namespace SabreTools.Data.Models.BSP { /// /// The Game lump (Lump 35) seems to be intended to be used for /// map data that is specific to a particular game using the Source /// engine, so that the file format can be extended without altering /// the previously defined format. /// /// public sealed class GameLump { /// /// Number of game lumps /// public int LumpCount { get; set; } /// /// /// public GameLumpDirectory[] Directories { get; set; } = []; } }