using System.IO; using System.Text; using SabreTools.Data.Extensions; using SabreTools.Data.Models.ClrMamePro; using SabreTools.IO.Extensions; using SabreTools.Text.ClrMamePro; #pragma warning disable CA1822 // Mark members as static namespace SabreTools.Serialization.Writers { public class ClrMamePro : BaseBinaryWriter { #region IByteWriter /// public override byte[]? SerializeArray(MetadataFile? obj) => SerializeArray(obj, false); /// public byte[]? SerializeArray(MetadataFile? obj, bool quotes) { using var stream = SerializeStream(obj, quotes); if (stream is null) return null; byte[] bytes = new byte[stream.Length]; int read = stream.Read(bytes, 0, bytes.Length); return bytes; } #endregion #region IFileWriter /// public override bool SerializeFile(MetadataFile? obj, string? path) => SerializeFile(obj, path, true); /// public bool SerializeFile(MetadataFile? obj, string? path, bool quotes) { if (string.IsNullOrEmpty(path)) return false; using var stream = SerializeStream(obj, quotes); if (stream is null) return false; using var fs = File.Open(path, FileMode.Create, FileAccess.Write, FileShare.None); stream.BlockCopy(fs); fs.Flush(); return true; } #endregion #region IStreamWriter /// public override Stream? SerializeStream(MetadataFile? obj) => SerializeStream(obj, true); /// public Stream? SerializeStream(MetadataFile? obj, bool quotes) { // If the metadata file is null if (obj is null) return null; // Setup the writer and output var stream = new MemoryStream(); var writer = new Writer(stream, Encoding.UTF8) { Quotes = quotes }; // Write the header, if it exists WriteHeader(obj.ClrMamePro, writer); // Write out the games, if they exist WriteGames(obj.Game, writer); // Write out the info, if it exists WriteInfo(obj.Info, writer); // Return the stream stream.SeekIfPossible(0, SeekOrigin.Begin); return stream; } /// /// Write header information to the current writer /// /// ClrMamePro representing the header information /// Writer representing the output private static void WriteHeader(Data.Models.ClrMamePro.ClrMamePro? header, Writer writer) { // If the header information is missing, we can't do anything if (header is null) return; writer.WriteStartElement("clrmamepro"); writer.WriteOptionalStandalone("name", header.Name); writer.WriteOptionalStandalone("description", header.Description); writer.WriteOptionalStandalone("rootdir", header.RootDir); writer.WriteOptionalStandalone("category", header.Category); writer.WriteOptionalStandalone("version", header.Version); writer.WriteOptionalStandalone("date", header.Date); writer.WriteOptionalStandalone("author", header.Author); writer.WriteOptionalStandalone("homepage", header.Homepage); writer.WriteOptionalStandalone("url", header.Url); writer.WriteOptionalStandalone("comment", header.Comment); writer.WriteOptionalStandalone("header", header.Header); writer.WriteOptionalStandalone("type", header.Type); if (header.ForceMerging != Data.Models.Metadata.MergingFlag.None) writer.WriteOptionalStandalone("forcemerging", header.ForceMerging.AsStringValue()); writer.WriteOptionalStandalone("forcezipping", header.ForceZipping.FromYesNo()); if (header.ForcePacking != Data.Models.Metadata.PackingFlag.None) writer.WriteOptionalStandalone("forcepacking", header.ForcePacking.AsStringValue()); writer.WriteEndElement(); // clrmamepro writer.Flush(); } /// /// Write games information to the current writer /// /// Array of GameBase objects representing the games information /// Writer representing the output private static void WriteGames(GameBase[]? games, Writer writer) { // If the games information is missing, we can't do anything if (games is null || games.Length == 0) return; // Loop through and write out the games foreach (var game in games) { if (game is null) continue; WriteGame(game, writer); writer.Flush(); } } /// /// Write game information to the current writer /// /// GameBase object representing the game information /// Writer representing the output private static void WriteGame(GameBase game, Writer writer) { // If the game information