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This is both big and not big. The not big part of this is that I essentially just moved some stuff up to the typed type that used to live in the untyped type. The big part is that this allows every single DatItem implementation to be significantly cleaner with their implementations of the methods and internal model.
96 lines
2.4 KiB
C#
96 lines
2.4 KiB
C#
using System.Xml.Serialization;
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using Newtonsoft.Json;
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namespace SabreTools.Metadata.DatItems.Formats
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{
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/// <summary>
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/// Represents the sound output for a machine
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/// </summary>
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[JsonObject("sound"), XmlRoot("sound")]
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public sealed class Sound : DatItem<Data.Models.Metadata.Sound>
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{
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#region Properties
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public long? Channels
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{
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get => _internal.Channels;
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set => _internal.Channels = value;
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}
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/// <inheritdoc>/>
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public override Data.Models.Metadata.ItemType ItemType
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=> Data.Models.Metadata.ItemType.Sound;
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#endregion
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#region Constructors
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public Sound() : base() { }
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public Sound(Data.Models.Metadata.Sound item) : base(item) { }
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public Sound(Data.Models.Metadata.Sound item, Machine machine, Source source) : this(item)
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{
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Source = source;
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CopyMachineInformation(machine);
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}
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#endregion
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#region Accessors
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/// <inheritdoc/>
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public override string? GetName() => null;
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/// <inheritdoc/>
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public override void SetName(string? name) { }
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#endregion
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#region Cloning Methods
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/// <inheritdoc/>
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public override object Clone() => new Sound(GetInternalClone());
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/// <inheritdoc/>
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public override Data.Models.Metadata.Sound GetInternalClone()
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=> _internal.Clone() as Data.Models.Metadata.Sound ?? new();
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#endregion
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#region Comparision Methods
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/// <inheritdoc/>
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public override bool Equals(DatItem? other)
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{
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// If the other item is null
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if (other is null)
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return false;
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// If the type matches
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if (other is Sound otherSound)
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return _internal.Equals(otherSound._internal);
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// Everything else fails
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return false;
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}
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/// <inheritdoc/>
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public override bool Equals(DatItem<Data.Models.Metadata.Sound>? other)
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{
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// If the other value is invalid
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if (other is null)
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return false;
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// If the type matches
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if (other is Sound otherSound)
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return _internal.Equals(otherSound._internal);
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// Everything else fails
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return false;
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}
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#endregion
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}
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}
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