mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-04-05 22:01:33 +00:00
948 lines
34 KiB
C#
948 lines
34 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using SabreTools.Data.Models.SGA;
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using SabreTools.IO.Extensions;
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using SabreTools.Numerics.Extensions;
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using SabreTools.Text.Extensions;
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using static SabreTools.Data.Models.SGA.Constants;
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#pragma warning disable IDE0017 // Simplify object initialization
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namespace SabreTools.Serialization.Readers
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{
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public class SGA : BaseBinaryReader<Archive>
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{
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/// <inheritdoc/>
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public override Archive? Deserialize(Stream? data)
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{
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// If the data is invalid
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if (data is null || !data.CanRead)
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return null;
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try
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{
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// Cache the current offset
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long initialOffset = data.Position;
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// Create a new SGA to fill
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var archive = new Archive();
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#region Header
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// Try to parse the header
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var header = ParseHeader(data);
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if (header is null)
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return null;
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// Set the SGA header
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archive.Header = header;
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#endregion
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#region Directory
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// Try to parse the directory
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var directory = ParseDirectory(data, header.MajorVersion);
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if (directory is null)
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return null;
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// Set the SGA directory
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archive.Directory = directory;
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#endregion
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return archive;
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}
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catch
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{
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// Ignore the actual error
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return null;
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}
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}
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/// <summary>
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/// Parse a Stream into an SGA header
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled SGA header on success, null on error</returns>
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private static Header? ParseHeader(Stream data)
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{
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byte[] signatureBytes = data.ReadBytes(8);
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string signature = Encoding.ASCII.GetString(signatureBytes);
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if (signature != SignatureString)
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return null;
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ushort majorVersion = data.ReadUInt16LittleEndian();
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ushort minorVersion = data.ReadUInt16LittleEndian();
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if (minorVersion != 0)
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return null;
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switch (majorVersion)
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{
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// Versions 4 and 5 share the same header
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case 4:
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case 5:
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var header4 = new Header4();
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header4.Signature = signature;
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header4.MajorVersion = majorVersion;
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header4.MinorVersion = minorVersion;
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header4.FileMD5 = data.ReadBytes(0x10);
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byte[] header4Name = data.ReadBytes(count: 128);
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header4.Name = Encoding.Unicode.GetString(header4Name).TrimEnd('\0');
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header4.HeaderMD5 = data.ReadBytes(0x10);
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header4.HeaderLength = data.ReadUInt32LittleEndian();
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header4.FileDataOffset = data.ReadUInt32LittleEndian();
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header4.Dummy0 = data.ReadUInt32LittleEndian();
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return header4;
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// Versions 6 and 7 share the same header
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case 6:
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case 7:
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var header6 = new Header6();
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header6.Signature = signature;
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header6.MajorVersion = majorVersion;
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header6.MinorVersion = minorVersion;
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byte[] header6Name = data.ReadBytes(count: 128);
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header6.Name = Encoding.Unicode.GetString(header6Name).TrimEnd('\0');
