mirror of
https://github.com/SabreTools/SabreTools.IO.git
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This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.IO.Meta` builds the normal Nuget package that is used by all other projects and includes all namespaces. `SabreTools.IO` builds to `SabreTools.IO.Common` to avoid overwriting issues on publish.
130 lines
3.8 KiB
C#
130 lines
3.8 KiB
C#
namespace SabreTools.Numerics
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{
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/// <summary>
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/// Both-endian 32-bit unsigned value
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/// </summary>
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public sealed class BothUInt32(uint le, uint be) : BothEndian<uint>(le, be)
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{
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public static implicit operator BothUInt32(uint val)
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=> new(val, val);
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#region Arithmetic Unary Operators
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public static BothUInt32 operator ++(BothUInt32 a)
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{
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uint le = a.LittleEndian + 1;
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uint be = a.BigEndian + 1;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator --(BothUInt32 a)
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{
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uint le = a.LittleEndian - 1;
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uint be = a.BigEndian - 1;
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return new BothUInt32(le, be);
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}
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#endregion
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#region Arithmetic Binary Operators
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public static BothUInt32 operator *(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian * b.LittleEndian;
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uint be = a.BigEndian * b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator /(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian / b.LittleEndian;
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uint be = a.BigEndian / b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator %(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian % b.LittleEndian;
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uint be = a.BigEndian % b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator +(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian + b.LittleEndian;
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uint be = a.BigEndian + b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator -(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian - b.LittleEndian;
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uint be = a.BigEndian - b.BigEndian;
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return new BothUInt32(le, be);
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}
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#endregion
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#region Bitwise Unary Operators
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public static BothUInt32 operator ~(BothUInt32 a)
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{
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uint le = ~a.LittleEndian;
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uint be = ~a.BigEndian;
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return new BothUInt32(le, be);
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}
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#endregion
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#region Shift Binary Operators
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public static BothUInt32 operator <<(BothUInt32 a, BothInt32 b)
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{
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uint le = a.LittleEndian << b.LittleEndian;
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uint be = a.BigEndian << b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator >>(BothUInt32 a, BothInt32 b)
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{
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uint le = a.LittleEndian >> b.LittleEndian;
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uint be = a.BigEndian >> b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator >>>(BothUInt32 a, BothInt32 b)
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{
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uint le = a.LittleEndian >>> b.LittleEndian;
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uint be = a.BigEndian >>> b.BigEndian;
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return new BothUInt32(le, be);
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}
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#endregion
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#region Bitwise Binary Operators
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public static BothUInt32 operator &(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian & b.LittleEndian;
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uint be = a.BigEndian & b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator |(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian | b.LittleEndian;
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uint be = a.BigEndian | b.BigEndian;
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return new BothUInt32(le, be);
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}
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public static BothUInt32 operator ^(BothUInt32 a, BothUInt32 b)
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{
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uint le = a.LittleEndian ^ b.LittleEndian;
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uint be = a.BigEndian ^ b.BigEndian;
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return new BothUInt32(le, be);
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}
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#endregion
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}
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}
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