is missing, we can't do anything if (game is null) return; switch (game) { case Game: writer.WriteStartElement("game"); break; case Machine: writer.WriteStartElement("machine"); break; case Resource: writer.WriteStartElement("resource"); break; case Set: writer.WriteStartElement(name: "set"); break; default: // TODO: Log invalid values break; } // Write the standalone values writer.WriteRequiredStandalone("name", game.Name, throwOnError: true); writer.WriteOptionalStandalone("description", game.Description); writer.WriteOptionalStandalone("driverstatus", game.DriverStatus); writer.WriteOptionalStandalone("year", game.Year); writer.WriteOptionalStandalone("manufacturer", game.Manufacturer); writer.WriteOptionalStandalone("category", game.Category); writer.WriteOptionalStandalone("cloneof", game.CloneOf); writer.WriteOptionalStandalone("romof", game.RomOf); writer.WriteOptionalStandalone("sampleof", game.SampleOf); // Write the item values WriteReleases(game.Release, writer); WriteBiosSets(game.BiosSet, writer); WriteRoms(game.Rom, writer); WriteDisks(game.Disk, writer); WriteMedia(game.Media, writer); WriteSamples(game.Sample, writer); WriteArchives(game.Archive, writer); WriteChips(game.Chip, writer); WriteVideos(game.Video, writer); WriteSound(game.Sound, writer); WriteInput(game.Input, writer); WriteDipSwitches(game.DipSwitch, writer); WriteDriver(game.Driver, writer); writer.WriteEndElement(); // game, machine, resource, set } /// /// Write releases information to the current writer /// /// Array of Release objects to write /// Writer representing the output private static void WriteReleases(Release[]? releases, Writer writer) { // If the array is missing, we can't do anything if (releases is null) return; foreach (var release in releases) { writer.WriteStartElement("release"); writer.WriteRequiredAttributeString("name", release.Name, throwOnError: true); writer.WriteRequiredAttributeString("region", release.Region, throwOnError: true); writer.WriteOptionalAttributeString("language", release.Language); writer.WriteOptionalAttributeString("date", release.Date); writer.WriteOptionalAttributeString("default", release.Default.FromYesNo()); writer.WriteEndElement(); // release } } /// /// Write biossets information to the current writer /// /// Array of BiosSet objects to write /// Writer representing the output private static void WriteBiosSets(BiosSet[]? biossets, Writer writer) { // If the array is missing, we can't do anything if (biossets is null) return; foreach (var biosset in biossets) { writer.WriteStartElement("biosset"); writer.WriteRequiredAttributeString("name", biosset.Name, throwOnError: true); writer.WriteRequiredAttributeString("description", biosset.Description, throwOnError: true); writer.WriteOptionalAttributeString("default", biosset.Default.FromYesNo()); writer.WriteEndElement(); // release } } /// /// Write roms information to the current writer /// /// Array of Rom objects to write /// Writer representing the output private static void WriteRoms(Rom[]? roms, Writer writer) { // If the array is missing, we can't do anything if (roms is null) return; foreach (var rom in roms) { writer.WriteStartElement("rom"); writer.WriteRequiredAttributeString("name", rom.Name, throwOnError: true); writer.WriteRequiredAttributeString("size", rom.Size?.ToString(), throwOnError: true); writer.WriteOptionalAttributeString("crc16", rom.CRC16); writer.WriteOptionalAttributeString("crc", rom.CRC); writer.WriteOptionalAttributeString("crc64", rom.CRC64); writer.WriteOptionalAttributeString("md2", rom.MD2); writer.WriteOptionalAttributeString("md4", rom.MD4); writer.WriteOptionalAttributeString("md5", rom.MD5); writer.WriteOptionalAttributeString("ripemd128", rom.RIPEMD128); writer.WriteOptionalAttributeString("ripemd160", rom.RIPEMD160); writer.WriteOptionalAttributeString("sha1", rom.SHA1); writer.WriteOptionalAttributeString("sha256", rom.SHA256); writer.WriteOptionalAttributeString("sha384", rom.SHA384); writer.WriteOptionalAttributeString("sha512", rom.SHA512); writer.WriteOptionalAttributeString("spamsum", rom.SpamSum); writer.WriteOptionalAttributeString("blake3", rom.BLAKE3); writer.WriteOptionalAttributeString("xxh3_64", rom.xxHash364); writer.WriteOptionalAttributeString("xxh3_128", rom.xxHash3128); writer.WriteOptionalAttributeString("merge", rom.Merge); writer.WriteOptionalAttributeString("status", rom.Status?.AsStringValue()); writer.WriteOptionalAttributeString("region", rom.Region); writer.WriteOptionalAttributeString("flags", rom.Flags); writer.WriteOptionalAttributeString("offs", rom.Offs); writer.WriteOptionalAttributeString("serial", rom.Serial); writer.WriteOptionalAttributeString("header", rom.Header); writer.WriteOptionalAttributeString("date", rom.Date); writer.WriteOptionalAttributeString("inverted", rom.Inverted.FromYesNo()); writer.WriteOptionalAttributeString("mia", rom.MIA.FromYesNo()); writer.WriteEndElement(); // rom } } /// /// Write disks information to the current writer /// /// Array of Disk objects to write /// Writer representing the output private static void WriteDisks(Disk[]? disks, Writer writer) { // If the array is missing, we can't do anything if (disks is null) return; foreach (var disk in disks) { writer.WriteStartElement("disk"); writer.WriteRequiredAttributeString("name", disk.Name, throwOnError: true); writer.WriteOptionalAttributeString("md5", disk.MD5); writer.WriteOptionalAttributeString("sha1", disk.SHA1); writer.WriteOptionalAttributeString("merge", disk.Merge); writer.WriteOptionalAttributeString("status", disk.Status?.AsStringValue()); writer.WriteOptionalAttributeString("flags", disk.Flags); writer.WriteEndElement(); // disk } } /// /// Write medias information to the current writer /// /// Array of Media objects to write /// Writer representing the output private static void WriteMedia(Media[]? medias, Writer writer) { // If the array is missing, we can't do anything if (medias is null) return; foreach (var media in medias) { writer.WriteStartElement("media"); writer.WriteRequiredAttributeString("name", media.Name, throwOnError: true); writer.WriteOptionalAttributeString("md5", media.MD5); writer.WriteOptionalAttributeString("sha1", media.SHA1); writer.WriteOptionalAttributeString("sha256", media.SHA256); writer.WriteOptionalAttributeString("spamsum", media.SpamSum); writer.WriteEndElement(); // media } } /// /// Write samples information to the current writer /// /// Array of Sample objects to write /// Writer representing the output private static void WriteSamples(Sample[]? samples, Writer writer) { // If the array is missing, we can't do anything if (samples is null) return; foreach (var sample in samples) { writer.WriteStartElement("sample"); writer.WriteRequiredAttributeString("name", sample.Name, throwOnError: true); writer.WriteEndElement(); // sample } } /// /// Write archives information to the current writer /// /// Array of Archive objects to write /// Writer representing the output private static void WriteArchives(Archive[]? archives, Writer writer) { // If the array is missing, we can't do anything if (archives is null) return; foreach (var archive in archives) { writer.WriteStartElement("archive"); writer.WriteRequiredAttributeString("name", archive.Name, throwOnError: true); writer.WriteEndElement(); // archive } } /// /// Write chips information to the current writer /// /// Array of Chip objects to write /// Writer representing the output private static void WriteChips(Chip[]? chips, Writer writer) { // If the array is missing, we can't do anything if (chips is null) return; foreach (var chip in chips) { writer.WriteStartElement("chip"); writer.WriteRequiredAttributeString("type", chip.Type?.AsStringValue(), throwOnError: true); writer.WriteRequiredAttributeString("name", chip.Name, throwOnError: true); writer.WriteOptionalAttributeString("flags", chip.Flags); writer.WriteOptionalAttributeString("clock", chip.Clock?.ToString()); writer.WriteEndElement(); // chip } } /// /// Write video information to the current writer /// /// Array of Video objects to write /// Writer