mirror of
https://github.com/SabreTools/SabreTools.IO.git
synced 2026-02-13 21:33:03 +00:00
283 lines
9.1 KiB
C#
283 lines
9.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace SabreTools.IO
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{
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/// <summary>
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/// Extensions for byte arrays
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/// </summary>
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/// <remarks>TODO: Add U/Int24 and U/Int48 methods</remarks>
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public static class ByteArrayExtensions
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{
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/// <summary>
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/// Read a UInt8 and increment the pointer to an array
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/// </summary>
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public static byte ReadByte(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 1);
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if (buffer == null)
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return default;
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return buffer[0];
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}
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/// <summary>
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/// Read a UInt8[] and increment the pointer to an array
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/// </summary>
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public static byte[]? ReadBytes(this byte[]? content, ref int offset, int count)
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{
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// If the byte array is invalid, don't do anything
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if (content == null)
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return null;
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// If there's an invalid byte count, don't do anything
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if (count <= 0 || offset >= content.Length)
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return null;
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// Allocate enough space for the data requested
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byte[] buffer = new byte[count];
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// If we have less data left than requested, only read until the end
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if (offset + count >= content.Length)
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count = content.Length - offset;
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// If we have a non-zero count, copy the data into the array
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if (count > 0)
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Array.Copy(content, offset, buffer, 0, Math.Min(count, content.Length - offset));
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// Increment the offset and return
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offset += count;
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return buffer;
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}
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/// <summary>
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/// Read a Int8 and increment the pointer to an array
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/// </summary>
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public static sbyte ReadSByte(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 1);
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if (buffer == null)
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return default;
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return (sbyte)buffer[0];
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}
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/// <summary>
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/// Read a Char and increment the pointer to an array
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/// </summary>
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public static char ReadChar(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 1);
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if (buffer == null)
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return default;
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return (char)buffer[0];
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}
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/// <summary>
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/// Read a Int16 and increment the pointer to an array
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/// </summary>
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public static short ReadInt16(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 2);
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if (buffer == null)
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return default;
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return BitConverter.ToInt16(buffer, 0);
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}
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/// <summary>
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/// Read a Int16 in big-endian format and increment the pointer to an array
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/// </summary>
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public static short ReadInt16BigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 2);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return BitConverter.ToInt16(buffer, 0);
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}
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/// <summary>
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/// Read a UInt16 and increment the pointer to an array
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/// </summary>
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public static ushort ReadUInt16(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 2);
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if (buffer == null)
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return default;
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return BitConverter.ToUInt16(buffer, 0);
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}
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/// <summary>
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/// Read a UInt16 in big-endian format and increment the pointer to an array
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/// </summary>
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public static ushort ReadUInt16BigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 2);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return BitConverter.ToUInt16(buffer, 0);
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}
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/// <summary>
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/// Read a Int32 and increment the pointer to an array
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/// </summary>
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public static int ReadInt32(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 4);
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if (buffer == null)
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return default;
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return BitConverter.ToInt32(buffer, 0);
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}
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/// <summary>
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/// Read a Int32 in big-endian format and increment the pointer to an array
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/// </summary>
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public static int ReadInt32BigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 4);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return BitConverter.ToInt32(buffer, 0);
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}
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/// <summary>
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/// Read a UInt32 and increment the pointer to an array
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/// </summary>
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public static uint ReadUInt32(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 4);
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if (buffer == null)
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return default;
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return BitConverter.ToUInt32(buffer, 0);
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}
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/// <summary>
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/// Read a UInt32 in big-endian format and increment the pointer to an array
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/// </summary>
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public static uint ReadUInt32BigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 4);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return BitConverter.ToUInt32(buffer, 0);
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}
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/// <summary>
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/// Read a Int64 and increment the pointer to an array
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/// </summary>
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public static long ReadInt64(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 8);
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if (buffer == null)
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return default;
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return BitConverter.ToInt64(buffer, 0);
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}
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/// <summary>
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/// Read a Int64 in big-endian format and increment the pointer to an array
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/// </summary>
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public static long ReadInt64BigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 8);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return BitConverter.ToInt64(buffer, 0);
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}
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/// <summary>
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/// Read a UInt64 and increment the pointer to an array
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/// </summary>
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public static ulong ReadUInt64(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 8);
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if (buffer == null)
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return default;
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return BitConverter.ToUInt64(buffer, 0);
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}
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/// <summary>
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/// Read a UInt64 in big-endian format and increment the pointer to an array
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/// </summary>
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public static ulong ReadUInt64BigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 8);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return BitConverter.ToUInt64(buffer, 0);
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}
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/// <summary>
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/// Read a Guid and increment the pointer to an array
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/// </summary>
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public static Guid ReadGuid(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 16);
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if (buffer == null)
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return default;
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return new Guid(buffer);
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}
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/// <summary>
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/// Read a Guid in big-endian format and increment the pointer to an array
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/// </summary>
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public static Guid ReadGuidBigEndian(this byte[] content, ref int offset)
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{
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byte[]? buffer = content.ReadBytes(ref offset, 16);
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if (buffer == null)
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return default;
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Array.Reverse(buffer);
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return new Guid(buffer);
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}
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/// <summary>
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/// Read a null-terminated string from the stream
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/// </summary>
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public static string? ReadString(this byte[] content, ref int offset) => content.ReadString(ref offset, Encoding.Default);
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/// <summary>
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/// Read a null-terminated string from the stream
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/// </summary>
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public static string? ReadString(this byte[] content, ref int offset, Encoding encoding)
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{
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if (offset >= content.Length)
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return null;
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byte[] nullTerminator = encoding.GetBytes(new char[] { '\0' });
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int charWidth = nullTerminator.Length;
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var keyChars = new List<char>();
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while (offset < content.Length)
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{
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char c = encoding.GetChars(content, offset, charWidth)[0];
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keyChars.Add(c);
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offset += charWidth;
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if (c == '\0')
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break;
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}
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return new string([.. keyChars]).TrimEnd('\0');
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}
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}
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} |