mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
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This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using System.Runtime.InteropServices;
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namespace SabreTools.Data.Models.BSP
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{
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/// <summary>
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/// The Game lump (Lump 35) seems to be intended to be used for
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/// map data that is specific to a particular game using the Source
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/// engine, so that the file format can be extended without altering
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/// the previously defined format.
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/// </summary>
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/// <see href="https://developer.valvesoftware.com/wiki/BSP_(Source)"/>
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[StructLayout(LayoutKind.Sequential)]
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public sealed class GameLumpDirectory
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{
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/// <summary>
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/// Gamelump ID
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/// </summary>
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public int Id;
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/// <summary>
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/// Flags
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/// </summary>
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public ushort Flags;
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/// <summary>
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/// Gamelump version
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/// </summary>
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public ushort Version;
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/// <summary>
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/// Offset to this gamelump
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/// </summary>
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public int FileOffset;
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/// <summary>
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/// Length
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/// </summary>
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public int FileLength;
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}
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}
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