namespace SabreTools.Data.Models.NintendoDisc
{
public class FileSystemTable
{
///
/// 8 bytes of unknown data
///
///
/// Maps to and
/// but is unused?
///
public byte[] Unknown { get; set; } = new byte[8];
///
/// Number of entries in the table
///
/// Big-endian
public uint EntryCount { get; set; }
///
/// File system table entries
///
/// Length given by
public FileSystemTableEntry[] Entries { get; set; } = [];
}
}