Files
SabreTools.Serialization/SabreTools.Wrappers/Quantum.Extraction.cs
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

117 lines
4.8 KiB
C#

using System;
#pragma warning disable IDE0059 // Unnecessary assignment of a value
#pragma warning disable IDE0060 // Remove unused parameter
namespace SabreTools.Wrappers
{
public partial class Quantum : IExtractable
{
/// <inheritdoc/>
public bool Extract(string outputDirectory, bool includeDebug)
{
// If we have no files
if (FileList is null || FileList.Length == 0)
return false;
// Loop through and extract all files to the output
bool allExtracted = true;
for (int i = 0; i < FileList.Length; i++)
{
allExtracted &= ExtractFile(i, outputDirectory, includeDebug);
}
return allExtracted;
}
/// <summary>
/// Extract a file from the Quantum archive to an output directory by index
/// </summary>
/// <param name="index">File index to extract</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted, false otherwise</returns>
public bool ExtractFile(int index, string outputDirectory, bool includeDebug)
{
// If we have no files
if (Header is null || FileCount == 0 || FileList is null || FileList.Length == 0)
return false;
// If we have an invalid index
if (index < 0 || index >= FileList.Length)
return false;
// Get the file information
var fileDescriptor = FileList[index];
// Read the entire compressed data
int compressedDataOffset = (int)CompressedDataOffset;
long compressedDataLength = Length - compressedDataOffset;
var compressedData = ReadRangeFromSource(compressedDataOffset, (int)compressedDataLength);
// Print a debug reminder
if (includeDebug) Console.WriteLine("Quantum archive extraction is unsupported");
// TODO: Figure out decompression
// - Single-file archives seem to work
// - Single-file archives with files that span a window boundary seem to work
// - The first files in each archive seem to work
return false;
// // Setup the decompression state
// State state = new State();
// Decompressor.InitState(state, TableSize, CompressionFlags);
// // Decompress the entire array
// int decompressedDataLength = (int)FileList.Sum(fd => fd.ExpandedFileSize);
// byte[] decompressedData = new byte[decompressedDataLength];
// Decompressor.Decompress(state, compressedData.Length, compressedData, decompressedData.Length, decompressedData);
// // Read the data
// int offset = (int)FileList.Take(index).Sum(fd => fd.ExpandedFileSize);
// byte[] data = new byte[fileDescriptor.ExpandedFileSize];
// Array.Copy(decompressedData, offset, data, 0, data.Length);
// // Loop through all files before the current
// for (int i = 0; i < index; i++)
// {
// // Decompress the next block of data
// byte[] tempData = new byte[FileList[i].ExpandedFileSize];
// int lastRead = Decompressor.Decompress(state, compressedData.Length, compressedData, tempData.Length, tempData);
// compressedData = new ReadOnlySpan<byte>(compressedData, (lastRead), compressedData.Length - (lastRead)).ToArray();
// }
// // Read the data
// byte[] data = new byte[fileDescriptor.ExpandedFileSize];
// _ = Decompressor.Decompress(state, compressedData.Length, compressedData, data.Length, data);
// // Create the filename
// string filename = fileDescriptor.FileName;
// // If we have an invalid output directory
// if (string.IsNullOrEmpty(outputDirectory))
// return false;
// // Create the full output path
// filename = Path.Combine(outputDirectory, filename);
// // Ensure the output directory is created
// Directory.CreateDirectory(Path.GetDirectoryName(filename));
// // Try to write the data
// try
// {
// // Open the output file for writing
// using var fs = File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None);
// fs.Write(data, 0, data.Length);
// fs.Flush();
// }
// catch
// {
// return false;
// }
// return true;
}
}
}