Files
2026-03-31 00:01:44 -04:00

1188 lines
42 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
using SabreTools.Data.Models.Listxml;
namespace SabreTools.Serialization.Readers
{
public class Mess : BaseBinaryReader<Data.Models.Listxml.Mess>
{
/// <inheritdoc/>
public override Data.Models.Listxml.Mess? Deserialize(Stream? data)
{
// If the data is invalid
if (data is null || !data.CanRead)
return null;
try
{
// Cache the current offset
long initialOffset = data.Position;
// Create the XmlTextReader
var reader = new XmlTextReader(data);
reader.WhitespaceHandling = WhitespaceHandling.None;
// Parse the XML, if possible
Data.Models.Listxml.Mess? mess = null;
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "mess":
if (mess is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
mess = ParseMess(reader);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
return mess;
}
catch
{
// Ignore the actual error
return null;
}
}
/// <summary>
/// Parse from an XmlTextReader into a Mess
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Mess on success, null on error</returns>
public Data.Models.Listxml.Mess ParseMess(XmlTextReader reader)
{
var obj = new Data.Models.Listxml.Mess();
obj.Version = reader.GetAttribute("version");
List<GameBase> games = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "machine":
case "game":
var game = ParseGameBase(reader);
if (game is not null)
games.Add(game);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
obj.Game = [.. games];
return obj;
}
#region Items
/// <summary>
/// Parse from an XmlTextReader into a Adjuster
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Adjuster on success, null on error</returns>
public Adjuster ParseAdjuster(XmlTextReader reader)
{
var obj = new Adjuster();
obj.Name = reader.GetAttribute("name");
obj.Default = reader.GetAttribute("default");
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "condition":
if (obj.Condition is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Condition = ParseCondition(reader);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Analog
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Analog on success, null on error</returns>
public Analog ParseAnalog(XmlTextReader reader)
{
var obj = new Analog();
obj.Mask = reader.GetAttribute("mask");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a BiosSet
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled BiosSet on success, null on error</returns>
public BiosSet ParseBiosSet(XmlTextReader reader)
{
var obj = new BiosSet();
obj.Name = reader.GetAttribute("name");
obj.Description = reader.GetAttribute("description");
obj.Default = reader.GetAttribute("default");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Chip
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Chip on success, null on error</returns>
public Chip ParseChip(XmlTextReader reader)
{
var obj = new Chip();
obj.Name = reader.GetAttribute("name");
obj.Tag = reader.GetAttribute("tag");
obj.Type = reader.GetAttribute("type");
obj.SoundOnly = reader.GetAttribute("soundonly");
obj.Clock = reader.GetAttribute("clock");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Condition
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Condition on success, null on error</returns>
public Condition ParseCondition(XmlTextReader reader)
{
var obj = new Condition();
obj.Tag = reader.GetAttribute("tag");
obj.Mask = reader.GetAttribute("mask");
obj.Relation = reader.GetAttribute("relation");
obj.Value = reader.GetAttribute("value");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Configuration
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Configuration on success, null on error</returns>
public Configuration ParseConfiguration(XmlTextReader reader)
{
var obj = new Configuration();
obj.Name = reader.GetAttribute("name");
obj.Tag = reader.GetAttribute("tag");
obj.Mask = reader.GetAttribute("mask");
List<ConfLocation> confLocations = [];
List<ConfSetting> confSettings = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "condition":
if (obj.Condition is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Condition = ParseCondition(reader);
break;
case "conflocation":
var confLocation = ParseConfLocation(reader);
if (confLocation is not null)
confLocations.Add(confLocation);
break;
case "confsetting":
var confSetting = ParseConfSetting(reader);
if (confSetting is not null)
confSettings.Add(confSetting);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
if (confLocations.Count > 0)
obj.ConfLocation = [.. confLocations];
if (confSettings.Count > 0)
obj.ConfSetting = [.. confSettings];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a ConfLocation
