Files
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

313 lines
12 KiB
C#

using System;
using System.IO;
using SabreTools.Data.Models.MicrosoftCabinet;
using SabreTools.IO.Compression.MSZIP;
using SabreTools.IO.Extensions;
namespace SabreTools.Wrappers
{
public partial class MicrosoftCabinet : WrapperBase<Cabinet>
{
#region Descriptive Properties
/// <inheritdoc/>
public override string DescriptionString => "Microsoft Cabinet";
#endregion
#region Extension Properties
/// <inheritdoc cref="Cabinet.Files"/>
public CFFILE[] Files => Model.Files;
/// <inheritdoc cref="CFHEADER.FileCount"/>
public int FileCount => Header.FileCount;
/// <inheritdoc cref="Cabinet.Folders"/>
public CFFOLDER[] Folders => Model.Folders;
/// <inheritdoc cref="CFHEADER.FolderCount"/>
public int FolderCount => Header.FolderCount;
/// <inheritdoc cref="Cabinet.Header"/>
public CFHEADER Header => Model.Header;
/// <inheritdoc cref="CFHEADER.CabinetNext"/>
public string? CabinetNext => Header.CabinetNext;
/// <inheritdoc cref="CFHEADER.CabinetPrev"/>
public string? CabinetPrev => Header.CabinetPrev;
#endregion
#region Constructors
/// <inheritdoc/>
public MicrosoftCabinet(Cabinet model, byte[] data) : base(model, data) { }
/// <inheritdoc/>
public MicrosoftCabinet(Cabinet model, byte[] data, int offset) : base(model, data, offset) { }
/// <inheritdoc/>
public MicrosoftCabinet(Cabinet model, byte[] data, int offset, int length) : base(model, data, offset, length) { }
/// <inheritdoc/>
public MicrosoftCabinet(Cabinet model, Stream data) : base(model, data) { }
/// <inheritdoc/>
public MicrosoftCabinet(Cabinet model, Stream data, long offset) : base(model, data, offset) { }
/// <inheritdoc/>
public MicrosoftCabinet(Cabinet model, Stream data, long offset, long length) : base(model, data, offset, length) { }
#endregion
#region Static Constructors
/// <summary>
/// Create a Microsoft Cabinet from a byte array and offset
/// </summary>
/// <param name="data">Byte array representing the cabinet</param>
/// <param name="offset">Offset within the array to parse</param>
/// <returns>A cabinet wrapper on success, null on failure</returns>
public static MicrosoftCabinet? Create(byte[]? data, int offset)
{
// If the data is invalid
if (data is null || data.Length == 0)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and use that
var dataStream = new MemoryStream(data, offset, data.Length - offset);
return Create(dataStream);
}
/// <summary>
/// Create a Microsoft Cabinet from a Stream
/// </summary>
/// <param name="data">Stream representing the cabinet</param>
/// <returns>A cabinet wrapper on success, null on failure</returns>
public static MicrosoftCabinet? Create(Stream? data)
{
// If the data is invalid
if (data is null || !data.CanRead)
return null;
try
{
// Cache the current offset
long currentOffset = data.Position;
var model = new Serialization.Readers.MicrosoftCabinet().Deserialize(data);
if (model is null)
return null;
return new MicrosoftCabinet(model, data, currentOffset);
}
catch
{
return null;
}
}
#endregion
#region Files
/// <summary>
/// Get the DateTime for a particular file index
/// </summary>
/// <param name="fileIndex">File index to check</param>
/// <returns>DateTime representing the file time, null on error</returns>
public DateTime? GetDateTime(int fileIndex)
{
// If we have an invalid file index
if (fileIndex < 0 || Files is null || fileIndex >= Files.Length)
return null;
// If we have an invalid DateTime
var file = Files[fileIndex];
if (file.Date == 0 && file.Time == 0)
return null;
try
{
// Date property
int year = (file.Date >> 9) + 1980;
int month = (file.Date >> 5) & 0x0F;
int day = file.Date & 0x1F;
// Time property
int hour = file.Time >> 11;
int minute = (file.Time >> 5) & 0x3F;
int second = (file.Time << 1) & 0x3E;
return new DateTime(year, month, day, hour, minute, second);
}
catch
{
return DateTime.MinValue;
}
}
/// <summary>
/// Get the corrected folder index
/// </summary>
/// <param name="file">File to get the corrected index for</param>
/// <returns>Corrected folder index for the current archive</returns>
private int GetFolderIndex(CFFILE file)
{
return file.FolderIndex switch
{
FolderIndex.CONTINUED_FROM_PREV => 0,
FolderIndex.CONTINUED_TO_NEXT => Header.FolderCount - 1,
FolderIndex.CONTINUED_PREV_AND_NEXT => 0,
FolderIndex.FIRST_FOLDER => (int)file.FolderIndex,
_ => (int)file.FolderIndex,
};
}
#endregion
#region Folders
/// <summary>
/// Decompress an MS-ZIP block using an existing decompressor
/// </summary>
/// <param name="folderIndex">Index of the folder in the cabinet</param>