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header6.HeaderLength = data.ReadUInt32LittleEndian();
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header6.FileDataOffset = data.ReadUInt32LittleEndian();
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header6.Dummy0 = data.ReadUInt32LittleEndian();
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return header6;
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// No other major versions are recognized
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default:
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return null;
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}
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}
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/// <summary>
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/// Parse a Stream into an SGA directory
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <param name="majorVersion">SGA major version</param>
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/// <returns>Filled SGA directory on success, null on error</returns>
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private static Data.Models.SGA.Directory? ParseDirectory(Stream data, ushort majorVersion)
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{
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return majorVersion switch
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{
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4 => ParseDirectory4(data),
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5 => ParseDirectory5(data),
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6 => ParseDirectory6(data),
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7 => ParseDirectory7(data),
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_ => null,
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};
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}
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/// <summary>
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/// Parse a Stream into an SGA directory
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled SGA directory on success, null on error</returns>
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private static Directory4? ParseDirectory4(Stream data)
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{
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var directory = new Directory4();
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// Cache the current offset
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long currentOffset = data.Position;
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#region Directory Header
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// Try to parse the directory header
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var directoryHeader = ParseDirectory4Header(data);
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if (directoryHeader is null)
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return null;
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// Set the directory header
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directory.DirectoryHeader = directoryHeader;
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#endregion
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#region Sections
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// Get and adjust the sections offset
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long sectionOffset = currentOffset + directoryHeader.SectionOffset;
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// Validate the offset
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if (sectionOffset < currentOffset || sectionOffset >= data.Length)
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return null;
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// Seek to the sections
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data.SeekIfPossible(sectionOffset, SeekOrigin.Begin);
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// Create the sections array
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directory.Sections = new Section4[directoryHeader.SectionCount];
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// Try to parse the sections
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for (int i = 0; i < directory.Sections.Length; i++)
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{
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directory.Sections[i] = ParseSection4(data);
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}
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#endregion
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#region Folders
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// Get and adjust the folders offset
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long folderOffset = currentOffset + directoryHeader.FolderOffset;
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// Validate the offset
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if (folderOffset < currentOffset || folderOffset >= data.Length)
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return null;
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// Seek to the folders
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data.SeekIfPossible(folderOffset, SeekOrigin.Begin);
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// Create the folders array
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directory.Folders = new Folder4[directoryHeader.FolderCount];
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// Try to parse the folders
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for (int i = 0; i < directory.Folders.Length; i++)
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{
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directory.Folders[i] = ParseFolder4(data);
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}
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#endregion
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#region Files
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// Get and adjust the files offset
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long fileOffset = currentOffset + directoryHeader.FileOffset;
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// Validate the offset
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if (fileOffset < currentOffset || fileOffset >= data.Length)
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return null;
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// Seek to the files
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data.SeekIfPossible(fileOffset, SeekOrigin.Begin);
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// Get the file count
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uint fileCount = directoryHeader.FileCount;
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// Create the files array
