mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-04-05 22:01:33 +00:00
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
114 lines
4.1 KiB
C#
114 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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namespace SabreTools.Wrappers
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{
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public partial class GCF : IExtractable
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{
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/// <inheritdoc/>
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public bool Extract(string outputDirectory, bool includeDebug)
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{
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// If we have no files
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if (Files is null || Files.Length == 0)
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return false;
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// Loop through and extract all files to the output
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bool allExtracted = true;
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for (int i = 0; i < Files.Length; i++)
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{
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allExtracted &= ExtractFile(i, outputDirectory, includeDebug);
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}
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return allExtracted;
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}
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/// <summary>
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/// Extract a file from the GCF to an output directory by index
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/// </summary>
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/// <param name="index">File index to extract</param>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <param name="includeDebug">True to include debug data, false otherwise</param>
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/// <returns>True if the file extracted, false otherwise</returns>
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public bool ExtractFile(int index, string outputDirectory, bool includeDebug)
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{
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// If we have no files
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if (Files is null || Files.Length == 0 || DataBlockOffsets is null)
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return false;
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// If the files index is invalid
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if (index < 0 || index >= Files.Length)
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return false;
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// Get the file
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var file = Files[index];
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if (file?.BlockEntries is null || file.Size == 0)
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return false;
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// If the file is encrypted -- TODO: Revisit later
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if (file.Encrypted)
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return false;
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// Get all data block offsets needed for extraction
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var dataBlockOffsets = new List<long>();
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for (int i = 0; i < file.BlockEntries.Length; i++)
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{
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var blockEntry = file.BlockEntries[i];
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uint dataBlockIndex = blockEntry.FirstDataBlockIndex;
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long blockEntrySize = blockEntry.FileDataSize;
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while (blockEntrySize > 0)
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{
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long dataBlockOffset = DataBlockOffsets[dataBlockIndex++];
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dataBlockOffsets.Add(dataBlockOffset);
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blockEntrySize -= BlockSize;
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}
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}
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// If we have an invalid output directory
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if (string.IsNullOrEmpty(outputDirectory))
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return false;
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// Ensure directory separators are consistent
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string filename = file.Path ?? $"file{index}";
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if (Path.DirectorySeparatorChar == '\\')
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filename = filename.Replace('/', '\\');
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else if (Path.DirectorySeparatorChar == '/')
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filename = filename.Replace('\\', '/');
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// Ensure the full output directory exists
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filename = Path.Combine(outputDirectory, filename);
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var directoryName = Path.GetDirectoryName(filename);
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if (directoryName is not null && !Directory.Exists(directoryName))
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Directory.CreateDirectory(directoryName);
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// Try to write the data
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try
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{
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// Open the output file for writing
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using var fs = File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None);
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// Now read the data sequentially and write out while we have data left
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long fileSize = file.Size;
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for (int i = 0; i < dataBlockOffsets.Count; i++)
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{
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int readSize = (int)Math.Min(BlockSize, fileSize);
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var data = ReadRangeFromSource((int)dataBlockOffsets[i], readSize);
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if (data.Length == 0)
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return false;
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fs.Write(data, 0, data.Length);
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fs.Flush();
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}
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}
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catch (Exception ex)
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{
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if (includeDebug) Console.Error.WriteLine(ex);
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return false;
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}
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return true;
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}
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}
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}
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