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled ConfLocation on success, null on error</returns>
public ConfLocation ParseConfLocation(XmlTextReader reader)
{
var obj = new ConfLocation();
obj.Name = reader.GetAttribute("name");
obj.Number = reader.GetAttribute("number");
obj.Inverted = reader.GetAttribute("inverted");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a ConfSetting
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled ConfSetting on success, null on error</returns>
public ConfSetting ParseConfSetting(XmlTextReader reader)
{
var obj = new ConfSetting();
obj.Name = reader.GetAttribute("name");
obj.Value = reader.GetAttribute("value");
obj.Default = reader.GetAttribute("default");
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "condition":
if (obj.Condition is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Condition = ParseCondition(reader);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Control
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Control on success, null on error</returns>
public Control ParseControl(XmlTextReader reader)
{
var obj = new Control();
obj.Type = reader.GetAttribute("type");
obj.Player = reader.GetAttribute("player");
obj.Buttons = reader.GetAttribute("buttons");
obj.ReqButtons = reader.GetAttribute("reqbuttons");
obj.Minimum = reader.GetAttribute("minimum");
obj.Maximum = reader.GetAttribute("maximum");
obj.Sensitivity = reader.GetAttribute("sensitivity");
obj.KeyDelta = reader.GetAttribute("keydelta");
obj.Reverse = reader.GetAttribute("reverse");
obj.Ways = reader.GetAttribute("ways");
obj.Ways2 = reader.GetAttribute("ways2");
obj.Ways3 = reader.GetAttribute("ways3");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Device
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Device on success, null on error</returns>
public Device ParseDevice(XmlTextReader reader)
{
var obj = new Device();
obj.Type = reader.GetAttribute("type");
obj.Tag = reader.GetAttribute("tag");
obj.FixedImage = reader.GetAttribute("fixed_image");
obj.Mandatory = reader.GetAttribute("mandatory");
obj.Interface = reader.GetAttribute("interface");
List<Extension> extensions = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "instance":
if (obj.Instance is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Instance = ParseInstance(reader);
break;
case "extension":
var extension = ParseExtension(reader);
if (extension is not null)
extensions.Add(extension);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
if (extensions.Count > 0)
obj.Extension = [.. extensions];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a DeviceRef
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled DeviceRef on success, null on error</returns>
public DeviceRef ParseDeviceRef(XmlTextReader reader)
{
var obj = new DeviceRef();
obj.Name = reader.GetAttribute("name");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a DipLocation
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled DipLocation on success, null on error</returns>
public DipLocation ParseDipLocation(XmlTextReader reader)
{
var obj = new DipLocation();
obj.Name = reader.GetAttribute("name");
obj.Number = reader.GetAttribute("number");
obj.Inverted = reader.GetAttribute("inverted");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a DipSwitch
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled DipSwitch on success, null on error</returns>
public DipSwitch ParseDipSwitch(XmlTextReader reader)
{
var obj = new DipSwitch();
obj.Name = reader.GetAttribute("name");
obj.Tag = reader.GetAttribute("tag");
obj.Mask = reader.GetAttribute("mask");
List<DipLocation> dipLocations = [];
List<DipValue> dipValues = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "condition":
if (obj.Condition is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Condition = ParseCondition(reader);
break;
case "diplocation":
var dipLocation = ParseDipLocation(reader);
if (dipLocation is not null)
dipLocations.Add(dipLocation);
break;
case "dipvalue":
var dipValue = ParseDipValue(reader);
if (dipValue is not null)
dipValues.Add(dipValue);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
if (dipLocations.Count > 0)
obj.DipLocation = [.. dipLocations];
if (dipValues.Count > 0)
obj.DipValue = [.. dipValues];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a DipValue
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled DipValue on success, null on error</returns>
public DipValue ParseDipValue(XmlTextReader reader)
{
var obj = new DipValue();
obj.Name = reader.GetAttribute("name");
obj.Value = reader.GetAttribute("value");
obj.Default = reader.GetAttribute("default");
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "condition":
