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This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.IO.Meta` builds the normal Nuget package that is used by all other projects and includes all namespaces. `SabreTools.IO` builds to `SabreTools.IO.Common` to avoid overwriting issues on publish.
745 lines
30 KiB
C#
745 lines
30 KiB
C#
// Inflate.cs
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// ------------------------------------------------------------------
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//
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// Copyright (c) 2009 Dino Chiesa and Microsoft Corporation.
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// All rights reserved.
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//
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// This code module is part of DotNetZip, a zipfile class library.
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//
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// ------------------------------------------------------------------
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//
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// This code is licensed under the Microsoft Public License.
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// See the file License.txt for the license details.
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// More info on: http://dotnetzip.codeplex.com
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//
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// ------------------------------------------------------------------
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//
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// last saved (in emacs):
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// Time-stamp: <2010-January-08 18:32:12>
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//
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// ------------------------------------------------------------------
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//
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// This module defines classes for decompression. This code is derived
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// from the jzlib implementation of zlib, but significantly modified.
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// The object model is not the same, and many of the behaviors are
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// different. Nonetheless, in keeping with the license for jzlib, I am
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// reproducing the copyright to that code here.
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//
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// ------------------------------------------------------------------
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//
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// Copyright (c) 2000,2001,2002,2003 ymnk, JCraft,Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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// the documentation and/or other materials provided with the distribution.
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//
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// 3. The names of the authors may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
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// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
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// INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------
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//
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// This program is based on zlib-1.1.3; credit to authors
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// Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
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// and contributors of zlib.
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//
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// -----------------------------------------------------------------------
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using System;
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#nullable disable
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namespace SabreTools.IO.Compression.Deflate
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{
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#pragma warning disable IDE0004
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#pragma warning disable IDE0010
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#pragma warning disable IDE0040
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#pragma warning disable IDE0047
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#pragma warning disable IDE0048
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#pragma warning disable IDE0049
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#pragma warning disable IDE2000
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#pragma warning disable IDE2003
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sealed class InflateBlocks
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{
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private const int MANY = 1440;
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// Table for deflate from PKZIP's appnote.txt.
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internal static readonly int[] border = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
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private enum InflateBlockMode
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{
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TYPE = 0, // get type bits (3, including end bit)
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LENS = 1, // get lengths for stored
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STORED = 2, // processing stored block
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TABLE = 3, // get table lengths
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BTREE = 4, // get bit lengths tree for a dynamic block
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DTREE = 5, // get length, distance trees for a dynamic block
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CODES = 6, // processing fixed or dynamic block
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DRY = 7, // output remaining window bytes
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DONE = 8, // finished last block, done
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BAD = 9, // ot a data error--stuck here
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}
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private InflateBlockMode mode; // current inflate_block mode
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internal int left; // if STORED, bytes left to copy
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internal int table; // table lengths (14 bits)
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internal int index; // index into blens (or border)
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internal int[] blens; // bit lengths of codes
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internal int[] bb = new int[1]; // bit length tree depth
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internal int[] tb = new int[1]; // bit length decoding tree
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internal InflateCodes codes = new(); // if CODES, current state
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internal int last; // true if this block is the last block
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internal ZlibCodec _codec; // pointer back to this zlib stream
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// mode independent information
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internal int bitk; // bits in bit buffer
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internal int bitb; // bit buffer
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internal int[] hufts; // single malloc for tree space
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internal byte[] window; // sliding window
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internal int end; // one byte after sliding window
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internal int readAt; // window read pointer
