Files
Matt Nadareski 8f49e190d8 Fix everything
2026-03-24 19:17:25 -04:00

112 lines
3.8 KiB
C#

using System;
using System.IO;
using SabreTools.IO.Compression.Deflate;
using SabreTools.IO.Extensions;
namespace SabreTools.Wrappers
{
public partial class BFPK : IExtractable
{
/// <inheritdoc/>
public bool Extract(string outputDirectory, bool includeDebug)
{
// If we have no files
if (Files is null || Files.Length == 0)
return false;
// Loop through and extract all files to the output
bool allExtracted = true;
for (int i = 0; i < Files.Length; i++)
{
allExtracted &= ExtractFile(i, outputDirectory, includeDebug);
}
return allExtracted;
}
/// <summary>
/// Extract a file from the BFPK to an output directory by index
/// </summary>
/// <param name="index">File index to extract</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted, false otherwise</returns>
public bool ExtractFile(int index, string outputDirectory, bool includeDebug)
{
// If we have no files
if (Files is null || Files.Length == 0)
return false;
// If we have an invalid index
if (index < 0 || index >= Files.Length)
return false;
// Get the file information
var file = Files[index];
if (file is null)
return false;
// Get the read index and length
int offset = file.Offset + 4;
int compressedSize = file.CompressedSize;
// Some files can lack the length prefix
if (compressedSize > Length)
{
offset -= 4;
compressedSize = file.UncompressedSize;
}
// If we have an invalid output directory
if (string.IsNullOrEmpty(outputDirectory))
return false;
// Ensure directory separators are consistent
string filename = file.Name.Length == 0 ? $"file{index}" : file.Name;
if (Path.DirectorySeparatorChar == '\\')
filename = filename.Replace('/', '\\');
else if (Path.DirectorySeparatorChar == '/')
filename = filename.Replace('\\', '/');
// Ensure the full output directory exists
filename = Path.Combine(outputDirectory, filename);
var directoryName = Path.GetDirectoryName(filename);
if (directoryName is not null && !Directory.Exists(directoryName))
Directory.CreateDirectory(directoryName);
// Try to write the data
try
{
// Open the output file for writing
using var fs = File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None);
// Read the data block
var data = ReadRangeFromSource(offset, compressedSize);
if (data.Length == 0)
return false;
// If we have uncompressed data
if (compressedSize == file.UncompressedSize)
{
fs.Write(data, 0, compressedSize);
fs.Flush();
}
else
{
using var ms = new MemoryStream(data);
using var zs = new ZlibStream(ms, CompressionMode.Decompress);
zs.BlockCopy(fs);
fs.Flush();
}
}
catch (Exception ex)
{
if (includeDebug) Console.Error.WriteLine(ex);
return false;
}
return true;
}
}
}