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directory.Files = new File4[fileCount];
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// Try to parse the files
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for (int i = 0; i < directory.Files.Length; i++)
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{
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directory.Files[i] = ParseFile4(data);
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}
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#endregion
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#region String Table
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// Get and adjust the string table offset
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long stringTableOffset = currentOffset + directoryHeader.StringTableOffset;
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// Validate the offset
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if (stringTableOffset < currentOffset || stringTableOffset >= data.Length)
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return null;
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// Seek to the string table
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data.SeekIfPossible(stringTableOffset, SeekOrigin.Begin);
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// TODO: Are these strings actually indexed by number and not position?
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// TODO: If indexed by position, I think it needs to be adjusted by start of table
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// Create the strings dictionary
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directory.StringTable = new Dictionary<long, string>(directoryHeader.StringTableCount);
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// Get the current position to adjust the offsets
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long stringTableStart = data.Position;
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// Try to parse the strings
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for (int i = 0; i < directoryHeader.StringTableCount; i++)
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{
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long currentPosition = data.Position - stringTableStart;
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directory.StringTable[currentPosition] = data.ReadNullTerminatedAnsiString() ?? string.Empty;
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}
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// Loop through all folders to assign names
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for (int i = 0; i < directory.Folders.Length; i++)
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{
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var folder = directory.Folders[i];
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if (folder is null)
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continue;
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folder.Name = directory.StringTable[folder.NameOffset];
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}
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// Loop through all files to assign names
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for (int i = 0; i < directory.Files.Length; i++)
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{
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var file = directory.Files[i];
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if (file is null)
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continue;
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file.Name = directory.StringTable[file.NameOffset];
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}
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#endregion
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return directory;
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}
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/// <summary>
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/// Parse a Stream into an SGA directory
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled SGA directory on success, null on error</returns>
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private static Directory5? ParseDirectory5(Stream data)
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{
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var directory = new Directory5();
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// Cache the current offset
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long currentOffset = data.Position;
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#region Directory Header
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// Try to parse the directory header
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var directoryHeader = ParseDirectory5Header(data);
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if (directoryHeader is null)
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return null;
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// Set the directory header
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directory.DirectoryHeader = directoryHeader;
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#endregion
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#region Sections
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// Get and adjust the sections offset
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long sectionOffset = currentOffset + directoryHeader.SectionOffset;
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// Validate the offset
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if (sectionOffset < currentOffset || sectionOffset >= data.Length)
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return null;
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// Seek to the sections
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data.SeekIfPossible(sectionOffset, SeekOrigin.Begin);
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// Create the sections array
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directory.Sections = new Section5[directoryHeader.SectionCount];
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// Try to parse the sections
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for (int i = 0; i < directory.Sections.Length; i++)
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{
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directory.Sections[i] = ParseSection5(data);
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}
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#endregion
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#region Folders
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// Get and adjust the folders offset
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long folderOffset = currentOffset + directoryHeader.FolderOffset;