if (obj.Condition is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Condition = ParseCondition(reader);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Disk
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Disk on success, null on error</returns>
public Disk ParseDisk(XmlTextReader reader)
{
var obj = new Disk();
obj.Name = reader.GetAttribute("name");
obj.MD5 = reader.GetAttribute("md5");
obj.SHA1 = reader.GetAttribute("sha1");
obj.Merge = reader.GetAttribute("merge");
obj.Region = reader.GetAttribute("region");
obj.Index = reader.GetAttribute("index");
obj.Writable = reader.GetAttribute("writable");
obj.Status = reader.GetAttribute("status");
obj.Optional = reader.GetAttribute("optional");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Display
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Display on success, null on error</returns>
public Display ParseDisplay(XmlTextReader reader)
{
var obj = new Display();
obj.Tag = reader.GetAttribute("tag");
obj.Type = reader.GetAttribute("type");
obj.Rotate = reader.GetAttribute("rotate");
obj.FlipX = reader.GetAttribute("flipx");
obj.Width = reader.GetAttribute("width");
obj.Height = reader.GetAttribute("height");
obj.Refresh = reader.GetAttribute("refresh");
obj.PixClock = reader.GetAttribute("pixclock");
obj.HTotal = reader.GetAttribute("htotal");
obj.HBEnd = reader.GetAttribute("hbend");
obj.HBStart = reader.GetAttribute("hbstart");
obj.VTotal = reader.GetAttribute("vtotal");
obj.VBEnd = reader.GetAttribute("vbend");
obj.VBStart = reader.GetAttribute("vbstart");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Driver
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Driver on success, null on error</returns>
public Driver ParseDriver(XmlTextReader reader)
{
var obj = new Driver();
obj.Status = reader.GetAttribute("status");
obj.Color = reader.GetAttribute("color");
obj.Sound = reader.GetAttribute("sound");
obj.PaletteSize = reader.GetAttribute("palettesize");
obj.Emulation = reader.GetAttribute("emulation");
obj.Cocktail = reader.GetAttribute("cocktail");
obj.SaveState = reader.GetAttribute("savestate");
obj.RequiresArtwork = reader.GetAttribute("requiresartwork");
obj.Unofficial = reader.GetAttribute("unofficial");
obj.NoSoundHardware = reader.GetAttribute("nosoundhardware");
obj.Incomplete = reader.GetAttribute("incomplete");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Extension
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Extension on success, null on error</returns>
public Extension ParseExtension(XmlTextReader reader)
{
var obj = new Extension();
obj.Name = reader.GetAttribute("name");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Feature
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Feature on success, null on error</returns>
public Feature ParseFeature(XmlTextReader reader)
{
var obj = new Feature();
obj.Type = reader.GetAttribute("type");
obj.Status = reader.GetAttribute("status");
obj.Overall = reader.GetAttribute("overall");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a GameBase
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled GameBase on success, null on error</returns>
public GameBase? ParseGameBase(XmlTextReader reader)
{
GameBase obj;
if (reader.Name == "game")
obj = new Game();
else if (reader.Name == "machine")
obj = new Machine();
else
return null;
obj.Name = reader.GetAttribute("name");
obj.SourceFile = reader.GetAttribute("sourcefile");
obj.IsBios = reader.GetAttribute("isbios");
obj.IsDevice = reader.GetAttribute("isdevice");
obj.IsMechanical = reader.GetAttribute("ismechanical");
obj.Runnable = reader.GetAttribute("runnable");
obj.CloneOf = reader.GetAttribute("cloneof");
obj.RomOf = reader.GetAttribute("romof");
obj.SampleOf = reader.GetAttribute("sampleof");
List<BiosSet> biosSets = [];
List<Rom> roms = [];
List<Disk> disks = [];
List<DeviceRef> deviceRefs = [];
List<Sample> samples = [];
List<Chip> chips = [];
List<Display> displays = [];
List<Video> videos = [];
List<DipSwitch> dipSwitches = [];
List<Configuration> configurations = [];
List<Port> ports = [];
List<Adjuster> adjusters = [];
List<Feature> features = [];
List<Device> devices = [];
List<Slot> slots = [];
List<Data.Models.Listxml.SoftwareList> softwareLists = [];
List<RamOption> ramOptions = [];
reader.Read();
while (!reader.EOF)
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "description":
if (obj.Description is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Description = reader.ReadElementContentAsString();
break;
case "year":
if (obj.Year is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Year = reader.ReadElementContentAsString();
break;