representing the output private static void WriteVideos(Video[]? videos, Writer writer) { // If the item is missing, we can't do anything if (videos is null) return; foreach (var video in videos) { writer.WriteStartElement("video"); writer.WriteRequiredAttributeString("screen", video.Screen?.AsStringValue(), throwOnError: true); writer.WriteRequiredAttributeString("orientation", video.Orientation?.AsStringValue(useSecond: true), throwOnError: true); writer.WriteOptionalAttributeString("x", video.X?.ToString()); writer.WriteOptionalAttributeString("y", video.Y.ToString()); writer.WriteOptionalAttributeString("aspectx", video.AspectX.ToString()); writer.WriteOptionalAttributeString("aspecty", video.AspectY.ToString()); writer.WriteOptionalAttributeString("freq", video.Freq?.ToString("0.000000")); writer.WriteEndElement(); // video } } /// /// Write sound information to the current writer /// /// Sound object to write /// Writer representing the output private static void WriteSound(Sound? sound, Writer writer) { // If the item is missing, we can't do anything if (sound is null) return; writer.WriteStartElement("sound"); writer.WriteRequiredAttributeString("channels", sound.Channels?.ToString(), throwOnError: true); writer.WriteEndElement(); // sound } /// /// Write input information to the current writer /// /// Input object to write /// Writer representing the output private static void WriteInput(Input? input, Writer writer) { // If the item is missing, we can't do anything if (input is null) return; writer.WriteStartElement("input"); writer.WriteRequiredAttributeString("players", input.Players?.ToString(), throwOnError: true); writer.WriteOptionalAttributeString("control", input.Control); writer.WriteRequiredAttributeString("buttons", input.Buttons?.ToString(), throwOnError: true); writer.WriteOptionalAttributeString("coins", input.Coins?.ToString()); writer.WriteOptionalAttributeString("tilt", input.Tilt.FromYesNo()); writer.WriteOptionalAttributeString("service", input.Service.FromYesNo()); writer.WriteEndElement(); // input } /// /// Write dipswitches information to the current writer /// /// Array of DipSwitch objects to write /// Writer representing the output private static void WriteDipSwitches(DipSwitch[]? dipswitches, Writer writer) { // If the array is missing, we can't do anything if (dipswitches is null) return; foreach (var dipswitch in dipswitches) { writer.WriteStartElement("dipswitch"); writer.WriteRequiredAttributeString("name", dipswitch.Name, throwOnError: true); foreach (var entry in dipswitch.Entry ?? []) { writer.WriteRequiredAttributeString("entry", entry); } writer.WriteOptionalAttributeString("default", dipswitch.Default.FromYesNo()); writer.WriteEndElement(); // dipswitch } } /// /// Write driver information to the current writer /// /// Driver object to write /// Writer representing the output private static void WriteDriver(Driver? driver, Writer writer) { // If the item is missing, we can't do anything if (driver is null) return; writer.WriteStartElement("driver"); writer.WriteRequiredAttributeString("status", driver.Status?.AsStringValue(), throwOnError: true); writer.WriteOptionalAttributeString("color", driver.Color?.AsStringValue()); // TODO: Probably actually required writer.WriteOptionalAttributeString("sound", driver.Sound?.AsStringValue()); // TODO: Probably actually required writer.WriteOptionalAttributeString("palettesize", driver.PaletteSize); writer.WriteOptionalAttributeString("blit", driver.Blit?.AsStringValue()); writer.WriteEndElement(); // driver } /// /// Write info information to the current writer /// /// ClrMamePro representing the info information /// Writer representing the output private static void WriteInfo(Info? info, Writer writer) { // If the info information is missing, we can't do anything if (info?.Source is null) return; writer.WriteStartElement("info"); foreach (var source in info.Source) { writer.WriteOptionalStandalone("source", source); } writer.WriteEndElement(); // info writer.Flush(); } #endregion } }