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internal int writeAt; // window write pointer
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internal System.Object checkfn; // check function
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internal uint check; // check on output
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internal InfTree inftree = new();
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internal InflateBlocks(ZlibCodec codec, System.Object checkfn, int w)
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{
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_codec = codec;
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hufts = new int[MANY * 3];
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window = new byte[w];
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end = w;
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this.checkfn = checkfn;
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mode = InflateBlockMode.TYPE;
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Reset();
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}
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internal uint Reset()
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{
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uint oldCheck = check;
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mode = InflateBlockMode.TYPE;
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bitk = 0;
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bitb = 0;
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readAt = writeAt = 0;
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if (checkfn is not null)
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_codec._Adler32 = check = Adler.Adler32(0, null, 0, 0);
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return oldCheck;
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}
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internal int Process(int r)
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{
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int t; // temporary storage
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int b; // bit buffer
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int k; // bits in bit buffer
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int p; // input data pointer
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int n; // bytes available there
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int q; // output window write pointer
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int m; // bytes to end of window or read pointer
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// copy input/output information to locals (UPDATE macro restores)
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p = _codec.NextIn;
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n = _codec.AvailableBytesIn;
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b = bitb;
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k = bitk;
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q = writeAt;
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m = (int)(q < readAt ? readAt - q - 1 : end - q);
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// process input based on current state
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while (true)
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{
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switch (mode)
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{
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case InflateBlockMode.TYPE:
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while (k < (3))
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{
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if (n != 0)
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{
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r = ZlibConstants.Z_OK;
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}
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else
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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n--;
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b |= (_codec.InputBuffer[p++] & 0xff) << k;
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k += 8;
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}
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t = (int)(b & 7);
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last = t & 1;
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switch ((uint)t >> 1)
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{
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case 0: // stored
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b >>= 3; k -= (3);
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t = k & 7; // go to byte boundary
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b >>= t; k -= t;
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mode = InflateBlockMode.LENS; // get length of stored block
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break;
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case 1: // fixed
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int[] bl = new int[1];
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int[] bd = new int[1];
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int[][] tl = new int[1][];
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int[][] td = new int[1][];
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InfTree.inflate_trees_fixed(bl, bd, tl, td, _codec);
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codes.Init(bl[0], bd[0], tl[0], 0, td[0], 0);
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b >>= 3; k -= 3;
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mode = InflateBlockMode.CODES;
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break;
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case 2: // dynamic
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b >>= 3; k -= 3;
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mode = InflateBlockMode.TABLE;
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break;
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case 3: // illegal
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b >>= 3; k -= 3;
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mode = InflateBlockMode.BAD;
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_codec.Message = "invalid block type";
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r = ZlibConstants.Z_DATA_ERROR;
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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break;
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case InflateBlockMode.LENS:
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while (k < (32))
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{
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if (n != 0)
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{
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r = ZlibConstants.Z_OK;
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}
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else
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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;
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n--;
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b |= (_codec.InputBuffer[p++] & 0xff) << k;
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k += 8;
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}
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if ((((~b) >> 16) & 0xffff) != (b & 0xffff))
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{
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mode = InflateBlockMode.BAD;
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_codec.Message = "invalid stored block lengths";
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r = ZlibConstants.Z_DATA_ERROR;
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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left = (b & 0xffff);
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b = k = 0; // dump bits
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mode = left != 0 ? InflateBlockMode.STORED : (last != 0 ? InflateBlockMode.DRY : InflateBlockMode.TYPE);
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break;
