Files
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

41 lines
1.0 KiB
C#

using System.Runtime.InteropServices;
namespace SabreTools.Data.Models.BSP
{
/// <summary>
/// The Game lump (Lump 35) seems to be intended to be used for
/// map data that is specific to a particular game using the Source
/// engine, so that the file format can be extended without altering
/// the previously defined format.
/// </summary>
/// <see href="https://developer.valvesoftware.com/wiki/BSP_(Source)"/>
[StructLayout(LayoutKind.Sequential)]
public sealed class GameLumpDirectory
{
/// <summary>
/// Gamelump ID
/// </summary>
public int Id;
/// <summary>
/// Flags
/// </summary>
public ushort Flags;
/// <summary>
/// Gamelump version
/// </summary>
public ushort Version;
/// <summary>
/// Offset to this gamelump
/// </summary>
public int FileOffset;
/// <summary>
/// Length
/// </summary>
public int FileLength;
}
}