namespace SabreTools.Data.Models.AtariLynx
{
///
/// Screen rotation
///
///
public enum Rotation : byte
{
///
/// No rotation (horizontal, buttons right)
///
NoRotation = 0,
///
/// Rotate left (vertical, buttons down)
///
RotateLeft = 1,
///
/// Rotate right (vertical, buttons up)
///
RotateRight = 2,
}
}