namespace SabreTools.Data.Models.NintendoDisc { public class FileSystemTable { /// /// 8 bytes of unknown data /// /// /// Maps to and /// but is unused? /// public byte[] Unknown { get; set; } = new byte[8]; /// /// Number of entries in the table /// /// Big-endian public uint EntryCount { get; set; } /// /// File system table entries /// /// Length given by public FileSystemTableEntry[] Entries { get; set; } = []; } }