBound">Upper bound (<=)</param>
|
|
/// <returns>True if it's a valid number, false otherwise</returns>
|
|
private static bool IsValidNumber(string parameter, int lowerBound = -1, int upperBound = -1)
|
|
{
|
|
if (!Int32.TryParse(parameter, out int temp))
|
|
{
|
|
return false;
|
|
}
|
|
else if (lowerBound != -1 && temp < lowerBound)
|
|
{
|
|
return false;
|
|
}
|
|
else if (upperBound != -1 && temp > upperBound)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Determine the base flags to use for checking a commandline
|
|
/// </summary>
|
|
/// <param name="parameters">Parameters as a string to check</param>
|
|
/// <param name="type">Output nullable DiscType containing the found DiscType, if possible</param>
|
|
/// <param name="system">Output nullable KnownSystem containing the found KnownSystem, if possible</param>
|
|
/// <param name="letter">Output string containing the found drive letter</param>
|
|
/// <param name="path">Output string containing the found path</param>
|
|
/// <returns>False on error (and all outputs set to null), true otherwise</returns>
|
|
public static bool DetermineFlags(string parameters, out DiscType? type, out KnownSystem? system, out string letter, out string path)
|
|
{
|
|
// Populate all output variables with null
|
|
type = null; system = null; letter = null; path = null;
|
|
|
|
// The string has to be valid by itself first
|
|
if (String.IsNullOrWhiteSpace(parameters))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Now split the string into parts for easier validation
|
|
// https://stackoverflow.com/questions/14655023/split-a-string-that-has-white-spaces-unless-they-are-enclosed-within-quotes
|
|
parameters = parameters.Trim();
|
|
List<string> parts = Regex.Matches(parameters, @"[\""].+?[\""]|[^ ]+")
|
|
.Cast<Match>()
|
|
.Select(m => m.Value)
|
|
.ToList();
|
|
|
|
type = Converters.BaseCommmandToDiscType(parts[0]);
|
|
system = Converters.BaseCommandToKnownSystem(parts[0]);
|
|
|
|
// Determine what the commandline should look like given the first item
|
|
switch (parts[0])
|
|
{
|
|
case DICCommands.CompactDisc:
|
|
case DICCommands.GDROM:
|
|
case DICCommands.Swap:
|
|
case DICCommands.Data:
|
|
case DICCommands.Audio:
|
|
case DICCommands.DigitalVideoDisc:
|
|
case DICCommands.BluRay:
|
|
case DICCommands.XBOX:
|
|
case DICCommands.Floppy:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
letter = parts[1];
|
|
|
|
if (IsFlag(parts[2]))
|
|
{
|
|
return false;
|
|
}
|
|
path = parts[2].Trim('\"');
|
|
|
|
// Special case for GameCube/Wii
|
|
if (parts.Contains(DICFlags.Raw))
|
|
{
|
|
type = DiscType.GameCubeGameDisc;
|
|
system = KnownSystem.NintendoGameCube;
|
|
}
|
|
// Special case for PlayStation
|
|
else if (parts.Contains(DICFlags.NoFixSubQLibCrypt)
|
|
|| parts.Contains(DICFlags.ScanAntiMod))
|
|
{
|
|
type = DiscType.CD;
|
|
system = KnownSystem.SonyPlayStation;
|
|
}
|
|
// Special case for Saturn
|
|
else if (parts.Contains(DICFlags.SeventyFour))
|
|
{
|
|
type = DiscType.CD;
|
|
system = KnownSystem.SegaSaturn;
|
|
}
|
|
|
|
break;
|
|
case DICCommands.Stop:
|
|
case DICCommands.Start:
|
|
case DICCommands.Eject:
|
|
case DICCommands.Close:
|
|
case DICCommands.Reset:
|
|
case DICCommands.DriveSpeed:
|
|
if (!IsValidDriveLetter(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
letter = parts[1];
|
|
|
|
break;
|
|
case DICCommands.Sub:
|
|
case DICCommands.MDS:
|
|
if (IsFlag(parts[1]))
|
|
{
|
|
return false;
|
|
}
|
|
path = parts[1].Trim('\"');
|
|
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|