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https://github.com/SabreTools/SabreTools.Serialization.git
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97 lines
3.3 KiB
C#
97 lines
3.3 KiB
C#
using System;
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using System.IO;
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using SabreTools.Data.Models.BSP;
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namespace SabreTools.Wrappers
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{
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public partial class VBSP : IExtractable
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{
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/// <inheritdoc/>
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public bool Extract(string outputDirectory, bool includeDebug)
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{
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// If we have no lumps
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if (Lumps is null || Lumps.Length == 0)
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return false;
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// Loop through and extract all lumps to the output
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bool allExtracted = true;
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for (int i = 0; i < Lumps.Length; i++)
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{
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allExtracted &= ExtractLump(i, outputDirectory, includeDebug);
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}
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return allExtracted;
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}
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/// <summary>
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/// Extract a lump from the VBSP to an output directory by index
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/// </summary>
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/// <param name="index">Lump index to extract</param>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <param name="includeDebug">True to include debug data, false otherwise</param>
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/// <returns>True if the lump extracted, false otherwise</returns>
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public bool ExtractLump(int index, string outputDirectory, bool includeDebug)
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{
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// If we have no lumps
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if (Lumps is null || Lumps.Length == 0)
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return false;
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// If the lumps index is invalid
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if (index < 0 || index >= Lumps.Length)
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return false;
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// Read the data
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var lump = Lumps[index];
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var data = ReadRangeFromSource(lump.Offset, lump.Length);
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if (data.Length == 0)
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return false;
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// If we have an invalid output directory
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if (string.IsNullOrEmpty(outputDirectory))
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return false;
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// Create the filename
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string filename = $"lump_{index}.bin";
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#pragma warning disable IDE0010
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switch ((VbspLumpType)index)
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{
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case VbspLumpType.LUMP_ENTITIES:
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filename = "entities.ent";
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break;
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case VbspLumpType.LUMP_PAKFILE:
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filename = "pakfile.zip";
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break;
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}
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#pragma warning restore IDE0010
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// Ensure directory separators are consistent
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if (Path.DirectorySeparatorChar == '\\')
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filename = filename.Replace('/', '\\');
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else if (Path.DirectorySeparatorChar == '/')
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filename = filename.Replace('\\', '/');
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// Ensure the full output directory exists
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filename = Path.Combine(outputDirectory, filename);
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var directoryName = Path.GetDirectoryName(filename);
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if (directoryName is not null && !Directory.Exists(directoryName))
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Directory.CreateDirectory(directoryName);
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// Try to write the data
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try
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{
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// Open the output file for writing
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using var fs = File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None);
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fs.Write(data, 0, data.Length);
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fs.Flush();
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}
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catch (Exception ex)
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{
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if (includeDebug) Console.Error.WriteLine(ex);
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return false;
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}
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return true;
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}
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}
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}
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