using System.Text; namespace SabreTools.Serialization.Writers { public partial class XeMID : IStringWriter { /// public bool Debug { get; set; } = false; /// public static string? SerializeString(Data.Models.Xbox.XeMID? obj) { var deserializer = new XeMID(); return deserializer.Serialize(obj); } /// public string? Serialize(Data.Models.Xbox.XeMID? obj) { if (obj is null) return null; var sb = new StringBuilder(); sb.Append(obj.PublisherIdentifier); sb.Append(obj.PlatformIdentifier); sb.Append(obj.GameID); sb.Append(obj.SKU); sb.Append(obj.RegionIdentifier); sb.Append(obj.BaseVersion); sb.Append(obj.MediaSubtypeIdentifier); sb.Append(obj.DiscNumberIdentifier); if (!string.IsNullOrEmpty(obj.CertificationSubmissionIdentifier)) sb.Append(obj.CertificationSubmissionIdentifier); return sb.ToString(); } } }