mirror of
https://github.com/SabreTools/SabreTools.Printing.git
synced 2026-02-04 05:36:09 +00:00
146 lines
4.8 KiB
C#
146 lines
4.8 KiB
C#
using System.Text;
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using SabreTools.Models.BSP;
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using static SabreTools.Models.BSP.Constants;
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namespace SabreTools.Printing
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{
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public static class BSP
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{
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public static void Print(StringBuilder builder, File file)
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{
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builder.AppendLine("BSP Information:");
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builder.AppendLine("-------------------------");
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builder.AppendLine();
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Print(builder, file.Header);
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Print(builder, file.Lumps);
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Print(builder, file.TextureHeader);
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Print(builder, file.Textures);
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}
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private static void Print(StringBuilder builder, Header? header)
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{
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builder.AppendLine(" Header Information:");
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builder.AppendLine(" -------------------------");
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if (header == null)
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{
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builder.AppendLine(" No header");
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builder.AppendLine();
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return;
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}
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builder.AppendLine(header.Version, " Version");
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builder.AppendLine();
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}
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private static void Print(StringBuilder builder, Lump?[]? lumps)
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{
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builder.AppendLine(" Lumps Information:");
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builder.AppendLine(" -------------------------");
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if (lumps == null || lumps.Length == 0)
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{
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builder.AppendLine(" No lumps");
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builder.AppendLine();
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return;
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}
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for (int i = 0; i < lumps.Length; i++)
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{
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var lump = lumps[i];
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string specialLumpName = string.Empty;
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switch (i)
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{
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case HL_BSP_LUMP_ENTITIES:
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specialLumpName = " (entities)";
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break;
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case HL_BSP_LUMP_TEXTUREDATA:
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specialLumpName = " (texture data)";
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break;
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}
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builder.AppendLine($" Lump {i}{specialLumpName}");
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if (lump == null)
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{
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builder.AppendLine(" [NULL]");
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continue;
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}
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builder.AppendLine(lump.Offset, " Offset");
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builder.AppendLine(lump.Length, " Length");
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}
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builder.AppendLine();
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}
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private static void Print(StringBuilder builder, TextureHeader? header)
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{
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builder.AppendLine(" Texture Header Information:");
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builder.AppendLine(" -------------------------");
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if (header == null)
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{
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builder.AppendLine(" No texture header");
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builder.AppendLine();
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return;
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}
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builder.AppendLine(header.TextureCount, " Texture count");
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builder.AppendLine(" Offsets:");
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if (header.Offsets == null || header.Offsets.Length == 0)
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{
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builder.AppendLine(" No offsets");
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builder.AppendLine();
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return;
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}
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for (int i = 0; i < header.Offsets.Length; i++)
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{
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builder.AppendLine(header.Offsets[i], $" Offset {i}");
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}
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builder.AppendLine();
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}
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private static void Print(StringBuilder builder, Texture?[]? textures)
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{
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builder.AppendLine(" Textures Information:");
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builder.AppendLine(" -------------------------");
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if (textures == null || textures.Length == 0)
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{
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builder.AppendLine(" No textures");
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builder.AppendLine();
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return;
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}
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for (int i = 0; i < textures.Length; i++)
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{
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var texture = textures[i];
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builder.AppendLine($" Texture {i}");
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if (texture == null)
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{
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builder.AppendLine(" [NULL]");
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continue;
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}
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builder.AppendLine(texture.Name, " Name");
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builder.AppendLine(texture.Width, " Width");
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builder.AppendLine(texture.Height, " Height");
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builder.AppendLine(" Offsets:");
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if (texture.Offsets == null || texture.Offsets.Length == 0)
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{
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builder.AppendLine(" No offsets");
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continue;
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}
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else
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{
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for (int j = 0; j < texture.Offsets.Length; j++)
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{
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builder.AppendLine(texture.Offsets[i], $" Offset {j}");
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}
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}
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// Skip texture data
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builder.AppendLine(texture.PaletteSize, " Palette size");
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// Skip palette data
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}
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builder.AppendLine();
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}
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}
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} |