Files
2026-03-26 09:29:32 -04:00

97 lines
3.3 KiB
C#

using System;
using System.IO;
using SabreTools.Data.Models.BSP;
namespace SabreTools.Wrappers
{
public partial class VBSP : IExtractable
{
/// <inheritdoc/>
public bool Extract(string outputDirectory, bool includeDebug)
{
// If we have no lumps
if (Lumps is null || Lumps.Length == 0)
return false;
// Loop through and extract all lumps to the output
bool allExtracted = true;
for (int i = 0; i < Lumps.Length; i++)
{
allExtracted &= ExtractLump(i, outputDirectory, includeDebug);
}
return allExtracted;
}
/// <summary>
/// Extract a lump from the VBSP to an output directory by index
/// </summary>
/// <param name="index">Lump index to extract</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the lump extracted, false otherwise</returns>
public bool ExtractLump(int index, string outputDirectory, bool includeDebug)
{
// If we have no lumps
if (Lumps is null || Lumps.Length == 0)
return false;
// If the lumps index is invalid
if (index < 0 || index >= Lumps.Length)
return false;
// Read the data
var lump = Lumps[index];
var data = ReadRangeFromSource(lump.Offset, lump.Length);
if (data.Length == 0)
return false;
// If we have an invalid output directory
if (string.IsNullOrEmpty(outputDirectory))
return false;
// Create the filename
string filename = $"lump_{index}.bin";
#pragma warning disable IDE0010
switch ((VbspLumpType)index)
{
case VbspLumpType.LUMP_ENTITIES:
filename = "entities.ent";
break;
case VbspLumpType.LUMP_PAKFILE:
filename = "pakfile.zip";
break;
}
#pragma warning restore IDE0010
// Ensure directory separators are consistent
if (Path.DirectorySeparatorChar == '\\')
filename = filename.Replace('/', '\\');
else if (Path.DirectorySeparatorChar == '/')
filename = filename.Replace('\\', '/');
// Ensure the full output directory exists
filename = Path.Combine(outputDirectory, filename);
var directoryName = Path.GetDirectoryName(filename);
if (directoryName is not null && !Directory.Exists(directoryName))
Directory.CreateDirectory(directoryName);
// Try to write the data
try
{
// Open the output file for writing
using var fs = File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None);
fs.Write(data, 0, data.Length);
fs.Flush();
}
catch (Exception ex)
{
if (includeDebug) Console.Error.WriteLine(ex);
return false;
}
return true;
}
}
}