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// Validate the offset
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if (folderOffset < currentOffset || folderOffset >= data.Length)
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return null;
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// Seek to the folders
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data.SeekIfPossible(folderOffset, SeekOrigin.Begin);
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// Create the folders array
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directory.Folders = new Folder5[directoryHeader.FolderCount];
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// Try to parse the folders
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for (int i = 0; i < directory.Folders.Length; i++)
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{
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directory.Folders[i] = ParseFolder5(data);
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}
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#endregion
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#region Files
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// Get and adjust the files offset
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long fileOffset = currentOffset + directoryHeader.FileOffset;
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// Validate the offset
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if (fileOffset < currentOffset || fileOffset >= data.Length)
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return null;
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// Seek to the files
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data.SeekIfPossible(fileOffset, SeekOrigin.Begin);
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// Create the files array
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directory.Files = new File4[directoryHeader.FileCount];
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// Try to parse the files
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for (int i = 0; i < directory.Files.Length; i++)
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{
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directory.Files[i] = ParseFile4(data);
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}
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#endregion
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#region String Table
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// Get and adjust the string table offset
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long stringTableOffset = currentOffset + directoryHeader.StringTableOffset;
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// Validate the offset
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if (stringTableOffset < currentOffset || stringTableOffset >= data.Length)
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return null;
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// Seek to the string table
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data.SeekIfPossible(stringTableOffset, SeekOrigin.Begin);
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// TODO: Are these strings actually indexed by number and not position?
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// TODO: If indexed by position, I think it needs to be adjusted by start of table
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// Create the strings dictionary
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directory.StringTable = new Dictionary<long, string>((int)directoryHeader.StringTableCount);
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// Get the current position to adjust the offsets
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long stringTableStart = data.Position;
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// Try to parse the strings
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for (int i = 0; i < directoryHeader.StringTableCount; i++)
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{
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long currentPosition = data.Position - stringTableStart;
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directory.StringTable[currentPosition] = data.ReadNullTerminatedAnsiString() ?? string.Empty;
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}
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// Loop through all folders to assign names
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for (int i = 0; i < directory.Folders.Length; i++)
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{
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var folder = directory.Folders[i];
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if (folder is null)
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continue;
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folder.Name = directory.StringTable[folder.NameOffset];
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}
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// Loop through all files to assign names
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for (int i = 0; i < directory.Files.Length; i++)
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{
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var file = directory.Files[i];
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if (file is null)
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continue;
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file.Name = directory.StringTable[file.NameOffset];
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}
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#endregion
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return directory;
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}
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/// <summary>
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/// Parse a Stream into an SGA directory
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/// </summary>
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/// <param name="data">Stream to parse</param>
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/// <returns>Filled SGA directory on success, null on error</returns>
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private static Directory6? ParseDirectory6(Stream data)
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{
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var directory = new Directory6();
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// Cache the current offset
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long currentOffset = data.Position;
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#region Directory Header
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// Try to parse the directory header