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case InflateBlockMode.STORED:
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if (n == 0)
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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if (m == 0)
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{
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if (q == end && readAt != 0)
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{
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q = 0; m = (int)(q < readAt ? readAt - q - 1 : end - q);
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}
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if (m == 0)
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{
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writeAt = q;
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r = Flush(r);
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q = writeAt; m = (int)(q < readAt ? readAt - q - 1 : end - q);
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if (q == end && readAt != 0)
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{
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q = 0; m = (int)(q < readAt ? readAt - q - 1 : end - q);
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}
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if (m == 0)
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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}
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}
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r = ZlibConstants.Z_OK;
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t = left;
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if (t > n)
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t = n;
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if (t > m)
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t = m;
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Array.Copy(_codec.InputBuffer, p, window, q, t);
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p += t; n -= t;
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q += t; m -= t;
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if ((left -= t) != 0)
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break;
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mode = last != 0 ? InflateBlockMode.DRY : InflateBlockMode.TYPE;
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break;
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case InflateBlockMode.TABLE:
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while (k < (14))
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{
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if (n != 0)
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{
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r = ZlibConstants.Z_OK;
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}
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else
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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n--;
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b |= (_codec.InputBuffer[p++] & 0xff) << k;
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k += 8;
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}
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table = t = (b & 0x3fff);
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if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
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{
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mode = InflateBlockMode.BAD;
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_codec.Message = "too many length or distance symbols";
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r = ZlibConstants.Z_DATA_ERROR;
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
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if (blens is null || blens.Length < t)
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{
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blens = new int[t];
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}
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else
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{
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Array.Clear(blens, 0, t);
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// for (int i = 0; i < t; i++)
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// {
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// blens[i] = 0;
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// }
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}
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b >>= 14;
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k -= 14;
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index = 0;
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mode = InflateBlockMode.BTREE;
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goto case InflateBlockMode.BTREE;
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case InflateBlockMode.BTREE:
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while (index < 4 + (table >> 10))
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{
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while (k < (3))
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{
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if (n != 0)
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{
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r = ZlibConstants.Z_OK;
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}
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else
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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n--;
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b |= (_codec.InputBuffer[p++] & 0xff) << k;
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k += 8;
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}
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blens[border[index++]] = b & 7;
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b >>= 3; k -= 3;
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}
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while (index < 19)
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{
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blens[border[index++]] = 0;
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}
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bb[0] = 7;
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t = inftree.inflate_trees_bits(blens, bb, tb, hufts, _codec);
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if (t != ZlibConstants.Z_OK)
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{
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r = t;
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if (r == ZlibConstants.Z_DATA_ERROR)
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{
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blens = null;
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mode = InflateBlockMode.BAD;
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}
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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index = 0;
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mode = InflateBlockMode.DTREE;
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goto case InflateBlockMode.DTREE;
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case InflateBlockMode.DTREE:
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while (true)
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{
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t = table;
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if (!(index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f)))
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{
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break;
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}
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int i, j, c;
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t = bb[0];
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while (k < t)
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{
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if (n != 0)
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{
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r = ZlibConstants.Z_OK;
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}
