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https://github.com/SabreTools/SabreTools.Serialization.git
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This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
23 lines
966 B
C#
23 lines
966 B
C#
namespace SabreTools.Data.Models.BSP
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{
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/// <summary>
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/// This lump represents pretty much the same mechanism as the marksurfaces.
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/// A face can insert its surfedge indexes into this array to get the
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/// corresponding edges delimitting the face and further pointing to the
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/// vertexes, which are required for rendering. The index can be positive
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/// or negative. If the value of the surfedge is positive, the first vertex
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/// of the edge is used as vertex for rendering the face, otherwise, the
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/// value is multiplied by -1 and the second vertex of the indexed edge is
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/// used.
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/// </summary>
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/// <see href="https://developer.valvesoftware.com/wiki/BSP_(GoldSrc)"/>
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/// <see href="https://developer.valvesoftware.com/wiki/BSP_(Source)"/>
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public sealed class SurfedgesLump : Lump
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{
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/// <summary>
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/// Surfedges
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/// </summary>
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public int[] Surfedges { get; set; } = [];
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}
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}
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