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var directoryHeader = ParseDirectory5Header(data);
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if (directoryHeader is null)
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return null;
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// Set the directory header
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directory.DirectoryHeader = directoryHeader;
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#endregion
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#region Sections
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// Get and adjust the sections offset
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long sectionOffset = currentOffset + directoryHeader.SectionOffset;
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// Validate the offset
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if (sectionOffset < currentOffset || sectionOffset >= data.Length)
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return null;
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// Seek to the sections
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data.SeekIfPossible(sectionOffset, SeekOrigin.Begin);
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// Create the sections array
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directory.Sections = new Section5[directoryHeader.SectionCount];
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// Try to parse the sections
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for (int i = 0; i < directory.Sections.Length; i++)
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{
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directory.Sections[i] = ParseSection5(data);
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}
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#endregion
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#region Folders
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// Get and adjust the folders offset
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long folderOffset = currentOffset + directoryHeader.FolderOffset;
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// Validate the offset
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if (folderOffset < currentOffset || folderOffset >= data.Length)
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return null;
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// Seek to the folders
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data.SeekIfPossible(folderOffset, SeekOrigin.Begin);
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// Create the folders array
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directory.Folders = new Folder5[directoryHeader.FolderCount];
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// Try to parse the folders
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for (int i = 0; i < directory.Folders.Length; i++)
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{
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directory.Folders[i] = ParseFolder5(data);
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}
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#endregion
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#region Files
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// Get and adjust the files offset
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long fileOffset = currentOffset + directoryHeader.FileOffset;
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// Validate the offset
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if (fileOffset < currentOffset || fileOffset >= data.Length)
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return null;
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// Seek to the files
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data.SeekIfPossible(fileOffset, SeekOrigin.Begin);
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// Create the files array
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directory.Files = new File6[directoryHeader.FileCount];
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// Try to parse the files
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for (int i = 0; i < directory.Files.Length; i++)
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{
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directory.Files[i] = ParseFile6(data);
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}
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#endregion
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#region String Table
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// Get and adjust the string table offset
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long stringTableOffset = currentOffset + directoryHeader.StringTableOffset;
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// Validate the offset
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if (stringTableOffset < currentOffset || stringTableOffset >= data.Length)
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return null;
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// Seek to the string table
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data.SeekIfPossible(stringTableOffset, SeekOrigin.Begin);
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// TODO: Are these strings actually indexed by number and not position?
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// TODO: If indexed by position, I think it needs to be adjusted by start of table
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// Create the strings dictionary
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directory.StringTable = new Dictionary<long, string>((int)directoryHeader.StringTableCount);
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// Get the current position to adjust the offsets
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long stringTableStart = data.Position;
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// Try to parse the strings
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for (int i = 0; i < directoryHeader.StringTableCount; i++)
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{
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long currentPosition = data.Position - stringTableStart;
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directory.StringTable[currentPosition] = data.ReadNullTerminatedAnsiString() ?? string.Empty;
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}
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// Loop through all folders to assign names
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for (int i = 0; i < directory.Folders.Length; i++)
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{
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var folder = directory.Folders[i];
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if (folder is null)
