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using System.Runtime.InteropServices;
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namespace SabreTools.Data.Models.BSP
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{
/// <summary>
/// The last two parts appear to be identical to the PHY file format,
/// which means their exact contents are unknown. Note that the
/// compactsurfaceheader_t structure contains the data size of each
/// collision data section (including the rest of the header)
/// </summary>
/// <see href="https://developer.valvesoftware.com/wiki/BSP_(Source)"/>
[StructLayout(LayoutKind.Sequential)]
public sealed class PhysSolid
{
/// <summary>
/// Size of the collision data
/// </summary>
public int Size;
/// <summary>
/// Collision data of length <see cref="Size"/>
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/// </summary>
public byte[] CollisionData = [];
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}
}