Files
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

101 lines
3.0 KiB
C#

using System.IO;
using SabreTools.Data.Models.ZSTD;
namespace SabreTools.Wrappers
{
public partial class ZSTD : WrapperBase<Header>
{
#region Descriptive Properties
/// <inheritdoc/>
public override string DescriptionString => "ZSTD file";
#endregion
#region Extension Properties
/// <inheritdoc cref="Header.VersionByte"/>
public byte VersionByte => Model.VersionByte;
/// <inheritdoc cref="Header.Magic"/>
public byte[] Magic => Model.Magic;
#endregion
#region Constructors
/// <inheritdoc/>
public ZSTD(Header model, byte[] data) : base(model, data) { }
/// <inheritdoc/>
public ZSTD(Header model, byte[] data, int offset) : base(model, data, offset) { }
/// <inheritdoc/>
public ZSTD(Header model, byte[] data, int offset, int length) : base(model, data, offset, length) { }
/// <inheritdoc/>
public ZSTD(Header model, Stream data) : base(model, data) { }
/// <inheritdoc/>
public ZSTD(Header model, Stream data, long offset) : base(model, data, offset) { }
/// <inheritdoc/>
public ZSTD(Header model, Stream data, long offset, long length) : base(model, data, offset, length) { }
#endregion
#region Static Constructors
/// <summary>
/// Create a ZSTD file from a byte array and offset
/// </summary>
/// <param name="data">Byte array representing the ZSTD file</param>
/// <param name="offset">Offset within the array to parse</param>
/// <returns>A ZSTD wrapper on success, null on failure</returns>
public static ZSTD? Create(byte[]? data, int offset)
{
// If the data is invalid
if (data is null || data.Length == 0)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and use that
var dataStream = new MemoryStream(data, offset, data.Length - offset);
return Create(dataStream);
}
/// <summary>
/// Create a ZSTD file from a Stream
/// </summary>
/// <param name="data">Stream representing the ZSTD file </param>
/// <returns>A ZSTD wrapper on success, null on failure</returns>
public static ZSTD? Create(Stream? data)
{
// If the data is invalid
if (data is null || !data.CanRead)
return null;
try
{
// Cache the current offset
long currentOffset = data.Position;
var model = new Serialization.Readers.ZSTD().Deserialize(data);
if (model is null)
return null;
return new ZSTD(model, data, currentOffset);
}
catch
{
return null;
}
}
#endregion
}
}