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continue;
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folder.Name = directory.StringTable[folder.NameOffset];
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}
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// Loop through all files to assign names
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for (int i = 0; i < directory.Files.Length; i++)
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{
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var file = directory.Files[i];
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if (file is null)
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continue;
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file.Name = directory.StringTable[file.NameOffset];
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}
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#endregion
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return directory;
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}
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|
|
/// <summary>
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|
/// Parse a Stream into an SGA directory
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <returns>Filled SGA directory on success, null on error</returns>
|
|
private static Directory7? ParseDirectory7(Stream data)
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{
|
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var directory = new Directory7();
|
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|
|
// Cache the current offset
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long currentOffset = data.Position;
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|
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#region Directory Header
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// Try to parse the directory header
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var directoryHeader = ParseDirectory7Header(data);
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if (directoryHeader is null)
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return null;
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|
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// Set the directory header
|
|
directory.DirectoryHeader = directoryHeader;
|
|
|
|
#endregion
|
|
|
|
#region Sections
|
|
|
|
// Get and adjust the sections offset
|
|
long sectionOffset = currentOffset + directoryHeader.SectionOffset;
|
|
|
|
// Validate the offset
|
|
if (sectionOffset < currentOffset || sectionOffset >= data.Length)
|
|
return null;
|
|
|
|
// Seek to the sections
|
|
data.SeekIfPossible(sectionOffset, SeekOrigin.Begin);
|
|
|
|
// Create the sections array
|
|
directory.Sections = new Section5[directoryHeader.SectionCount];
|
|
|
|
// Try to parse the sections
|
|
for (int i = 0; i < directory.Sections.Length; i++)
|
|
{
|
|
directory.Sections[i] = ParseSection5(data);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Folders
|
|
|
|
// Get and adjust the folders offset
|
|
long folderOffset = currentOffset + directoryHeader.FolderOffset;
|
|
|
|
// Validate the offset
|
|
if (folderOffset < currentOffset || folderOffset >= data.Length)
|
|
return null;
|
|
|
|
// Seek to the folders
|
|
data.SeekIfPossible(folderOffset, SeekOrigin.Begin);
|
|
|
|
// Create the folders array
|
|
directory.Folders = new Folder5[directoryHeader.FolderCount];
|
|
|
|
// Try to parse the folders
|
|
for (int i = 0; i < directory.Folders.Length; i++)
|
|
{
|
|
directory.Folders[i] = ParseFolder5(data);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Files
|
|
|
|
// Get and adjust the files offset
|
|
long fileOffset = currentOffset + directoryHeader.FileOffset;
|
|
|
|
// Validate the offset
|
|
if (fileOffset < currentOffset || fileOffset >= data.Length)
|
|
return null;
|
|
|
|
// Seek to the files
|
|
data.SeekIfPossible(fileOffset, SeekOrigin.Begin);
|
|
|
|
// Create the files array
|
|
directory.Files = new File7[directoryHeader.FileCount];
|
|
|
|
// Try to parse the files
|
|
for (int i = 0; i < directory.Files.Length; i++)
|
|
{
|
|
directory.Files[i] = ParseFile7(data);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region String Table
|
|
|
|
// Get and adjust the string table offset
|
|
long stringTableOffset = currentOffset + directoryHeader.StringTableOffset;
|
|
|
|
// Validate the offset
|
|
if (stringTableOffset < currentOffset || stringTableOffset >= data.Length)
|
|
return null;
|
|
|
|
// Seek to the string table
|
|
data.SeekIfPossible(stringTableOffset, SeekOrigin.Begin);
|
|
|
|
// TODO: Are these strings actually indexed by number and not position?
|
|
// TODO: If indexed by position, I think it needs to be adjusted by start of table
|
|
|
|
// Create the strings dictionary
|
|
directory.StringTable = new Dictionary<long, string>((int)directoryHeader.StringTableCount);
|
|
|
|
// Get the current position to adjust the offsets
|
|
long stringTableStart = data.Position;
|
|
|
|
// Try to parse the strings
|
|
for (int i = 0; i < directoryHeader.StringTableCount; i++)
|
|
{
|
|
long currentPosition = data.Position - stringTableStart;
|
|
directory.StringTable[currentPosition] = data.ReadNullTerminatedAnsiString() ?? string.Empty;
|
|
}
|
|
|
|
// Loop through all folders to assign names
|
|
for (int i = 0; i < directory.Folders.Length; i++)
|
|
{
|
|
var folder = directory.Folders[i];
|
|
if (folder is null)
|
|
continue;
|
|
|
|
folder.Name = directory.StringTable[folder.NameOffset];
|
|
}
|
|
|
|
// Loop through all files to assign names
|
|
for (int i = 0; i < directory.Files.Length; i++)
|
|
{
|
|
var file = directory.Files[i];
|
|
if (file is null)
|
|
continue;
|
|
|
|
file.Name = directory.StringTable[file.NameOffset];
|
|
}
|
|
|
|
#endregion
|
|
|
|
return directory;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA directory header version 4
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <returns>Filled SGA directory header version 4 on success, null on error</returns>
|
|
private static DirectoryHeader4 ParseDirectory4Header(Stream data)
|
|
{
|
|
var directoryHeader4 = new DirectoryHeader4();
|
|
|
|
directoryHeader4.SectionOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader4.SectionCount = data.ReadUInt16LittleEndian();
|
|
directoryHeader4.FolderOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader4.FolderCount = data.ReadUInt16LittleEndian();
|
|
directoryHeader4.FileOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader4.FileCount = data.ReadUInt16LittleEndian();
|
|
directoryHeader4.StringTableOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader4.StringTableCount = data.ReadUInt16LittleEndian();
|
|
|
|
return directoryHeader4;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA directory header version 5
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <returns>Filled SGA directory header version 5 on success, null on error</returns>
|
|
