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169 lines
5.6 KiB
C#
169 lines
5.6 KiB
C#
using System.IO;
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using System.Text;
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namespace SabreTools.Text.Extensions
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{
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/// <summary>
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/// Extensions for BinaryWriter
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/// </summary>
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public static class BinaryWriterExtensions
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{
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#region Write Null Terminated
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/// <summary>
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/// Write a null-terminated string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedString(this BinaryWriter writer, string? value, Encoding encoding)
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{
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// If the value is null
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if (value is null)
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return false;
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// Add the null terminator and write
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value += "\0";
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byte[] buffer = encoding.GetBytes(value);
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return WriteFromBuffer(writer, buffer);
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}
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/// <summary>
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/// Write a null-terminated ASCII string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedAnsiString(this BinaryWriter writer, string? value)
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=> writer.WriteNullTerminatedString(value, Encoding.ASCII);
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#if NET5_0_OR_GREATER
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/// <summary>
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/// Write a null-terminated Latin1 string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedLatin1String(this BinaryWriter writer, string? value)
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=> writer.WriteNullTerminatedString(value, Encoding.Latin1);
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#endif
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/// <summary>
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/// Write a null-terminated UTF-8 string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedUTF8String(this BinaryWriter writer, string? value)
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=> writer.WriteNullTerminatedString(value, Encoding.UTF8);
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/// <summary>
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/// Write a null-terminated UTF-16 (Unicode) string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedUnicodeString(this BinaryWriter writer, string? value)
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=> writer.WriteNullTerminatedString(value, Encoding.Unicode);
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/// <summary>
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/// Write a null-terminated UTF-16 (Unicode) string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedBigEndianUnicodeString(this BinaryWriter writer, string? value)
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=> writer.WriteNullTerminatedString(value, Encoding.BigEndianUnicode);
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/// <summary>
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/// Write a null-terminated UTF-32 string to the underlying stream
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/// </summary>
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public static bool WriteNullTerminatedUTF32String(this BinaryWriter writer, string? value)
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=> writer.WriteNullTerminatedString(value, Encoding.UTF32);
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#endregion
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#region Write Prefixed
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/// <summary>
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/// Write a byte-prefixed ASCII string to the underlying stream
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/// </summary>
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public static bool WritePrefixedAnsiString(this BinaryWriter writer, string? value)
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{
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// If the value is null
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if (value is null)
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return false;
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// Get the buffer
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byte[] buffer = Encoding.ASCII.GetBytes(value);
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// Write the length as a byte
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writer.Write((byte)value.Length);
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// Write the buffer
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return WriteFromBuffer(writer, buffer);
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}
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#if NET5_0_OR_GREATER
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/// <summary>
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/// Write a byte-prefixed Latin1 string to the underlying stream
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/// </summary>
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public static bool WritePrefixedLatin1String(this BinaryWriter writer, string? value)
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{
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// If the value is null
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if (value is null)
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return false;
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// Get the buffer
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byte[] buffer = Encoding.Latin1.GetBytes(value);
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// Write the length as a byte
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writer.Write((byte)value.Length);
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// Write the buffer
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return WriteFromBuffer(writer, buffer);
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}
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#endif
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/// <summary>
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/// Write a ushort-prefixed Unicode string to the underlying stream
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/// </summary>
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public static bool WritePrefixedUnicodeString(this BinaryWriter writer, string? value)
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{
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// If the value is null
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if (value is null)
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return false;
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// Get the buffer
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byte[] buffer = Encoding.Unicode.GetBytes(value);
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// Write the length as a ushort
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writer.Write((ushort)value.Length);
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// Write the buffer
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return WriteFromBuffer(writer, buffer);
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}
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/// <summary>
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/// Write a ushort-prefixed Unicode string to the underlying stream
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/// </summary>
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public static bool WritePrefixedBigEndianUnicodeString(this BinaryWriter writer, string? value)
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{
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// If the value is null
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if (value is null)
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return false;
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// Get the buffer
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byte[] buffer = Encoding.BigEndianUnicode.GetBytes(value);
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// Write the length as a ushort
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writer.Write((ushort)value.Length);
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// Write the buffer
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return WriteFromBuffer(writer, buffer);
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}
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#endregion
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/// <summary>
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/// Write an array of bytes to the underlying stream
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/// </summary>
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private static bool WriteFromBuffer(BinaryWriter writer, byte[] value)
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{
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// If the stream is not writable
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if (!writer.BaseStream.CanWrite)
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return false;
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// Handle the 0-byte case
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if (value.Length == 0)
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return true;
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// Handle the general case, forcing a write of the correct length
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writer.Write(value, 0, value.Length);
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return true;
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}
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}
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}
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