Files
SabreTools.IO/SabreTools.Matching/ContentMatch.cs
Matt Nadareski d614379cf5 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.IO.Meta` builds the normal Nuget package that is used by all other projects and includes all namespaces. `SabreTools.IO` builds to `SabreTools.IO.Common` to avoid overwriting issues on publish.
2026-03-21 13:55:42 -04:00

347 lines
12 KiB
C#

using System;
using System.IO;
namespace SabreTools.Matching
{
/// <summary>
/// Content matching criteria
/// </summary>
public class ContentMatch : IMatch<byte?[]>
{
/// <summary>
/// Content to match
/// </summary>
public byte?[] Needle { get; }
/// <summary>
/// Starting index for matching
/// </summary>
private readonly int _start;
/// <summary>
/// Ending index for matching
/// </summary>
private readonly int _end;
/// <summary>
/// Constructor
/// </summary>
/// <param name="needle">Byte array representing the search</param>
/// <param name="start">Optional starting position in the stack, defaults to 0</param>
/// <param name="end">Optional ending position in the stack, defaults to -1 (length of stack)</param>
/// <exception cref="InvalidDataException">
/// Thrown if <paramref name="needle"/> has a length of 0.
/// </exception>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown if either <paramref name="start"/> or <paramref name="end"/>
/// are invalid.
/// </exception>
public ContentMatch(byte[] needle, int start = 0, int end = -1)
{
// Validate the inputs
if (needle.Length == 0)
throw new InvalidDataException(nameof(needle));
if (start < 0)
throw new ArgumentOutOfRangeException(nameof(start));
if (end < -1)
throw new ArgumentOutOfRangeException(nameof(end));
Needle = Array.ConvertAll(needle, b => (byte?)b);
_start = start;
_end = end;
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="needle">Nullable byte array representing the search</param>
/// <param name="start">Optional starting position in the stack, defaults to 0</param>
/// <param name="end">Optional ending position in the stack, defaults to -1 (length of stack)</param>
/// <exception cref="InvalidDataException">
/// Thrown if <paramref name="needle"/> has a length of 0.
/// </exception>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown if either <paramref name="start"/> or <paramref name="end"/>
/// are invalid.
/// </exception>
public ContentMatch(byte?[] needle, int start = 0, int end = -1)
{
// Validate the inputs
if (needle.Length == 0)
throw new InvalidDataException(nameof(needle));
if (start < 0)
throw new ArgumentOutOfRangeException(nameof(start));
if (end < -1)
throw new ArgumentOutOfRangeException(nameof(end));
Needle = needle;
_start = start;
_end = end;
}
#region Conversion
/// <summary>
/// Allow conversion from byte array to ContentMatch
/// </summary>
public static implicit operator ContentMatch(byte[] needle) => new(needle);
/// <summary>
/// Allow conversion from nullable byte array to ContentMatch
/// </summary>
public static implicit operator ContentMatch(byte?[] needle) => new(needle);
#endregion
#region Array Matching
/// <summary>
/// Get if this match can be found in a stack
/// </summary>
/// <param name="stack">Array to search for the given content</param>
/// <param name="reverse">True to search from the end of the array, false from the start</param>
/// <returns>Found position on success, -1 otherwise</returns>
public int Match(byte[]? stack, bool reverse = false)
{
// If either set is null or empty
if (stack is null || stack.Length == 0 || Needle.Length == 0)
return -1;
// Get the adjusted end value for comparison
int end = _end < 0 ? stack.Length : _end;
end = end > stack.Length ? stack.Length : end;
// If the stack window is invalid
if (end < _start)
return -1;
// If the needle is larger than the stack window, it can't be contained within
if (Needle.Length > stack.Length - _start)
return -1;
// If the needle and stack window are identically sized, short-circuit
if (Needle.Length == stack.Length - _start)
return EqualAt(stack, _start) ? _start : -1;
// Return based on the direction of search
return reverse ? MatchReverse(stack) : MatchForward(stack);
}
/// <summary>
/// Match within a stack starting from the smallest index
/// </summary>
/// <param name="stack">Array to search for the given content</param>
/// <returns>Found position on success, -1 otherwise</returns>
private int MatchForward(byte[] stack)
{
// Set the default start and end values
int start = _start < 0 ? 0 : _start;
int end = _end < 0 ? stack.Length - Needle.Length : _end;
// Loop starting from the smallest index
for (int i = start; i < end; i++)
{
// If we somehow have an invalid end and we haven't matched, return
if (i > stack.Length)
return -1;
// Check to see if the values are equal
if (EqualAt(stack, i))
return i;
}
return -1;
}
/// <summary>
/// Match within a stack starting from the largest index
/// </summary>