private static DirectoryHeader5 ParseDirectory5Header(Stream data)
|
|
{
|
|
var directoryHeader5 = new DirectoryHeader5();
|
|
|
|
directoryHeader5.SectionOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.SectionCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.FolderOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.FolderCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.FileOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.FileCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.StringTableOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader5.StringTableCount = data.ReadUInt32LittleEndian();
|
|
|
|
return directoryHeader5;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA directory header version 7
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <returns>Filled SGA directory header version 7 on success, null on error</returns>
|
|
private static DirectoryHeader7 ParseDirectory7Header(Stream data)
|
|
{
|
|
var directoryHeader7 = new DirectoryHeader7();
|
|
|
|
directoryHeader7.SectionOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.SectionCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.FolderOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.FolderCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.FileOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.FileCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.StringTableOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.StringTableCount = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.HashTableOffset = data.ReadUInt32LittleEndian();
|
|
directoryHeader7.BlockSize = data.ReadUInt32LittleEndian();
|
|
|
|
return directoryHeader7;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA section version 4
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA section version 4 on success, null on error</returns>
|
|
private static Section4 ParseSection4(Stream data)
|
|
{
|
|
var section4 = new Section4();
|
|
|
|
byte[] section4Alias = data.ReadBytes(64);
|
|
section4.Alias = Encoding.ASCII.GetString(section4Alias).TrimEnd('\0');
|
|
byte[] section4Name = data.ReadBytes(64);
|
|
section4.Name = Encoding.ASCII.GetString(section4Name).TrimEnd('\0');
|
|
section4.FolderStartIndex = data.ReadUInt16LittleEndian();
|
|
section4.FolderEndIndex = data.ReadUInt16LittleEndian();
|
|
section4.FileStartIndex = data.ReadUInt16LittleEndian();
|
|
section4.FileEndIndex = data.ReadUInt16LittleEndian();
|
|
section4.FolderRootIndex = data.ReadUInt16LittleEndian();
|
|
|
|
return section4;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA section version 5
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA section version 5 on success, null on error</returns>
|
|
private static Section5 ParseSection5(Stream data)
|
|
{
|
|
var section5 = new Section5();
|
|
|
|
byte[] section5Alias = data.ReadBytes(64);
|
|
section5.Alias = Encoding.ASCII.GetString(section5Alias).TrimEnd('\0');
|
|
byte[] section5Name = data.ReadBytes(64);
|
|
section5.Name = Encoding.ASCII.GetString(section5Name).TrimEnd('\0');
|
|
section5.FolderStartIndex = data.ReadUInt32LittleEndian();
|
|
section5.FolderEndIndex = data.ReadUInt32LittleEndian();
|
|
section5.FileStartIndex = data.ReadUInt32LittleEndian();
|
|
section5.FileEndIndex = data.ReadUInt32LittleEndian();
|
|
section5.FolderRootIndex = data.ReadUInt32LittleEndian();
|
|
|
|
return section5;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA folder version 4
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA folder version 4 on success, null on error</returns>
|
|
private static Folder4 ParseFolder4(Stream data)
|
|
{
|
|
var folder4 = new Folder4();
|
|
|
|
folder4.NameOffset = data.ReadUInt32LittleEndian();
|
|
folder4.Name = null; // Read from string table
|
|
folder4.FolderStartIndex = data.ReadUInt16LittleEndian();
|
|
folder4.FolderEndIndex = data.ReadUInt16LittleEndian();
|
|
folder4.FileStartIndex = data.ReadUInt16LittleEndian();
|
|
folder4.FileEndIndex = data.ReadUInt16LittleEndian();
|
|
|
|
return folder4;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA folder version 5
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA folder version 5 on success, null on error</returns>
|
|
private static Folder5 ParseFolder5(Stream data)
|
|
{
|
|
var folder5 = new Folder5();
|
|
|
|
folder5.NameOffset = data.ReadUInt32LittleEndian();
|
|
folder5.Name = null; // Read from string table
|
|
folder5.FolderStartIndex = data.ReadUInt32LittleEndian();
|
|
folder5.FolderEndIndex = data.ReadUInt32LittleEndian();
|
|
folder5.FileStartIndex = data.ReadUInt32LittleEndian();
|
|
folder5.FileEndIndex = data.ReadUInt32LittleEndian();
|
|
|
|
return folder5;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA file version 4
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA file version 4 on success, null on error</returns>
|
|
private static File4 ParseFile4(Stream data)
|
|
{
|
|
var file4 = new File4();
|
|
|
|
file4.NameOffset = data.ReadUInt32LittleEndian();
|
|
file4.Name = string.Empty; // Read from string table
|
|
file4.Offset = data.ReadUInt32LittleEndian();
|
|
file4.SizeOnDisk = data.ReadUInt32LittleEndian();
|
|
file4.Size = data.ReadUInt32LittleEndian();
|
|
file4.TimeModified = data.ReadUInt32LittleEndian();
|
|
file4.Dummy0 = data.ReadByteValue();
|
|
file4.Type = data.ReadByteValue();
|
|
|
|
return file4;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA file version 6
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA file version 6 on success, null on error</returns>
|
|
private static File6 ParseFile6(Stream data)
|
|
{
|
|
var file6 = new File6();
|
|
|
|
file6.NameOffset = data.ReadUInt32LittleEndian();
|
|
file6.Name = string.Empty; // Read from string table
|
|
file6.Offset = data.ReadUInt32LittleEndian();
|
|
file6.SizeOnDisk = data.ReadUInt32LittleEndian();
|
|
file6.Size = data.ReadUInt32LittleEndian();
|
|
file6.TimeModified = data.ReadUInt32LittleEndian();
|
|
file6.Dummy0 = data.ReadByteValue();
|
|
file6.Type = data.ReadByteValue();
|
|
file6.CRC32 = data.ReadUInt32LittleEndian();
|
|
|
|
return file6;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Stream into an SGA file version 7
|
|
/// </summary>
|
|
/// <param name="data">Stream to parse</param>
|
|
/// <param name="majorVersion">SGA major version</param>
|
|
/// <returns>Filled SGA file version 7 on success, null on error</returns>
|
|
private static File7 ParseFile7(Stream data)
|
|
{
|
|
var file7 = new File7();
|
|
|
|
file7.NameOffset = data.ReadUInt32LittleEndian();
|
|
file7.Name = string.Empty; // Read from string table
|
|
file7.Offset = data.ReadUInt32LittleEndian();
|
|
file7.SizeOnDisk = data.ReadUInt32LittleEndian();
|
|
file7.Size = data.ReadUInt32LittleEndian();
|
|
file7.TimeModified = data.ReadUInt32LittleEndian();
|
|
file7.Dummy0 = data.ReadByteValue();
|
|
file7.Type = data.ReadByteValue();
|
|
file7.CRC32 = data.ReadUInt32LittleEndian();
|
|
file7.HashOffset = data.ReadUInt32LittleEndian();
|
|
|
|
return file7;
|
|
}
|
|
}
|
|
}
|