Files
MPF/DICUI.Library/Data/Enumerations.cs
Matt Nadareski ec23502275 Abstract out non-UI code to separate DLL (#122)
* Abstract out non-UI code to separate DLL

This change seems rather large, but it's mostly just moving anything that is not directly driving the UI to its own, separate library. This will make it easier at a later date for any UI improvements or changes as well as making the code much more discrete. One TODO has been added as a result of this change.

* Remove MessageBox from library

This change removes the last UI-driven elements from the library. This now makes the library (in theory) UI-agnostic and removes the TODO.

* Options is more UI-related

* Fix Nuget references in csproj

* Add Winforms UI

This is a clone of the current WPF UI but implemented in Windows Forms. WPF is not currently supported by Mono for Linux and macOS, so this can provide an alternative to those users who want to run on those systems instead. This also adds a second artifact for the Winforms build.
2018-10-08 11:06:22 -07:00

267 lines
5.2 KiB
C#

namespace DICUI.Data
{
/// <summary>
/// Supported DIC commands
/// </summary>
public enum DICCommand
{
NONE = 0,
Audio,
BluRay,
Close,
CompactDisc,
Data,
DigitalVideoDisc,
DriveSpeed,
Eject,
Floppy,
GDROM,
MDS,
Reset,
Start,
Stop,
Sub,
Swap,
XBOX,
XBOXSwap,
XGD2Swap,
XGD3Swap,
}
/// <summary>
/// Supported DIC flags
/// </summary>
public enum DICFlag
{
NONE = 0,
AddOffset,
AMSF,
BEOpcode,
C2Opcode,
CopyrightManagementInformation,
D8Opcode,
DisableBeep,
ForceUnitAccess,
MCN,
MultiSession,
NoFixSubP,
NoFixSubQ,
NoFixSubQLibCrypt,
NoFixSubQSecuROM,
NoFixSubRtoW,
Raw,
Reverse,
ScanAntiMod,
ScanFileProtect,
ScanSectorProtect,
SeventyFour,
SubchannelReadLevel,
}
/// <summary>
/// Known systems
/// </summary>
public enum KnownSystem
{
NONE = 0,
#region Consoles
BandaiPlaydiaQuickInteractiveSystem,
BandaiApplePippin,
CommodoreAmigaCD32,
CommodoreAmigaCDTV,
MattelHyperscan,
MicrosoftXBOX,
MicrosoftXBOX360,
MicrosoftXBOXOne,
NECPCEngineTurboGrafxCD,
NECPCFX,
NintendoGameCube,
NintendoWii,
NintendoWiiU,
Panasonic3DOInteractiveMultiplayer,
PhilipsCDi,
SegaCDMegaCD,
SegaDreamcast,
SegaSaturn,
SNKNeoGeoCD,
SonyPlayStation,
SonyPlayStation2,
SonyPlayStation3,
SonyPlayStation4,
SonyPlayStationPortable,
VMLabsNuon,
VTechVFlashVSmilePro,
ZAPiTGamesGameWaveFamilyEntertainmentSystem,
MarkerConsoleEnd,
#endregion
#region Computers
AcornArchimedes,
AppleMacintosh,
CommodoreAmigaCD,
FujitsuFMTowns,
IBMPCCompatible,
NECPC88,
NECPC98,
SharpX68000,
MarkerComputerEnd,
#endregion
#region Arcade
AmigaCUBOCD32,
AmericanLaserGames3DO,
Atari3DO,
Atronic,
AUSCOMSystem1,
BallyGameMagic,
CapcomCPSystemIII,
GlobalVRVarious,
GlobalVRVortek,
GlobalVRVortekV3,
ICEPCHardware,
IncredibleTechnologiesEagle,
IncredibleTechnologiesVarious,
KonamieAmusement,
KonamiFirebeat,
KonamiGVSystem,
KonamiM2,
KonamiPython,
KonamiPython2,
KonamiSystem573,
KonamiTwinkle,
KonamiVarious,
MeritIndustriesBoardwalk,
MeritIndustriesMegaTouchAurora,
MeritIndustriesMegaTouchForce,
MeritIndustriesMegaTouchION,
MeritIndustriesMegaTouchMaxx,
MeritIndustriesMegaTouchXL,
NamcoCapcomSystem256,
NamcoCapcomTaitoSystem246,
NamcoSegaNintendoTriforce,
NamcoSystem12,
NamcoSystem357,
NewJatreCDi,
NichibutsuHighRateSystem,
NichibutsuSuperCD,
NichibutsuXRateSystem,
PhotoPlayVarious,
RawThrillsVarious,
SegaChihiro,
SegaEuropaR,
SegaLindbergh,
SegaNaomi,
SegaNaomi2,
SegaNu,
SegaRingEdge,
SegaRingEdge2,
SegaRingWide,
SegaTitanVideo,
SegaSystem32,
SeibuCATSSystem,
TABAustriaQuizard,
TandyMemorexVisualInformationSystem,
TsunamiTsuMoMultiGameMotionSystem,
MarkerArcadeEnd,
#endregion
#region Other
AudioCD,
BDVideo,
DVDVideo,
EnhancedCD,
EnhancedDVD,
EnhancedBD,
HDDVDVideo,
PalmOS,
PhilipsCDiDigitalVideo,
PhotoCD,
PlayStationGameSharkUpdates,
RainbowDisc,
TaoiKTV,
TomyKissSite,
VideoCD,
MarkerOtherEnd,
#endregion
}
/// <summary>
/// Known system category
/// </summary>
public enum KnownSystemCategory
{
Console = 0,
Computer,
Arcade,
Other,
Custom
};
/// <summary>
/// Known media types
/// </summary>
public enum MediaType
{
NONE = 0,
#region Punched Media
ApertureCard,
JacquardLoomCard,
MagneticStripeCard,
OpticalPhonecard,
PunchedCard,
PunchedTape,
#endregion
#region Tape
Cassette,
DataCartridge,
OpenReel,
#endregion
#region Disc / Disc
BluRay,
CDROM,
DVD,
FloppyDisk,
Floptical,
GDROM,
HDDVD,
HardDisk,
IomegaBernoulliDisk,
IomegaJaz,
IomegaZip,
LaserDisc, // LD-ROM and LV-ROM variants
Nintendo64DD,
NintendoFamicomDiskSystem,
NintendoGameCube,
NintendoWiiOpticalDisc,
NintendoWiiUOpticalDisc,
UMD,
#endregion
// Unsorted Formats
Cartridge,
CED,
}
}