case "manufacturer":
if (obj.Manufacturer is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Manufacturer = reader.ReadElementContentAsString();
break;
case "history":
if (obj.History is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.History = reader.ReadElementContentAsString();
break;
case "biosset":
var biosSet = ParseBiosSet(reader);
if (biosSet is not null)
biosSets.Add(biosSet);
reader.Skip();
break;
case "rom":
var rom = ParseRom(reader);
if (rom is not null)
roms.Add(rom);
reader.Skip();
break;
case "disk":
var disk = ParseDisk(reader);
if (disk is not null)
disks.Add(disk);
reader.Skip();
break;
case "device_ref":
var deviceRef = ParseDeviceRef(reader);
if (deviceRef is not null)
deviceRefs.Add(deviceRef);
reader.Skip();
break;
case "sample":
var sample = ParseSample(reader);
if (sample is not null)
samples.Add(sample);
reader.Skip();
break;
case "chip":
var chip = ParseChip(reader);
if (chip is not null)
chips.Add(chip);
reader.Skip();
break;
case "display":
var display = ParseDisplay(reader);
if (display is not null)
displays.Add(display);
reader.Skip();
break;
case "video":
var video = ParseVideo(reader);
if (video is not null)
videos.Add(video);
reader.Skip();
break;
case "sound":
if (obj.Sound is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Sound = ParseSound(reader);
reader.Skip();
break;
case "input":
if (obj.Input is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Input = ParseInput(reader);
reader.Skip();
break;
case "dipswitch":
var dipSwitch = ParseDipSwitch(reader);
if (dipSwitch is not null)
dipSwitches.Add(dipSwitch);
reader.Skip();
break;
case "configuration":
var configuration = ParseConfiguration(reader);
if (configuration is not null)
configurations.Add(configuration);
reader.Skip();
break;
case "port":
var port = ParsePort(reader);
if (port is not null)
ports.Add(port);
reader.Skip();
break;
case "adjuster":
var adjuster = ParseAdjuster(reader);
if (adjuster is not null)
adjusters.Add(adjuster);
reader.Skip();
break;
case "driver":
if (obj.Driver is not null && Debug)
Console.WriteLine($"'{reader.Name}' element already found, overwriting");
obj.Driver = ParseDriver(reader);
reader.Skip();
break;
case "feature":
var feature = ParseFeature(reader);
if (feature is not null)
features.Add(feature);
reader.Skip();
break;
case "device":
var device = ParseDevice(reader);
if (device is not null)
devices.Add(device);
reader.Skip();
break;
case "slot":
var slot = ParseSlot(reader);
if (slot is not null)
slots.Add(slot);
reader.Skip();
break;
case "softwarelist":
var softwareList = ParseSoftwareList(reader);
if (softwareList is not null)
softwareLists.Add(softwareList);
reader.Skip();
break;
case "ramoption":
var ramOption = ParseRamOption(reader);
if (ramOption is not null)
ramOptions.Add(ramOption);
reader.Skip();
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
reader.Skip();
break;
}
}
if (biosSets.Count > 0)
obj.BiosSet = [.. biosSets];
if (roms.Count > 0)
obj.Rom = [.. roms];
if (disks.Count > 0)
obj.Disk = [.. disks];
if (deviceRefs.Count > 0)
obj.DeviceRef = [.. deviceRefs];
if (samples.Count > 0)
obj.Sample = [.. samples];
if (chips.Count > 0)
obj.Chip = [.. chips];
if (displays.Count > 0)
obj.Display = [.. displays];
if (videos.Count > 0)
obj.Video = [.. videos];
if (dipSwitches.Count > 0)
obj.DipSwitch = [.. dipSwitches];
if (configurations.Count > 0)
obj.Configuration = [.. configurations];
if (ports.Count > 0)
obj.Port = [.. ports];
if (adjusters.Count > 0)
obj.Adjuster = [.. adjusters];
if (features.Count > 0)
obj.Feature = [.. features];
if (devices.Count > 0)
obj.Device = [.. devices];
if (slots.Count > 0)
obj.Slot = [.. slots];
if (softwareLists.Count > 0)
obj.SoftwareList = [.. softwareLists];
if (ramOptions.Count > 0)
obj.RamOption = [.. ramOptions];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Input
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Input on success, null on error</returns>
public Input ParseInput(XmlTextReader reader)
{
var obj = new Input();
obj.Service = reader.GetAttribute("service");
obj.Tilt = reader.GetAttribute("tilt");
obj.Players = reader.GetAttribute("players");
obj.ControlAttr = reader.GetAttribute("control");
obj.Buttons = reader.GetAttribute("buttons");
obj.Coins = reader.GetAttribute("coins");
List<Control> controls = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "control":
var control = ParseControl(reader);
if (control is not null)
controls.Add(control);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
if (controls.Count > 0)
obj.Control = [.. controls];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Instance
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Instance on success, null on error</returns>