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else
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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n--;
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b |= (_codec.InputBuffer[p++] & 0xff) << k;
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k += 8;
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}
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t = hufts[(tb[0] + (b & InternalInflateConstants.InflateMask[t])) * 3 + 1];
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c = hufts[(tb[0] + (b & InternalInflateConstants.InflateMask[t])) * 3 + 2];
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if (c < 16)
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{
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b >>= t; k -= t;
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blens[index++] = c;
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}
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else
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{
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// c == 16..18
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i = c == 18 ? 7 : c - 14;
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j = c == 18 ? 11 : 3;
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while (k < (t + i))
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{
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if (n != 0)
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{
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r = ZlibConstants.Z_OK;
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}
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else
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{
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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n--;
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b |= (_codec.InputBuffer[p++] & 0xff) << k;
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k += 8;
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}
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b >>= t; k -= t;
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j += (b & InternalInflateConstants.InflateMask[i]);
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b >>= i; k -= i;
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i = index;
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t = table;
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if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1))
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{
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blens = null;
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mode = InflateBlockMode.BAD;
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_codec.Message = "invalid bit length repeat";
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r = ZlibConstants.Z_DATA_ERROR;
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bitb = b; bitk = k;
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_codec.AvailableBytesIn = n;
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_codec.TotalBytesIn += p - _codec.NextIn;
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_codec.NextIn = p;
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writeAt = q;
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return Flush(r);
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}
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c = (c == 16) ? blens[i - 1] : 0;
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do
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{
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blens[i++] = c;
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}
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while (--j != 0);
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index = i;
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}
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}
|
|
|
|
tb[0] = -1;
|
|
{
|
|
int[] bl = [9]; // must be <= 9 for lookahead assumptions
|
|
int[] bd = [6]; // must be <= 9 for lookahead assumptions
|
|
int[] tl = new int[1];
|
|
int[] td = new int[1];
|
|
|
|
t = table;
|
|
t = inftree.inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), blens, bl, bd, tl, td, hufts, _codec);
|
|
|
|
if (t != ZlibConstants.Z_OK)
|
|
{
|
|
if (t == ZlibConstants.Z_DATA_ERROR)
|
|
{
|
|
blens = null;
|
|
mode = InflateBlockMode.BAD;
|
|
}
|
|
r = t;
|
|
|
|
bitb = b; bitk = k;
|
|
_codec.AvailableBytesIn = n;
|
|
_codec.TotalBytesIn += p - _codec.NextIn;
|
|
_codec.NextIn = p;
|
|
writeAt = q;
|
|
return Flush(r);
|
|
}
|
|
codes.Init(bl[0], bd[0], hufts, tl[0], hufts, td[0]);
|
|
}
|
|
mode = InflateBlockMode.CODES;
|
|
goto case InflateBlockMode.CODES;
|
|
|
|
case InflateBlockMode.CODES:
|
|
bitb = b; bitk = k;
|
|
_codec.AvailableBytesIn = n;
|
|
_codec.TotalBytesIn += p - _codec.NextIn;
|
|
_codec.NextIn = p;
|
|
writeAt = q;
|
|
|
|
r = codes.Process(this, r);
|
|
if (r != ZlibConstants.Z_STREAM_END)
|
|
{
|
|
return Flush(r);
|
|
}
|
|
|
|
r = ZlibConstants.Z_OK;
|
|
p = _codec.NextIn;
|
|
n = _codec.AvailableBytesIn;
|
|
b = bitb;
|
|
k = bitk;
|
|
q = writeAt;
|
|
m = (int)(q < readAt ? readAt - q - 1 : end - q);
|
|
|
|
if (last == 0)
|
|
{
|
|
mode = InflateBlockMode.TYPE;
|
|
break;
|
|
}
|
|
mode = InflateBlockMode.DRY;
|
|
goto case InflateBlockMode.DRY;
|
|
|
|
case InflateBlockMode.DRY:
|
|
writeAt = q;
|
|
r = Flush(r);
|
|
q = writeAt; m = (int)(q < readAt ? readAt - q - 1 : end - q);
|
|
if (readAt != writeAt)
|
|
{
|
|
bitb = b; bitk = k;
|
|
_codec.AvailableBytesIn = n;
|
|
_codec.TotalBytesIn += p - _codec.NextIn;
|
|
_codec.NextIn = p;
|
|
writeAt = q;
|
|
return Flush(r);
|
|
}
|
|
mode = InflateBlockMode.DONE;
|
|
goto case InflateBlockMode.DONE;
|
|
|
|
case InflateBlockMode.DONE:
|
|
r = ZlibConstants.Z_STREAM_END;
|
|
bitb = b;
|
|
bitk = k;
|
|
_codec.AvailableBytesIn = n;
|
|
_codec.TotalBytesIn += p - _codec.NextIn;
|
|
_codec.NextIn = p;
|
|
writeAt = q;
|
|
return Flush(r);
|
|
|
|
case InflateBlockMode.BAD:
|
|
r = ZlibConstants.Z_DATA_ERROR;
|
|
|
|
bitb = b; bitk = k;
|
|
_codec.AvailableBytesIn = n;
|
|
_codec.TotalBytesIn += p - _codec.NextIn;
|
|
_codec.NextIn = p;
|
|
writeAt = q;
|
|
return Flush(r);
|
|
|
|
|
|
default:
|
|
r = ZlibConstants.Z_STREAM_ERROR;
|
|
|
|
bitb = b; bitk = k;
|
|
_codec.AvailableBytesIn = n;
|
|
_codec.TotalBytesIn += p - _codec.NextIn;
|
|
_codec.NextIn = p;
|
|
writeAt = q;
|
|
return Flush(r);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
internal void Free()
|
|
{
|
|
Reset();
|
|
window = null;
|
|
hufts = null;
|
|
}
|
|
|
|
internal void SetDictionary(byte[] d, int start, int n)
|
|
{
|
|
Array.Copy(d, start, window, 0, n);
|
|
readAt = writeAt = n;
|
|
}
|
|
|
|
// Returns true if inflate is currently at the end of a block generated
|
|
// by Z_SYNC_FLUSH or Z_FULL_FLUSH.
|
|
internal int SyncPoint()
|
|
{
|
|
return mode == InflateBlockMode.LENS ? 1 : 0;
|
|
}
|
|
|
|
// copy as much as possible from the sliding window to the output area
|
|
internal int Flush(int r)
|
|
{
|
|
int nBytes;
|
|
|
|
for (int pass = 0; pass < 2; pass++)
|
|
{
|
|
if (pass == 0)
|
|
{
|
|
// compute number of bytes to copy as far as end of window
|
|
nBytes = (int)((readAt <= writeAt ? writeAt : end) - readAt);
|
|
}
|
|
else
|
|
{
|
|
// compute bytes to copy
|
|
nBytes = writeAt - readAt;
|
|
}
|
|
|
|
// workitem 8870
|
|
if (nBytes == 0)
|
|
{
|
|
if (r == ZlibConstants.Z_BUF_ERROR)
|
|
r = ZlibConstants.Z_OK;
|
|
return r;
|
|
}
|
|
|
|
if (nBytes > _codec.AvailableBytesOut)
|
|
nBytes = _codec.AvailableBytesOut;
|
|
|
|
if (nBytes != 0 && r == ZlibConstants.Z_BUF_ERROR)
|
|
r = ZlibConstants.Z_OK;
|
|
|
|
// update counters
|
|
_codec.AvailableBytesOut -= nBytes;
|
|
_codec.TotalBytesOut += nBytes;
|
|
|
|
// update check information
|
|
if (checkfn is not null)
|
|
_codec._Adler32 = check = Adler.Adler32(check, window, readAt, nBytes);
|
|
|
|
// copy as far as end of window
|
|
Array.Copy(window, readAt, _codec.OutputBuffer, _codec.NextOut, nBytes);
|
|
_codec.NextOut += nBytes;
|
|
readAt += nBytes;
|
|
|
|
// see if more to copy at beginning of window
|
|
if (readAt == end && pass == 0)
|
|
{
|
|
// wrap pointers
|
|
readAt = 0;
|
|
if (writeAt == end)
|
|
writeAt = 0;
|
|
}
|
|
else pass++;
|
|
}
|
|
|
|
// done
|
|
return r;
|
|
}
|
|
}
|
|
}
|