mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-04-05 22:01:33 +00:00
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
117 lines
3.9 KiB
C#
117 lines
3.9 KiB
C#
using System.IO;
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using System.Text;
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using Newtonsoft.Json;
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namespace SabreTools.Serialization.Readers
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{
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/// <summary>
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/// Base class for other JSON serializers
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public abstract class JsonFile<T> : BaseBinaryReader<T>
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{
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#region IByteReader
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/// <inheritdoc/>
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public override T? Deserialize(byte[]? data, int offset)
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=> Deserialize(data, offset, new UTF8Encoding(false));
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/// <summary>
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/// Deserialize a byte array into <typeparamref name="T"/>
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/// </summary>
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/// <typeparam name="T">Type of object to deserialize to</typeparam>
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/// <param name="data">Byte array to parse</param>
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/// <param name="offset">Offset into the byte array</param>
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/// <param name="encoding">Encoding to parse text as</param>
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/// <returns>Filled object on success, null on error</returns>
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public T? Deserialize(byte[]? data, int offset, Encoding encoding)
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{
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// If the data is invalid
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if (data is null || data.Length == 0)
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return default;
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// If the offset is out of bounds
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if (offset < 0 || offset >= data.Length)
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return default;
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// Create a memory stream and parse that
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var dataStream = new MemoryStream(data, offset, data.Length - offset);
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return Deserialize(dataStream, encoding);
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}
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#endregion
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#region IFileReader
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/// <inheritdoc/>
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public override T? Deserialize(string? path)
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=> Deserialize(path, new UTF8Encoding(false));
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/// <summary>
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/// Deserialize a file into <typeparamref name="T"/>
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/// </summary>
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/// <typeparam name="T">Type of object to deserialize to</typeparam>
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/// <param name="path">Path to deserialize from</param>
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/// <param name="encoding">Encoding to parse text as</param>
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/// <returns>Filled object on success, null on error</returns>
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public T? Deserialize(string? path, Encoding encoding)
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{
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try
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{
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// If we don't have a file
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if (string.IsNullOrEmpty(path) || !File.Exists(path))
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return default;
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// Open the file for deserialization
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using var stream = File.Open(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
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return Deserialize(stream, encoding);
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}
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catch
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{
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// TODO: Handle logging the exception
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return default;
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}
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}
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#endregion
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#region IStreamReader
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/// <inheritdoc/>
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public override T? Deserialize(Stream? data)
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=> Deserialize(data, new UTF8Encoding(false));
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/// <summary>
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/// Deserialize a Stream into <typeparamref name="T"/>
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/// </summary>
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/// <typeparam name="T">Type of object to deserialize to</typeparam>
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/// <param name="data">Stream to parse</param>
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/// <param name="encoding">Text encoding to use</param>
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/// <returns>Filled object on success, null on error</returns>
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public T? Deserialize(Stream? data, Encoding encoding)
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{
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// If the stream is invalid
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if (data is null || !data.CanRead)
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return default;
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try
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{
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// Setup the serializer and the reader
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var serializer = JsonSerializer.Create();
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var streamReader = new StreamReader(data, encoding);
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var jsonReader = new JsonTextReader(streamReader);
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// Perform the deserialization and return
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return serializer.Deserialize<T>(jsonReader);
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}
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catch
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{
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// Ignore the actual error
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return default;
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}
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}
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#endregion
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}
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}
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