/// <param name="stack">Array to search for the given content</param>
/// <returns>Found position on success, -1 otherwise</returns>
private int MatchReverse(byte[] stack)
{
// Set the default start and end values
int start = _start < 0 ? 0 : _start;
int end = _end < 0 ? stack.Length - Needle.Length : _end;
// Loop starting from the largest index
for (int i = end; i > start; i--)
{
// If we somehow have an invalid end and we haven't matched, return
if (i > stack.Length)
return -1;
// Check to see if the values are equal
if (EqualAt(stack, i))
return i;
}
return -1;
}
/// <summary>
/// Get if a stack at a certain index is equal to a needle
/// </summary>
/// <param name="stack">Array to search for the given content</param>
/// <param name="index">Starting index to check equality</param>
/// <returns>True if the needle matches the stack at a given index</returns>
private bool EqualAt(byte[] stack, int index)
{
// If the index is invalid, we can't do anything
if (index < 0)
return false;
// If we're too close to the end of the stack, return false
if (Needle.Length > stack.Length - index)
return false;
// Loop through and check the value
for (int i = 0; i < Needle.Length; i++)
{
// A null value is a wildcard
if (Needle[i] is null)
continue;
else if (stack[i + index] != Needle[i])
return false;
}
return true;
}
#endregion
#region Stream Matching
/// <summary>
/// Get if this match can be found in a stack
/// </summary>
/// <param name="stack">Stream to search for the given content</param>
/// <param name="reverse">True to search from the end of the array, false from the start</param>
/// <returns>Found position on success, -1 otherwise</returns>
public int Match(Stream? stack, bool reverse = false)
{
// If either set is null or empty
if (stack is null || stack.Length == 0 || Needle.Length == 0)
return -1;
// Get the adjusted end value for comparison
int end = _end < 0 ? (int)stack.Length : _end;
end = end > (int)stack.Length ? (int)stack.Length : end;
// If the stack window is invalid
if (end < _start)
return -1;
// If the needle is larger than the stack window, it can't be contained within
if (Needle.Length > stack.Length - _start)
return -1;
// If the needle and stack window are identically sized, short-circuit
if (Needle.Length == stack.Length - _start)
return EqualAt(stack, _start) ? _start : -1;
// Return based on the direction of search
return reverse ? MatchReverse(stack) : MatchForward(stack);
}
/// <summary>
/// Match within a stack starting from the smallest index
/// </summary>
/// <param name="stack">Stream to search for the given content</param>
/// <returns>Found position on success, -1 otherwise</returns>
private int MatchForward(Stream stack)
{
// Set the default start and end values
int start = _start < 0 ? 0 : _start;
int end = _end < 0 ? (int)stack.Length - Needle.Length : _end;
// Loop starting from the smallest index
for (int i = start; i < end; i++)
{
// If we somehow have an invalid end and we haven't matched, return
if (i > stack.Length)
return -1;
// Check to see if the values are equal
if (EqualAt(stack, i))
return i;
}
return -1;
}
/// <summary>
/// Match within a stack starting from the largest index
/// </summary>
/// <param name="stack">Stream to search for the given content</param>
/// <returns>Found position on success, -1 otherwise</returns>
private int MatchReverse(Stream stack)
{
// Set the default start and end values
int start = _start < 0 ? 0 : _start;
int end = _end < 0 ? (int)stack.Length - Needle.Length : _end;
// Loop starting from the largest index
for (int i = end; i > start; i--)
{
// If we somehow have an invalid end and we haven't matched, return
if (i > stack.Length)
return -1;
// Check to see if the values are equal
if (EqualAt(stack, i))
return i;
}
return -1;
}
/// <summary>
/// Get if a stack at a certain index is equal to a needle
/// </summary>
/// <param name="stack">Stream to search for the given content</param>
/// <param name="index">Starting index to check equality</param>
/// <returns>True if the needle matches the stack at a given index</returns>
private bool EqualAt(Stream stack, int index)
{
// If the index is invalid, we can't do anything
if (index < 0)
return false;
// If we're too close to the end of the stack, return false
if (Needle.Length > stack.Length - index)
return false;
// Save the current position and move to the index
long currentPosition = stack.Position;
stack.Seek(index, SeekOrigin.Begin);
// Set the return value
bool matched = true;
// Loop through and check the value
for (int i = 0; i < Needle.Length; i++)
{
byte stackValue = (byte)stack.ReadByte();
// A null value is a wildcard
if (Needle[i] is null)
{
continue;
}
else if (stackValue != Needle[i])
{
matched = false;
break;
}
}
// Reset the position and return the value
stack.Seek(currentPosition, SeekOrigin.Begin);
return matched;
}
#endregion
}
}