Files
SabreTools.IO/SabreTools.Numerics/BothUInt32.cs
Matt Nadareski d614379cf5 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.IO.Meta` builds the normal Nuget package that is used by all other projects and includes all namespaces. `SabreTools.IO` builds to `SabreTools.IO.Common` to avoid overwriting issues on publish.
2026-03-21 13:55:42 -04:00

130 lines
3.8 KiB
C#

namespace SabreTools.Numerics
{
/// <summary>
/// Both-endian 32-bit unsigned value
/// </summary>
public sealed class BothUInt32(uint le, uint be) : BothEndian<uint>(le, be)
{
public static implicit operator BothUInt32(uint val)
=> new(val, val);
#region Arithmetic Unary Operators
public static BothUInt32 operator ++(BothUInt32 a)
{
uint le = a.LittleEndian + 1;
uint be = a.BigEndian + 1;
return new BothUInt32(le, be);
}
public static BothUInt32 operator --(BothUInt32 a)
{
uint le = a.LittleEndian - 1;
uint be = a.BigEndian - 1;
return new BothUInt32(le, be);
}
#endregion
#region Arithmetic Binary Operators
public static BothUInt32 operator *(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian * b.LittleEndian;
uint be = a.BigEndian * b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator /(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian / b.LittleEndian;
uint be = a.BigEndian / b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator %(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian % b.LittleEndian;
uint be = a.BigEndian % b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator +(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian + b.LittleEndian;
uint be = a.BigEndian + b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator -(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian - b.LittleEndian;
uint be = a.BigEndian - b.BigEndian;
return new BothUInt32(le, be);
}
#endregion
#region Bitwise Unary Operators
public static BothUInt32 operator ~(BothUInt32 a)
{
uint le = ~a.LittleEndian;
uint be = ~a.BigEndian;
return new BothUInt32(le, be);
}
#endregion
#region Shift Binary Operators
public static BothUInt32 operator <<(BothUInt32 a, BothInt32 b)
{
uint le = a.LittleEndian << b.LittleEndian;
uint be = a.BigEndian << b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator >>(BothUInt32 a, BothInt32 b)
{
uint le = a.LittleEndian >> b.LittleEndian;
uint be = a.BigEndian >> b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator >>>(BothUInt32 a, BothInt32 b)
{
uint le = a.LittleEndian >>> b.LittleEndian;
uint be = a.BigEndian >>> b.BigEndian;
return new BothUInt32(le, be);
}
#endregion
#region Bitwise Binary Operators
public static BothUInt32 operator &(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian & b.LittleEndian;
uint be = a.BigEndian & b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator |(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian | b.LittleEndian;
uint be = a.BigEndian | b.BigEndian;
return new BothUInt32(le, be);
}
public static BothUInt32 operator ^(BothUInt32 a, BothUInt32 b)
{
uint le = a.LittleEndian ^ b.LittleEndian;
uint be = a.BigEndian ^ b.BigEndian;
return new BothUInt32(le, be);
}
#endregion
}
}