using System; using System.IO; using SabreTools.IO.Compression.Deflate; using SabreTools.IO.Extensions; namespace SabreTools.Wrappers { public partial class BFPK : IExtractable { /// public bool Extract(string outputDirectory, bool includeDebug) { // If we have no files if (Files is null || Files.Length == 0) return false; // Loop through and extract all files to the output bool allExtracted = true; for (int i = 0; i < Files.Length; i++) { allExtracted &= ExtractFile(i, outputDirectory, includeDebug); } return allExtracted; } /// /// Extract a file from the BFPK to an output directory by index /// /// File index to extract /// Output directory to write to /// True to include debug data, false otherwise /// True if the file extracted, false otherwise public bool ExtractFile(int index, string outputDirectory, bool includeDebug) { // If we have no files if (Files is null || Files.Length == 0) return false; // If we have an invalid index if (index < 0 || index >= Files.Length) return false; // Get the file information var file = Files[index]; if (file is null) return false; // Get the read index and length int offset = file.Offset + 4; int compressedSize = file.CompressedSize; // Some files can lack the length prefix if (compressedSize > Length) { offset -= 4; compressedSize = file.UncompressedSize; } // If we have an invalid output directory if (string.IsNullOrEmpty(outputDirectory)) return false; // Ensure directory separators are consistent string filename = file.Name.Length == 0 ? $"file{index}" : file.Name; if (Path.DirectorySeparatorChar == '\\') filename = filename.Replace('/', '\\'); else if (Path.DirectorySeparatorChar == '/') filename = filename.Replace('\\', '/'); // Ensure the full output directory exists filename = Path.Combine(outputDirectory, filename); var directoryName = Path.GetDirectoryName(filename); if (directoryName is not null && !Directory.Exists(directoryName)) Directory.CreateDirectory(directoryName); // Try to write the data try { // Open the output file for writing using var fs = File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None); // Read the data block var data = ReadRangeFromSource(offset, compressedSize); if (data.Length == 0) return false; // If we have uncompressed data if (compressedSize == file.UncompressedSize) { fs.Write(data, 0, compressedSize); fs.Flush(); } else { using var ms = new MemoryStream(data); using var zs = new ZlibStream(ms, CompressionMode.Decompress); zs.BlockCopy(fs); fs.Flush(); } } catch (Exception ex) { if (includeDebug) Console.Error.WriteLine(ex); return false; } return true; } } }