mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-04-05 22:01:33 +00:00
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
149 lines
4.3 KiB
C#
149 lines
4.3 KiB
C#
using System.IO;
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using System.Text;
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using static SabreTools.Data.Models.Xbox.Constants;
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namespace SabreTools.Wrappers
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{
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public partial class XeMID : WrapperBase<Data.Models.Xbox.XeMID>
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{
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#region Descriptive Properties
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/// <inheritdoc/>
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public override string DescriptionString => "Xbox 360 Media Identifier";
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#endregion
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#region Extension Properties
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/// <summary>
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/// Get the human-readable media subtype string
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/// </summary>
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public string MediaSubtype
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{
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get
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{
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// Use the cached data if possible
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if (field is not null)
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return field;
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if (MediaSubtypes.TryGetValue(Model.MediaSubtypeIdentifier, out var mediaSubtype))
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{
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field = mediaSubtype;
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return field;
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}
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field = $"Unknown ({Model.MediaSubtypeIdentifier})";
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return field;
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}
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} = null;
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/// <summary>
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/// Get the human-readable publisher string
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/// </summary>
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public string Publisher
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{
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get
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{
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// Use the cached data if possible
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if (field is not null)
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return field;
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if (Publishers.TryGetValue(Model.PublisherIdentifier, out var publisher))
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{
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field = publisher;
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return field;
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}
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field = $"Unknown ({Model.PublisherIdentifier})";
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return field;
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}
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} = null;
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/// <summary>
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/// Get the human-readable region string
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/// </summary>
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public string Region
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{
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get
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{
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// Use the cached data if possible
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if (field is not null)
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return field;
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if (Regions.TryGetValue(Model.RegionIdentifier, out var region))
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{
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field = region;
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return field;
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}
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field = $"Unknown ({Model.RegionIdentifier})";
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return field;
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}
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} = null;
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/// <summary>
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/// Get the human-readable serial string
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/// </summary>
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public string Serial => $"{Model.PublisherIdentifier}-{Model.PlatformIdentifier}{Model.GameID}";
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/// <summary>
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/// Get the human-readable version string
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/// </summary>
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public string Version => $"1.{Model.SKU}";
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#endregion
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#region Constructors
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/// <inheritdoc/>
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public XeMID(Data.Models.Xbox.XeMID model, byte[] data) : base(model, data) { }
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/// <inheritdoc/>
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public XeMID(Data.Models.Xbox.XeMID model, byte[] data, int offset) : base(model, data, offset) { }
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/// <inheritdoc/>
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public XeMID(Data.Models.Xbox.XeMID model, byte[] data, int offset, int length) : base(model, data, offset, length) { }
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/// <inheritdoc/>
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public XeMID(Data.Models.Xbox.XeMID model, Stream data) : base(model, data) { }
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/// <inheritdoc/>
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public XeMID(Data.Models.Xbox.XeMID model, Stream data, long offset) : base(model, data, offset) { }
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/// <inheritdoc/>
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public XeMID(Data.Models.Xbox.XeMID model, Stream data, long offset, long length) : base(model, data, offset, length) { }
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#endregion
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#region Static Constructors
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/// <summary>
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/// Create a XeMID from a string
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/// </summary>
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/// <param name="data">String representing the data</param>
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/// <returns>A XeMID wrapper on success, null on failure</returns>
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public static XeMID? Create(string? data)
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{
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// If the data is invalid
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if (data is null || data.Length == 0)
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return null;
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try
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{
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var model = new Serialization.Readers.XeMID().Deserialize(data);
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if (model is null)
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return null;
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var ms = new MemoryStream(Encoding.ASCII.GetBytes(data));
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return new XeMID(model, ms);
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}
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catch
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{
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return null;
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}
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}
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#endregion
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}
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}
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