Convert Input mostly over to properties

This commit is contained in:
Matt Nadareski
2026-04-03 13:38:26 -04:00
parent b6ab8a19be
commit 716abed8b8
32 changed files with 154 additions and 136 deletions

View File

@@ -875,16 +875,16 @@ namespace SabreTools.Serialization.Readers
switch (kvp.Key?.ToLowerInvariant())
{
case "players":
input.Players = kvp.Value;
input.Players = NumberHelper.ConvertToInt64(kvp.Value);
break;
case "control":
input.Control = kvp.Value;
break;
case "buttons":
input.Buttons = kvp.Value;
input.Buttons = NumberHelper.ConvertToInt64(kvp.Value);
break;
case "coins":
input.Coins = kvp.Value;
input.Coins = NumberHelper.ConvertToInt64(kvp.Value);
break;
case "tilt":
input.Tilt = kvp.Value.AsYesNo();

View File

@@ -923,10 +923,10 @@ namespace SabreTools.Serialization.Readers
obj.Service = reader.GetAttribute("service").AsYesNo();
obj.Tilt = reader.GetAttribute("tilt").AsYesNo();
obj.Players = reader.GetAttribute("players");
obj.Players = NumberHelper.ConvertToInt64(reader.GetAttribute("players"));
obj.ControlAttr = reader.GetAttribute("control");
obj.Buttons = reader.GetAttribute("buttons");
obj.Coins = reader.GetAttribute("coins");
obj.Buttons = NumberHelper.ConvertToInt64(reader.GetAttribute("buttons"));
obj.Coins = NumberHelper.ConvertToInt64(reader.GetAttribute("coins"));
List<Control> controls = [];

View File

@@ -921,10 +921,10 @@ namespace SabreTools.Serialization.Readers
obj.Service = reader.GetAttribute("service").AsYesNo();
obj.Tilt = reader.GetAttribute("tilt").AsYesNo();
obj.Players = reader.GetAttribute("players");
obj.Players = NumberHelper.ConvertToInt64(reader.GetAttribute("players"));
obj.ControlAttr = reader.GetAttribute("control");
obj.Buttons = reader.GetAttribute("buttons");
obj.Coins = reader.GetAttribute("coins");
obj.Buttons = NumberHelper.ConvertToInt64(reader.GetAttribute("buttons"));
obj.Coins = NumberHelper.ConvertToInt64(reader.GetAttribute("coins"));
List<Control> controls = [];

View File

@@ -921,10 +921,10 @@ namespace SabreTools.Serialization.Readers
obj.Service = reader.GetAttribute("service").AsYesNo();
obj.Tilt = reader.GetAttribute("tilt").AsYesNo();
obj.Players = reader.GetAttribute("players");
obj.Players = NumberHelper.ConvertToInt64(reader.GetAttribute("players"));
obj.ControlAttr = reader.GetAttribute("control");
obj.Buttons = reader.GetAttribute("buttons");
obj.Coins = reader.GetAttribute("coins");
obj.Buttons = NumberHelper.ConvertToInt64(reader.GetAttribute("buttons"));
obj.Coins = NumberHelper.ConvertToInt64(reader.GetAttribute("coins"));
List<Control> controls = [];