namespace SabreTools.Data.Models.BSP
{
///
/// The Game lump (Lump 35) seems to be intended to be used for
/// map data that is specific to a particular game using the Source
/// engine, so that the file format can be extended without altering
/// the previously defined format.
///
///
public sealed class GameLump
{
///
/// Number of game lumps
///
public int LumpCount { get; set; }
///
///
///
public GameLumpDirectory[] Directories { get; set; } = [];
}
}