Files
SabreTools.Models/N3DS/NCSDHeader.cs
2023-11-07 20:57:05 -05:00

120 lines
3.6 KiB
C#

namespace SabreTools.Models.N3DS
{
/// <summary>
/// There are two known specialisations of the NCSD container format:
/// - The CTR Cart Image (CCI) format, the 3DS' raw NAND format
/// - CCI is the format of game ROM images.
///
/// CTR System Update (CSU) is a variant of CCI, where the only difference
/// is in the file extension.
/// </summary>
/// <see href="https://www.3dbrew.org/wiki/NCSD"/>
public sealed class NCSDHeader
{
#region Common to all NCSD files
/// <summary>
/// RSA-2048 SHA-256 signature of the NCSD header
/// </summary>
public byte[]? RSA2048Signature { get; set; }
/// <summary>
/// Magic Number 'NCSD'
/// </summary>
public string? MagicNumber { get; set; }
/// <summary>
/// Size of the NCSD image, in media units (1 media unit = 0x200 bytes)
/// </summary>
public uint ImageSizeInMediaUnits { get; set; }
/// <summary>
/// Media ID
/// </summary>
public byte[]? MediaId { get; set; }
/// <summary>
/// Partitions FS type (0=None, 1=Normal, 3=FIRM, 4=AGB_FIRM save)
/// </summary>
public FilesystemType PartitionsFSType { get; set; }
/// <summary>
/// Partitions crypt type (each byte corresponds to a partition in the partition table)
/// </summary>
public byte[]? PartitionsCryptType { get; set; }
/// <summary>
/// Offset & Length partition table, in media units
/// </summary>
public PartitionTableEntry?[]? PartitionsTable { get; set; }
#endregion
#region CTR Cart Image (CCI) Specific
/// <summary>
/// Exheader SHA-256 hash
/// </summary>
public byte[]? ExheaderHash { get; set; }
/// <summary>
/// Additional header size
/// </summary>
public uint AdditionalHeaderSize { get; set; }
/// <summary>
/// Sector zero offset
/// </summary>
public uint SectorZeroOffset { get; set; }
/// <summary>
/// Partition Flags
/// </summary>
public byte[]? PartitionFlags { get; set; }
/// <summary>
/// Partition ID table
/// </summary>
public ulong[]? PartitionIdTable { get; set; }
/// <summary>
/// Reserved
/// </summary>
public byte[]? Reserved1 { get; set; }
/// <summary>
/// Reserved?
/// </summary>
public byte[]? Reserved2 { get; set; }
/// <summary>
/// Support for this was implemented with 9.6.0-X FIRM. Bit0=1 enables using bits 1-2, it's unknown
/// what these two bits are actually used for(the value of these two bits get compared with some other
/// value during NCSD verification/loading). This appears to enable a new, likely hardware-based,
/// antipiracy check on cartridges.
/// </summary>
public byte FirmUpdateByte1 { get; set; }
/// <summary>
/// Support for this was implemented with 9.6.0-X FIRM, see below regarding save crypto.
/// </summary>
public byte FirmUpdateByte2 { get; set; }
#endregion
#region Raw NAND Format Specific
/// <summary>
/// Unknown
/// </summary>
public byte[]? Unknown { get; set; }
/// <summary>
/// Encrypted MBR partition-table, for the TWL partitions(key-data used for this keyslot is console-unique).
/// </summary>
public byte[]? EncryptedMBR { get; set; }
#endregion
}
}