public Instance ParseInstance(XmlTextReader reader)
{
var obj = new Instance();
obj.Name = reader.GetAttribute("name");
obj.BriefName = reader.GetAttribute("briefname");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Port
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Port on success, null on error</returns>
public Port ParsePort(XmlTextReader reader)
{
var obj = new Port();
obj.Tag = reader.GetAttribute("tag");
List<Analog> analogs = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "analog":
var analog = ParseAnalog(reader);
if (analog is not null)
analogs.Add(analog);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
if (analogs.Count > 0)
obj.Analog = [.. analogs];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a RamOption
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled RamOption on success, null on error</returns>
public RamOption ParseRamOption(XmlTextReader reader)
{
var obj = new RamOption();
obj.Name = reader.GetAttribute("name");
obj.Default = reader.GetAttribute("default");
obj.Content = reader.ReadElementContentAsString();
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Rom
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Rom on success, null on error</returns>
public Rom ParseRom(XmlTextReader reader)
{
var obj = new Rom();
obj.Name = reader.GetAttribute("name");
obj.Bios = reader.GetAttribute("bios");
obj.Size = reader.GetAttribute("size");
obj.CRC = reader.GetAttribute("crc");
obj.SHA1 = reader.GetAttribute("sha1");
obj.Merge = reader.GetAttribute("merge");
obj.Region = reader.GetAttribute("region");
obj.Offset = reader.GetAttribute("offset");
obj.Status = reader.GetAttribute("status");
obj.Optional = reader.GetAttribute("optional");
obj.Dispose = reader.GetAttribute("dispose");
obj.SoundOnly = reader.GetAttribute("soundonly");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Sample
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Sample on success, null on error</returns>
public Sample ParseSample(XmlTextReader reader)
{
var obj = new Sample();
obj.Name = reader.GetAttribute("name");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Slot
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Slot on success, null on error</returns>
public Slot ParseSlot(XmlTextReader reader)
{
var obj = new Slot();
obj.Name = reader.GetAttribute("name");
List<SlotOption> slotOptions = [];
while (reader.Read())
{
// An ending element means exit
if (reader.NodeType == XmlNodeType.EndElement)
break;
// Only process starting elements
if (!reader.IsStartElement())
continue;
switch (reader.Name)
{
case "slotoption":
var slotOption = ParseSlotOption(reader);
if (slotOption is not null)
slotOptions.Add(slotOption);
break;
default:
if (Debug) Console.Error.WriteLine($"Element '{reader.Name}' is not recognized");
break;
}
}
if (slotOptions.Count > 0)
obj.SlotOption = [.. slotOptions];
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a SlotOption
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled SlotOption on success, null on error</returns>
public SlotOption ParseSlotOption(XmlTextReader reader)
{
var obj = new SlotOption();
obj.Name = reader.GetAttribute("name");
obj.DevName = reader.GetAttribute("devname");
obj.Default = reader.GetAttribute("default");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a SoftwareList
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled SoftwareList on success, null on error</returns>
public Data.Models.Listxml.SoftwareList ParseSoftwareList(XmlTextReader reader)
{
var obj = new Data.Models.Listxml.SoftwareList();
obj.Tag = reader.GetAttribute("tag");
obj.Name = reader.GetAttribute("name");
obj.Status = reader.GetAttribute("status");
obj.Filter = reader.GetAttribute("filter");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Sound
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Sound on success, null on error</returns>
public Sound ParseSound(XmlTextReader reader)
{
var obj = new Sound();
obj.Channels = reader.GetAttribute("channels");
return obj;
}
/// <summary>
/// Parse from an XmlTextReader into a Video
/// </summary>
/// <param name="reader">XmlTextReader to read from</param>
/// <returns>Filled Video on success, null on error</returns>
public Video ParseVideo(XmlTextReader reader)
{
var obj = new Video();
obj.Screen = reader.GetAttribute("screen");
obj.Orientation = reader.GetAttribute("orientation");
obj.Width = reader.GetAttribute("width");
obj.Height = reader.GetAttribute("height");
obj.AspectX = reader.GetAttribute("aspectx");
obj.AspectY = reader.GetAttribute("aspecty");
obj.Refresh = reader.GetAttribute("refresh");
return obj;
}
#endregion
}
}