Files
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

89 lines
3.7 KiB
C#

using System;
using SabreTools.Data.Models.AttractMode;
namespace SabreTools.Serialization.CrossModel
{
public partial class AttractMode : BaseMetadataSerializer<MetadataFile>
{
/// <inheritdoc/>
public override Data.Models.Metadata.MetadataFile? Serialize(MetadataFile? obj)
{
if (obj is null)
return null;
var metadataFile = new Data.Models.Metadata.MetadataFile
{
[Data.Models.Metadata.MetadataFile.HeaderKey] = ConvertHeaderToInternalModel(obj),
};
if (obj?.Row is not null && obj.Row.Length > 0)
{
metadataFile[Data.Models.Metadata.MetadataFile.MachineKey]
= Array.ConvertAll(obj.Row, ConvertMachineToInternalModel);
}
return metadataFile;
}
/// <summary>
/// Convert from <see cref="MetadataFile"/> to <see cref="Models.Metadata.Header"/>
/// </summary>
private static Data.Models.Metadata.Header ConvertHeaderToInternalModel(MetadataFile item)
{
var header = new Data.Models.Metadata.Header
{
[Data.Models.Metadata.Header.HeaderKey] = item.Header,
};
return header;
}
/// <summary>
/// Convert from <see cref="Row"/> to <see cref="Models.Metadata.Machine"/>
/// </summary>
private static Data.Models.Metadata.Machine? ConvertMachineToInternalModel(Row? item)
{
if (item is null)
return null;
var machine = new Data.Models.Metadata.Machine
{
[Data.Models.Metadata.Machine.NameKey] = item.Name,
[Data.Models.Metadata.Machine.EmulatorKey] = item.Emulator,
[Data.Models.Metadata.Machine.CloneOfKey] = item.CloneOf,
[Data.Models.Metadata.Machine.YearKey] = item.Year,
[Data.Models.Metadata.Machine.ManufacturerKey] = item.Manufacturer,
[Data.Models.Metadata.Machine.CategoryKey] = item.Category,
[Data.Models.Metadata.Machine.PlayersKey] = item.Players,
[Data.Models.Metadata.Machine.RotationKey] = item.Rotation,
[Data.Models.Metadata.Machine.ControlKey] = item.Control,
[Data.Models.Metadata.Machine.StatusKey] = item.Status,
[Data.Models.Metadata.Machine.DisplayCountKey] = item.DisplayCount,
[Data.Models.Metadata.Machine.DisplayTypeKey] = item.DisplayType,
[Data.Models.Metadata.Machine.ExtraKey] = item.Extra,
[Data.Models.Metadata.Machine.ButtonsKey] = item.Buttons,
[Data.Models.Metadata.Machine.FavoriteKey] = item.Favorite,
[Data.Models.Metadata.Machine.TagsKey] = item.Tags,
[Data.Models.Metadata.Machine.PlayedCountKey] = item.PlayedCount,
[Data.Models.Metadata.Machine.PlayedTimeKey] = item.PlayedTime,
[Data.Models.Metadata.Machine.RomKey] = new Data.Models.Metadata.Rom[] { ConvertToInternalModel(item) },
};
return machine;
}
/// <summary>
/// Convert from <see cref="Row"/> to <see cref="Models.Metadata.Rom"/>
/// </summary>
private static Data.Models.Metadata.Rom ConvertToInternalModel(Row item)
{
var rom = new Data.Models.Metadata.Rom
{
[Data.Models.Metadata.Rom.NameKey] = item.Title,
[Data.Models.Metadata.Rom.AltRomnameKey] = item.AltRomname,
[Data.Models.Metadata.Rom.AltTitleKey] = item.AltTitle,
[Data.Models.Metadata.Rom.FileIsAvailableKey] = item.FileIsAvailable,
};
return rom;
}
}
}