13 Commits

Author SHA1 Message Date
Matt Nadareski
ca3ebf33a8 Flatten Analog out of existence 2026-04-09 22:21:15 -04:00
Matt Nadareski
853e2ff5c0 Flatten Extension out of existence 2026-04-09 22:06:41 -04:00
Matt Nadareski
967d9ffe87 Flatten Instance out of existence 2026-04-09 21:34:00 -04:00
Matt Nadareski
770f6f75d5 Flatten Condition out of existence 2026-04-09 21:13:55 -04:00
Matt Nadareski
f3d6adbe1d Add RV-specific deduped status 2026-04-06 18:37:56 -04:00
Matt Nadareski
9df08780db Handle an enum that needed to be handled 2026-04-03 17:41:36 -04:00
Matt Nadareski
e01537c2f4 Get rid of Software metadata item
Apparently this was a mistake that has proliferated over a very long time. The Software item that was being modeled was actually the game/machine equivilent from SoftwareList. But because there's both an item called SoftwareList and a DAT type called SoftwareList, some wire got crossed and they were mentally combined. Undoing this allows for a more proper internal model, including a couple of extraneous keys that were included originally.
2026-04-03 17:25:09 -04:00
Matt Nadareski
1d5514b29d Convert Display and Video fully over to properties 2026-04-03 13:08:36 -04:00
Matt Nadareski
c4524d20f0 Enum type conversion to property 2026-04-02 02:18:08 -04:00
Matt Nadareski
3e2bba866d Change ItemType into concerete property 2026-04-01 11:24:33 -04:00
Matt Nadareski
4035d9db86 Add some common Metadata objects for NIDB 2026-04-01 10:37:25 -04:00
Matt Nadareski
3f5b3d10fd Not sure why this enum was separate 2026-03-31 19:48:26 -04:00
Matt Nadareski
8de1fbc52f Reduce enum overhead in metadata 2026-03-26 22:51:14 -04:00