/// <param name="mszip">MS-ZIP decompressor with persistent state</param>
/// <param name="blockIndex">Index of the block within the folder</param>
/// <param name="block">Block data to be used for decompression</param>
/// <param name="blockData">Block data to be used for decompression</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>Byte array representing the decompressed data, empty on error</returns>
private static byte[] DecompressMSZIPBlock(int folderIndex, Decompressor mszip, int blockIndex, CFDATA block, byte[] blockData, bool includeDebug)
{
try
{
// Decompress to a temporary stream
using var stream = new MemoryStream();
mszip.CopyTo(blockData, stream);
// Pad to the correct size but throw a warning about this
if (stream.Length < block.UncompressedSize)
{
if (includeDebug)
Console.Error.WriteLine($"Data block {blockIndex} in folder {folderIndex} had mismatching sizes. Expected: {block.UncompressedSize}, Got: {stream.Length}");
byte[] padding = new byte[block.UncompressedSize - stream.Length];
stream.Write(padding, 0, padding.Length);
}
// Return the byte array data
return stream.ToArray();
}
catch (Exception ex)
{
if (includeDebug) Console.Error.WriteLine(ex);
return [];
}
}
/// <summary>
/// Get the unmasked compression type for a folder
/// </summary>
/// <param name="folder">Folder to get the compression type for</param>
/// <returns>Compression type on success, <see cref="ushort.MaxValue"/> on error</returns>
private static CompressionType GetCompressionType(CFFOLDER folder)
{
if ((folder!.CompressionType & CompressionType.MASK_TYPE) == CompressionType.TYPE_NONE)
return CompressionType.TYPE_NONE;
else if ((folder.CompressionType & CompressionType.MASK_TYPE) == CompressionType.TYPE_MSZIP)
return CompressionType.TYPE_MSZIP;
else if ((folder.CompressionType & CompressionType.MASK_TYPE) == CompressionType.TYPE_QUANTUM)
return CompressionType.TYPE_QUANTUM;
else if ((folder.CompressionType & CompressionType.MASK_TYPE) == CompressionType.TYPE_LZX)
return CompressionType.TYPE_LZX;
else
return (CompressionType)ushort.MaxValue;
}
/// <summary>
/// Get all files for the current folder, plus connected spanned folders.
/// </summary>
/// <param name="filename">Input filename of the cabinet to read from</param>
/// <param name="folderIndex">Index of the folder in the cabinet</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <param name="skipPrev">True if previous cabinets should be skipped, false otherwise.</param>
/// <param name="skipNext">True if next cabinets should be skipped, false otherwise.</param>
/// <returns>Array of all files for the folder</returns>
private CFFILE[] GetSpannedFiles(string? filename,
int folderIndex,
bool includeDebug,
bool skipPrev = false,
bool skipNext = false)
{
// Ignore invalid archives
if (Files.IsNullOrEmpty())
return [];
// Get all files with a name and matching index
var files = Array.FindAll(Files, f =>
{
if (string.IsNullOrEmpty(f.Name))
return false;
// Ignore links to previous cabinets
if (f.FolderIndex == FolderIndex.CONTINUED_FROM_PREV)
return false;
else if (f.FolderIndex == FolderIndex.CONTINUED_PREV_AND_NEXT)
return false;
int fileFolder = GetFolderIndex(f);
return fileFolder == folderIndex;
});
// Check if the folder spans in either direction
bool spanPrev = Array.Exists(files, f => f.FolderIndex == FolderIndex.CONTINUED_FROM_PREV || f.FolderIndex == FolderIndex.CONTINUED_PREV_AND_NEXT);
bool spanNext = Array.Exists(files, f => f.FolderIndex == FolderIndex.CONTINUED_TO_NEXT || f.FolderIndex == FolderIndex.CONTINUED_PREV_AND_NEXT);
// If the folder spans backward and Prev is not being skipped
CFFILE[] prevFiles = [];
if (!skipPrev && spanPrev)
{
// Try to get Prev if it doesn't exist
if (Prev?.Header is null)
Prev = OpenPrevious(filename, includeDebug);
// Get all files from Prev
if (Prev?.Header is not null && Prev.Folders is not null)
{
int prevFolderIndex = Prev.FolderCount - 1;
prevFiles = Prev.GetSpannedFiles(filename, prevFolderIndex, includeDebug, skipNext: true) ?? [];
}
}
// If the folder spans forward and Next is not being skipped
CFFILE[] nextFiles = [];
if (!skipNext && spanNext)
{
// Try to get Next if it doesn't exist
if (Next?.Header is null)
Next = OpenNext(filename);
// Get all files from Prev
if (Next?.Header is not null && Next.Folders is not null)
{
var nextFolder = Next.Folders[0];
nextFiles = Next.GetSpannedFiles(filename, 0, includeDebug, skipPrev: true) ?? [];
}
}
// Return all found files in order
return [.. prevFiles, .. files, .. nextFiles];
}
#endregion
}
}